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Anonymous No.718036918 >>718040141 >>718040994 >>718042962 >>718046952 >>718047724 >>718052713 >>718054017 >>718054210 >>718056596 >>718056829 >>718058635 >>718059578 >>718059810 >>718060443 >>718066039
Caves of Qud
Is this the best RPG on the market?

And yes, after some looking for discussions on the webs, I realize that there's lots of "journalists" saying that.

I've recently discovered this game after just looking at steam sales, and I just kinda happened across this game.
The premise and visuals actually gripped me, as well as the promise of character depth. Mutations letting you have multiple arms, legs, turtle shell, wings, or even cybernetic enhancements. Dynamically generated, deep simulation of virtually every object. That stuff is cool.

I have about 8 hours, and my most successful run so far was with a Praetorian Prime ( the sword and board dude, with a fucking gun no less ).

My exploration, curiosity, and frustration is touched in a way that I haven't felt since I first played Noita a year ago. I have about 700 hours in that game, another gem that I recognize a cult classic, yet haven't found until years later.

>nice blog post

Anyways, this game seems to promise depth and has some genuinely engaging rpg mechanics.

Why is there such little discussion of this game? Does it fall flat at some point, or is the appeal more in theory than the game itself?

Either way, I plan to play this game for a while and find out. Just wondering where all the talk about it is.

Anyways, discuss and post fun stories, encounters, and builds.
Anonymous No.718037053 >>718037430 >>718037490 >>718038053 >>718039065 >>718043029 >>718056510 >>718059578 >>718059835 >>718060239
the wiki for this game has fucking pronouns for every character in the game, its a garbage tranny game through and through
Anonymous No.718037430 >>718059578
>>718037053
This, nobody likes that shit, it's gross, gay, and lame it turns a 10/10 game to a 6/10 game and that's why nobody, anywhere, ever talks about it.
Anonymous No.718037490 >>718038484
>>718037053
does that mean you've played it for yourself? or are you absorbed in whatever identity hole you see others' peddle?

what i've seen from this game is RPG expression, something that seems lost these days in all the openworld roleplay slop in the mainstream
Anonymous No.718037670
Definitely a good game. Builds/theorycrafting are not really that interesting to (me) as any character can become mostly unkillable since there is infinite xp/items available. But there are some interesting mechanics to play with.
Anonymous No.718038053 >>718038484 >>718041045 >>718050032
>>718037053
you are the thinnest skin man imaginable
Anonymous No.718038315 >>718039680
the story is really shit and I honestly couldnt care less about a single one of the characters
after you get a few decent runs into the game, it gets very samey
Anonymous No.718038484 >>718040328 >>718041582
>>718037490
of course i did, why would i be checking the fucking wiki otherwise? speaking of which, this is one of those games you can't really play without it, at least when starting out, too many bullshit mechanics that are never explained in game, yet the game becomes a breeze once you know what to do and how to cheese it and boy there's a lot of ways to do just that, which i guess is good, but the tranny garbage drags it down so much i can't really enjoy it anymore.

>>718038053
T. Disgusting Tranny freak.
Anonymous No.718039065 >>718039176 >>718045509
>>718037053
I have anti-woke farigue.
Even as a joke like, just shut up.
The more you pretend to be retarded the more retards think this is the place for them
Anonymous No.718039176
>>718039065
Anonymous No.718039680
>>718038315
The writing in this game shines in in the lore.

Not so much the plot itself, but the prose found in random encounters.

such as when you come across a dromad caravan, guarded by great salt tortoises

>Words fail to contain the paradox of their domesticated immensity. Drifts on the cultural seas have swept a particular fable to your attention. Long ago, far away, folks supposed all of everything rested on the back of a world-tortoise. Surely that flight of fancy came to someone gazing on a Great Saltback... or does your own vision echo through the past to partake in its creation?

And this is where i may get hit with
>reddit
but it does tickle me to come across random situations and there's just life and travels being had.

or after slaughtering hundreds of snapjaws, and then one of them was holding an engraved weapon that gave me a tidbit of history of an old sultan, how that sultan was a genocidal dictator to some, and heros of others.

to come across statues of gods and great beings, and taking in the immortalized history of their doings.

I don't know the story, I don't think i would care about the story. I do enjoy the lore, or at least how it's discovered, and what sort of picture it paints, sometimes literally
Anonymous No.718040141
>>718036918 (OP)
it's one of the best for sure. I did 5 or 6 runs and stopped shortly after golgotha. It's definitely a game i'd want to have if the internet went out
Anonymous No.718040328
>>718038484
You have autism.
Anonymous No.718040994
>>718036918 (OP)
I don't like the creator. I don't like his gatekept tranny community. Dude is annoying.
Anonymous No.718041045 >>718041582
>>718038053
>you are the thinnest skin man imaginable
You trannies are itching to say this once you see your ops dislikes something because you've been told this so many times lmfao
Anonymous No.718041179
>Is this the best RPG on the market?
Vanilla?
No, not in its current state, we'll see how it turns out after the expansions are out and it's finally fully finished though.
Heavily modded?
One of the best currently available for sure, but I still dislike a lot of the core mechanics and feel like there's a fuckton of untapped potential given the framework they built, unfortunately the devs seem wholly uninterested in tapping into it for now so the modding community has to do most of the work.
If they manage to unfuck the main quest a bit and expand the game's scope it will become something truly special, as it is right now it's merely pretty good.
Anonymous No.718041582 >>718041696
>>718038484
>>718041045
>instant projection
Every time. You people think if someone isn't butthurt like you, that they must be equally triggered just by opposite things. No, dawg, that's what they call a false dichotomy.
Anonymous No.718041696 >>718042091
>>718041582
What the fuck are you blabbering about nerd? I don't give a fuck I hate your kind.
Anonymous No.718042091 >>718042153
>>718041696
I hope you get better, Anon. Seeing "he/him" on a wiki shouldn't make you mad like this.
Anonymous No.718042153 >>718042391
>>718042091
Christianity shouldn't make you mad either. I don't want to believe that garbage.
Anonymous No.718042391
>>718042153
Christianity? What?
Anonymous No.718042726
>you're a tranny
>no, you're a tranny!
Oh my, how sordid..! But it's the inevitable result of a caves of chud thread, isn't it?
Anonymous No.718042847 >>718044457 >>718054367 >>718056467 >>718059897
nu-4chan LITERALLY can't go a single thread without bringing up trannies for no reason. It's been like this for damn near a decade. When will you faggots stop?
Anonymous No.718042962
>>718036918 (OP)
It's one of those rare games where it's better than the people who created it.
Anonymous No.718043029
>>718037053
They have pronouns because nothing in that game is actually human. Bizarrely, it's a rare setting where it makes sense.
Anonymous No.718044457 >>718044647
>>718042847
When our CIA handlers find us a new idpol target for us to get mad about!
Anonymous No.718044647 >>718046112
>>718044457
You mean indians?
Anonymous No.718045509 >>718053947
>>718039065
>anti-woke fatigue
>I'm tired of having principles
Something tells me you were never anti-woke to begin with.
Anonymous No.718046112
>>718044647
reeeee
Anonymous No.718046952 >>718068143
>>718036918 (OP)
love caves of qud. i could give a shit about the devs or the faggotry in it its just too good.
ive been having a lot of fun with a tinker/grenadier build. take psychometry and put points mainly into agility and intelligence. agility to be more accurate with throwing grenades and intelligence to tinker way earlier on than normal. wings are nice to be able to fly around and bomb the shit out of anyone under you. halfway through the game a village quest gave me 3 Hand-E-Nuke's as a reward and i learned how to tinker them, havent had a chance to use them yet though unfortunately
Anonymous No.718047237 >>718047724 >>718064476
I found Qud to be a bit mediocre. I am a huge ADOM fan and people often recommend it based on that. Qud is really lacking in two main things that ADOM excels at: loot that's fun and interesting to find, and unique locations.
In more mid-game Qud you start getting a little bit more interesting loot with certain liquids and stuff, but there's nothing ever that reaches the feeling of pulling a spear of devastation from a loot pile of 300 unidentified items. Qud goes all-in on "world-building" but the world and story are boring and inconsequential. It's biggest strength is the thing that doesn't matter at all for actually playing the game.

I think the mid/late-game balance is kind of fucked for a roguelike as well, it doesn't seem like it was designed around permadeath. One of ADOM's biggest mistakes is that it's a huge wiki game and Qud falls into the same traps (eg the fucker in bethesda that can ranged one-shot you from across the map if you don't know about it).
Anonymous No.718047724 >>718048483
>>718036918 (OP)
Dunno if I'd call it a favorite, but the sheer amount of gadgets you can mess with makes it worth it. Cool enemies too like the carnivorous banana trees.

>>718047237
>ADOM
What version do you recommend? Latest? I tried to get an old sage version working, but the ancient little fucker wouldn't work no matter what I tried.
Anonymous No.718048012
is it easy to setup custom sprites? just a png in the game data folder I can edit? elin has spoiled me.
Anonymous No.718048104
It's amazing and I wish more people would dare to try something unique like it. The writing and setting in this game are amazing. How even the item descriptions of the most mundane items can make everything feel alien and peculiar is very well done.
I would not treat it as a rogue like though, more as a CRPG. Play on roleplay mode and then take risks with mechanics and exploration and take your time. This game has a fairly long, linear and story heavy main quest that doesn't really lend itself for the roguelike formula since you will be doing the same quests in the same locations over and over again if you have to start a new run everytime you die. Even the devs themselves admitted that over the course of the 13 year dev cycle the vision shifted from classic roguelike to CRPG.

We also might get base building/founding a settlement as DLC one day so you can really pump dozens of hours into a single save.


Live and drink
Anonymous No.718048483 >>718048947
>>718047724
the latest free version should be fine, I always played ASCII but the tiles are pretty decent (I prefer ASCII because the entire dungeon fits on a single screen with no scrolling). I'm not sure if the free version has the content updates from the Steam version, and I like the content updates, but honestly I put like 600 hours into the game before the new content updates and it was still great back then
Anonymous No.718048786
I love the game but it doesnt' let you do customizable controls on the controller if you deviate from the ones it gives you it sort of goes haywire

anyway played it more than need for speed

should check out
gnomes,
rift wizard 2
loop hero
He is coming
Anonymous No.718048947
>>718048483
thanks
Anonymous No.718050032
>>718038053
You are a man.
Anonymous No.718052659
i pirated it. made a character. ran into the woods. had no idea what i was doing. killed a crocodile. got bored and quit
Anonymous No.718052713 >>718054243
>>718036918 (OP)
>Is this the best RPG on the market?
It's more like the skyrim of open world roguelikes
Anonymous No.718053947
>>718045509
Nigger you're on 4chan, the only principles you have are based on what gets you the most (You)s. You are as much of a social media parasite as the average redditor.
Anonymous No.718054017
>>718036918 (OP)
It's pretty cool, but I don't have the patience to learn it despite it being one of the few games that lets me become a fucked up superhuman genetic freak or borged-to-the-teeth cyborg. I always end up going back to modded Rimworld for that fix instead.
Anonymous No.718054167
What are some mods to make melee followers more aggressive? I hate how they just stand there while you get wailed on, and no I'm not going to commit suicide by ranged party
Anonymous No.718054210
>>718036918 (OP)
it's got a lot of promise sure, but it's not quite as deep as it first seems. it's more of a sandbox than a proper rpg.
Anonymous No.718054243 >>718054467
>>718052713
Not even Skyrim has the creator's unkillable furry OC walking around.
Anonymous No.718054367
>>718042847
it is literally a tranny game, after all. plenty of lgbt characters and tranny devs. IIRC there used to be even a pedo dev too.
Anonymous No.718054423
it was fun but it's too easy and everything you do feels like it doesn't really matter
it's closer to a sandbox
Anonymous No.718054467
>>718054243
Mai'q the Liar isn't that unlikable
Anonymous No.718056369
Hey hey people
Anonymous No.718056467
>>718042847
>no reason
Anonymous No.718056510
>>718037053
rent free
Anonymous No.718056596
>>718036918 (OP)
>Game has literal tranny furry OC that cannot be killed
Lol, lmao.
INTO THE TRASH IT GOES.
Anonymous No.718056829
>>718036918 (OP)
Sucks that you can't be a mutant and get cybernetics too (without the gamma moth exploit that takes literal real life days to perform).

But yeah it is pretty good. I would't call it the best RPG ever because permadeath is a bitch and because of the unkillable tranny bear. When being compared to stuff like Morrowind, Baldurs Gate III and New Vegas, even such minute things will hurt.

For me it's:
>Thick fur
>Double muscled
>Wings
>Heightened quickness
>Precognition (for infinite AV with neutron flux)
>Evil twin
By the way.
Anonymous No.718058635
>>718036918 (OP)
Best? Not sure, but its up there. Pros and cons. I think the variety you get from mutations is great, same for the other class with implants, but CoQ is more of a "what do I use to solve a problem" where the choice is yours and you have many options, where as some other roguelikes feel more limited in that regard, where the main piece of gameplay is more about "how do I even solve this issue" because you are more limited in choice. Like in stone soup for example.
Anonymous No.718059204 >>718059550 >>718059643 >>718067472
It's pretty good but the trading system is stupid as fuck and the item progression is really fucking weird. It's similar to Minecraft in the sense that very shortly into the game you'll rapidly progress through numerous item tiers and then you get nothing new for a long time.

I like the fact that water is both required to survive and used as the trading currency since it's supposed to be a rare and valuable resource in this post-post-post apocalypse world but in terms of world building that falls flat when desalination is cheap and plentiful as fuck and it falls flat for trading when you realize you can take a quick jaunt to the East straight from the start of the game and find an effectively infinite supply of a liquid four times more valuable than water which makes most equipment drops up to tier six(and there are only eight tiers) worthless because of the cost to weight ratio. It's simply not worth hauling those items around when you can just buy out waterskins from every merchant you come across, take a quick walk over to mushroom land, load up on tens of thousands of dollars worth of liquid gold and teleport back to stockpile everything until you need to use it for trading. This isn't even a particularly good way to make money and veteran players know all sorts of far more lucrative tricks; my main issue with this is the fact that this one is so easy to come across and doesn't require any real thought to exploit. The game just presents you with a lake of money that you can immediately access with fairly low risk.
Anonymous No.718059550 >>718059697 >>718067472
>>718059204
Why did nobody in Caves of Qud figure out salt water distillation?
You don't have to dehydrate or suck the moisture out of watervine, you know.
Anonymous No.718059578
>>718036918 (OP)
It's a Roguelike, not an RPG. But yes, it's the best Roguelike on the market.
>>718037053
>>718037430
retarded nigger who can't stop thinking about dick and anal sex
Anonymous No.718059643 >>718059761
>>718059204
>take a quick jaunt to the East straight from the start of the game and find an effectively infinite supply of a liquid four times more valuable than water which makes most equipment drops up to tier six(and there are only eight tiers) worthless because of the cost to weight ratio.
>The game just presents you with a lake of money that you can immediately access with fairly low risk.
Or you could just not be a guide using meta gamer and just head to Red Rock instead for natural ggear progression as you gradually explore more difficult areas like a normal mutant freak does.
Anonymous No.718059697
>>718059550
Distilling salt water is prohibitively energy intensive. Without electricity, you'd need like 4 campfires with distilling apparati burning 24/7 to get enough water to hydrate one person. With electricity, you'd need serious power generation to be able to hydrate a whole settlement. The True Kin Arcologies probably do this but it's definitely out of reach for the people in Qud. It's far easier to just grow watervines or harvest weeps.
Anonymous No.718059761
>>718059643
>he thinks this only happens with a guide
You fucking retard it's one of the most eye-catching things on the world map and it's fairly low risk to get to. This is something that is very easy to figure out naturally.
Anonymous No.718059810 >>718059919 >>718059980
>>718036918 (OP)
Real talk though. If I'm looking for a new roguelike to play should I get Qud or something else? I've played a lot of CDDA, DF adventure mode, and a ton of roguelites in general. I think I've narrowed it down to either Qud or Cogmind, or just going back in time and playing ADOM or DCSS.
Anonymous No.718059835
>>718037053
FPBP
Anonymous No.718059897
>>718042847
>no reason
lol
Anonymous No.718059919
>>718059810
I would say give Qud a try.
It's a good roguelike with very nice character customisation. Unlike other roguelikes, Qud is less about using items to succeed and more about strategically using your mutations and learned abilities. There are items like different grenades, healing items and a "recoiler" to escape a dungeon too but such items are rare, fairly expensive and limited compared to other roguelikes.
The game is free on gog-games.to .
Anonymous No.718059980
>>718059810
Pirate it and see if you like it. Buy it if you want.
Anonymous No.718060014
Also, Qud is much easier and more forgiving than games like ADOM and DCSS but still fairly hard and unforgiving compared to non-roguelikes.
This can be a good or a bad thing depending on your taste.
Anonymous No.718060138
>made in unity
check
>pronouns
check
>shit framerate and bugs
check
Anonymous No.718060195 >>718060287 >>718060302
If it's actually a Wiki game then I'm out
Anonymous No.718060239
>>718037053
Fpbp.
Don't play thid commie shit.
Anonymous No.718060287
>>718060195
It's a bit of a wiki game, but since it is on the easier side as far as roguelikes go, you should be able to beat it without ever using the wiki or any other outside information with somee dedication. Just expect to die to bullshit a lot.
Anonymous No.718060302
>>718060195
>wiki game
Every time I've someone use this term they use it for a game which does not require a wiki so my immediate assumption whenever I see someone using this term is that they're a retard.
Anonymous No.718060443 >>718060526 >>718063635
>>718036918 (OP)
Real question: Do I need to be an actual masochist to enjoy and beat Roguelike games?
I can't see how losing everything over an over again and then grinding it all back just to lose again is supposed to be a fun time. And the frequent pure RNG deaths or knowledge checks don't exactly make it any better.
Anonymous No.718060526
>>718060443
You can just play the gamemode that removes permadeath. You'll still have fun learning about the world and getting better at the game.
Anonymous No.718063635
>>718060443
True roguelike games cater to a special kind of autism. The appeal is acquiring game knowledge and out-bullshitting the bullshit you get exposed to. What seems like a cheap and unavoidable death to a novice can be a golden opportunity for a veteran to abuse the scenario and turn things around on the enemies.
Anonymous No.718064476
>>718047237
100% agree about Qud not having enough unique loot/locations to find. Part of the reason I love roguelikes is setting out to find those legendary items that make me feel like a god, and Qud just doesn't really have anything like that.
I suppose some of the Girsh items can be classified as legendary equipment, but seriously after having done a run solely to exploit and kill them FUCK ever doing that again.
Anonymous No.718066039
>>718036918 (OP)
>Anyways, this game seems to promise depth and has some genuinely engaging rpg mechanics.
Anonymous No.718067472 >>718067925 >>718068573
>>718059204
I really like bartering actually, but yeah item progression is very explosive in the sense that it's both very linear and prone to be skipped entirely the moment you get a good drop to exchange for something else or you know where to look for things to barter at a high price.
I don't necessarily dislike the latter, but item progression being just a linear ladder outside of Truekin cybernetics makes it pretty monotonous and squanders a lot of potential.
>>718059550
Some of them did, outside of raiders finding desalination pellets in ruins there's settlements like the Barathrumites in the Grit Gate or the people in the Yd Freehold who have access to pre-cataclism tech that gives them both desalination tech and the power plants necessary to run the thing.
The problem 99% of the people in Qud have is that they lack both the tech and most importantly the power sources for efficient distillation, which is why they grow watervine, remember Qud has been slammed back into the bronze age so the big problem is not even necessarily lacking the knowledge to do things but the tools.
The mechanimists being the dominant religion and forcing people to donate their gizmos to them doesn't really help either.
Anonymous No.718067925
>>718067472
No I meant something like this.
Anonymous No.718068143
>>718046952
The faggotry in it is just too good?
Anonymous No.718068491 >>718069437
I genuinely can not even begin to grasp how or why a person would play this game. There is nothing about it that you can't experience in other games, with whatever it is being done better.

Mediocre would be praise for this game because it fails to be even that. There are NES/atari games with more intrigue than whatever this dogshit is.
Anonymous No.718068573
>>718067472
I'd like the bartering more if it didn't completely fuck the world building of clean water supposedly being so scarce that it has become the default currency. I really like the idea of something you need to survive also doubling as currency but it kills the fun when you realize you can just take ten steps outside of town, kill a few goatmen and get enough junk to trade enough water from a single NPC to fill a swimming pool.

I understand it was done for gameplay purposes but it's so easy to get loot to trade in this game that I'd rather traders have some kind of credit system instead of everyone having infinite water. Offering an extra 500 over what you're asking for? The trader will only give one or two filled waterskins to try and even things out(because water is supposed to be rare and they still need to keep some to survive) but they'll remember the extra 300-400 that they owe you and you can just be credited that much the next time you want to trade.
Anonymous No.718069437
>>718068491
Name 5 games that do things better as Caves of Qud, all in the same game.