← Home ← Back to /v/

Thread 718041881

218 posts 122 images /v/
Anonymous No.718041881 >>718041941 >>718041974 >>718042015 >>718042525 >>718042561 >>718042589 >>718042715 >>718042729 >>718042995 >>718043595 >>718043642 >>718043708 >>718043965 >>718044447 >>718045742 >>718046468 >>718046558 >>718046727 >>718046997 >>718047119 >>718047742 >>718049954 >>718050825 >>718051028 >>718052519 >>718052941 >>718053424 >>718053790 >>718053864 >>718054084 >>718054309 >>718054612 >>718054845 >>718056407 >>718056572 >>718056792 >>718059431 >>718060764 >>718060843 >>718060874 >>718061278 >>718063023 >>718064264 >>718064282 >>718065151 >>718065246 >>718065386 >>718065503 >>718066484 >>718069260
Remember when dev teams were all composed of a bunch of regular nerdy dudes? What the fuck happened in the 2010’s? How can we get this back? Do ANY studios, AAA or indie, resemble pic related in 2025?
Anonymous No.718041941 >>718054290 >>718061278
>>718041881 (OP)
Morrowind dev team (not everyone)
Anonymous No.718041974 >>718058908
>>718041881 (OP)
It became a career. That people assumed pays well. Whenever that happens you will have a ton of people that actually hate games working on them just because its a wage activity
Anonymous No.718042015 >>718050295 >>718053337 >>718061516
>>718041881 (OP)
GTA IV devs
Anonymous No.718042468 >>718042619
artfags when it comes to nerds developing video games
>I want my development team to be merit based! thank you very much
artfags when it comes to ai developing video games
>What about the participation trophy for artists? This is so unfair to have all the jobs go to robots
Anonymous No.718042525 >>718042825 >>718043104 >>718057892
>>718041881 (OP)
World of Warcraft developers
Anonymous No.718042561
>>718041881 (OP)
>games were good and fun when it was 95% whites and asians making them
i want to go back
Anonymous No.718042589 >>718042695 >>718056031
>>718041881 (OP)
>They look cool so therefore they make better things
you closeted gay very much fag
Anonymous No.718042619 >>718055905
>>718042468
How are these two opinions inconsistent?
Anonymous No.718042695 >>718043793
>>718042589
They didn't just look cool, they WERE cool!
Anonymous No.718042715 >>718043789
>>718041881 (OP)
Nonwhites, women, and fags make almost everything worse, not just videogames. But, when making things worse is the goal, they're better than white men. Subversion, destruction of the patriarchy and capitalism, and so on. Can't use the master's tools.
Anonymous No.718042729
>>718041881 (OP)
>How can we get this back?
We can't. Stop living in the past
Anonymous No.718042825 >>718045217
WHY WOULD ANY TRIPLE A STUDIO EVER BE A RAGTAG GROUP OF NERDS YOU STUPID MOTHERFUCKER DO YOU KNOW WHAT AAA IS
>>718042525
Ion Hazzikostas is a CIA spook
Anonymous No.718042947 >>718043447 >>718043523 >>718060806
Watch Blackberry.
Alternately, watch 30 hours of the Psychonauts 2 documentary to see how hellish working in a modern game studio is.
Anonymous No.718042995
>>718041881 (OP)
never forget what they took from you
Anonymous No.718043104 >>718057892
>>718042525
woah... 2 girls?!
Anonymous No.718043447 >>718043523
>>718042947
As a fan of Nirvanna the Band the Show, I think it's so sick that they recreated this image for the movie hahahaha
Anonymous No.718043523 >>718043624
>>718042947

>>718043447
>Movie never getting released
Sucks
Anonymous No.718043595
>>718041881 (OP)
AGP over the past 2 decades has ravaged the developer community. Shit is terrifying.
Anonymous No.718043624
>>718043523
2005 vs 2019
Anonymous No.718043642 >>718045742 >>718058193
>>718041881 (OP)
Nah
Anonymous No.718043708
>>718041881 (OP)
>Do ANY studios, AAA or indie, resemble pic related in 2025?
some indies are like this but again they are in a overwhelmingly competitive market so they have to infest their games with lame soulslike mechanics like bonfires and souls just to have a chance, so while they might look like they inside they're just another soulless slave to the meta.
Anonymous No.718043723
Anonymous No.718043789 >>718043841 >>718044206 >>718049429
>>718042715
But there is clearly a nonwhite front and center in OP's pic.
Anonymous No.718043793 >>718061734
>>718042695
already yacht fagging in the 90s
Anonymous No.718043841 >>718043926
>>718043789
he's white-presenting
Anonymous No.718043926
>>718043841
ah so it was that easy
Anonymous No.718043965 >>718046625
>>718041881 (OP)
>Do ANY studios, AAA or indie, resemble pic related in 2025?
Inb4 "it doesn't count because I don't like the game"
Anonymous No.718044206 >>718044270
>>718043789
>exception that proves the rule
lol I don't know what point you thought you were making
Anonymous No.718044220
Anonymous No.718044270 >>718047692
>>718044206
>Exception
>Proving the rule
How the fuck does this even work? If anything an exception would disprove the rule.
Anonymous No.718044276
Anonymous No.718044334
>Monkey Island dev team packing the games to be shipped
Truly a different time
Anonymous No.718044415
Anonymous No.718044447
>>718041881 (OP)
Truth is, these dev's were risk takers and so were their investors. There are teams out there still like this, but they are working on COD or Battlefield. You cant have strong male lead teams and not have them at the top of the food chain. That top is plagued by the most vampiric money hungry execs you've ever seen.
Anonymous No.718045217
>>718042825
I think that's one of those things they hope people forget about, the satanic nonsense happening behind the scenes is unreal.
Anonymous No.718045742 >>718045886
>>718041881 (OP)
>>718043642
life imitates art
Anonymous No.718045886
>>718045742
>is literally filled with ex-government agents in your path
Anonymous No.718046468 >>718054970
>>718041881 (OP)
This will never happen again since faggots can pretend to study game development now.

Instead of a good engineer finding a good artist and creating a good team, you have a legion of braindead shits who weren't enough to study something useful lining up for a job making textures for less than they could make serving burgers.

There's no "team of nerdy dudes" it's just an assembly line of mediocre cheap labor sitting in a cubicle
Anonymous No.718046558
>>718041881 (OP)
>regular
>nerdy
Pick one.
Anonymous No.718046625
>>718043965
It doesn't count because it's a shit game that literally every loser with a semester in development could replicate in a week.
Anonymous No.718046727
>>718041881 (OP)
>or indie, resemble pic related in 2025?
Yeah my bro and i.
Anonymous No.718046997
>>718041881 (OP)
Obama happened, and he unofficially signaled the beginning of the DEI hiring practices that became the norm several years later. Women and trannies were the primary beneficiaries, despite the former not known for playing video games even if they were nerds, and the latter being psychotic freaks. Obama also green-lit the affirmative action policies among college/university placements, prioritizing anyone but straight white males (who were the primary people playing games at the time), and including many who didn't actually meet the academic standards to warrant such placements, leading to incompetent hires and/or a smaller talent pool of grads to choose from.
Anonymous No.718047119
>>718041881 (OP)
Splitgate but the trannies and libcucks made fun of them and cancelled them for wearing a hat
Anonymous No.718047692
>>718044270
>brown hands typed this
lmao
Anonymous No.718047742
>>718041881 (OP)
that's indie core in 2025
Anonymous No.718049429 >>718058701
>>718043789
He's like over 50% Native American, but there's not enough of them left for people to actively hate them anywhere near as much as the usual suspects.
Anonymous No.718049954 >>718050360 >>718051339
>>718041881 (OP)
Nigger gaming was at it's worse back then, fucking blocky graphics, shitty control schemes and simplistic gameplay. Bitch about trannies and blacks on the dev team all you want but the industry is seemingly much better for it.
Anonymous No.718050295
>>718042015
>Literally me with the south park shirt
Anonymous No.718050360
>>718049954
You literally can't make a video game without billion budget and 1k+ devs today because competition will send thugs and burn your hq down or something like that. Gaming now is a financial scheme, not an entertainment industry. We only get awful games like Star Wars, Concord and Tales from Shire. The market needs to crash. Or i will be playing 30 years old games and chinese gacha forever. I have no normal games to play. They are all horrible. (Plus i can't even run them anymore)
Anonymous No.718050513 >>718050946
What's funny is that games today are made by dumbfuck investors chasing trends or checking off a list, they don't bother to do research on what gamers truly want and end up pissing away several millions of dollars.
Anonymous No.718050825 >>718058095
>>718041881 (OP)
jews happened
jews have worked tirelessly to reduce the white % and increase the number of ugly+stupid brown/black/yellow people (yes, chinks are also subhuman, look at the slop they make filled with greedy kike monetization)
Anonymous No.718050946
>>718050513
They dont give a fuck nowadays because games are pump and dump schemes. They make way more dollar playing with stocks than the wallets of gamers.
Anonymous No.718051028 >>718051165
>>718041881 (OP)
oh my god boomers Doom will never actually be a good game. Having the dev team be a bunch of nerdy guys won't automatically make a game good. The game has historic value as a foundational FPS game, that is all.
Anonymous No.718051165
>>718051028
Doom has been played for the last 30 years and will be played for the next 30. How many PS5 games will have that kind of lifespan? Fucking none is my guess. Cope zoomie.
Anonymous No.718051294
Yes but you would make fun of them for having 1 trans person because the trans devs you mock are the same people as in these pics
Anonymous No.718051339 >>718052478
>>718049954
>things were worse because graphics weren't photorealistic and gameplay wasn't homogenized into something inoffensive and palatable for everyone, including drooling retards that have no business playing video games
yeah thank god for those black and tranny devs fr, gaming is peak rn ong
Anonymous No.718052478
>>718051339
>gaming is peak rn
I'm glad you agree
Anonymous No.718052519
>>718041881 (OP)
that was before vidya meant big money
Anonymous No.718052941
>>718041881 (OP)
>What the fuck happened in the 2010’s
You already know what happened, the usual suspect retards ruined it like they ruin everything, everything that starts out cool is eventually ruined by the worst fucking soccer mom facebook comment HR cunts every time, they always use emotional manipulation is a tactic to essentially hold people hostage into getting what they want, uhh why isn't this thing you created all about me? I think that the old school idea of talent being a priority still exists, any for sure there are tons of extremely talented people in games today and not everyone back in the 90s was Carmack, but it can only be archived if people are strong enough to enforce it, I think it still exists for the most part at ID.
Anonymous No.718053096
>they only hire college grads to make games now
>CS and "video game" degrees only, batch
They're losing diversity they didn't know they had. Games aren't woke, they're upper class
Anonymous No.718053220
can't believe black and tranny devs invented better graphics for us
Anonymous No.718053337 >>718061516
>>718042015
By the time they were at GTA IV it was much bigger than this. I do know the team was smaller for the older games. But you're forgetting about their satellite studios which were working on the same game, and side projects. Around the mid to later 2000s game dev teams got considerably big. You''re in the wrong era with this one. 5 team games, even 20 teams games of this scale were not a thing anymore at that stage.
Anonymous No.718053424
>>718041881 (OP)
The games are still made by a few dozen nerd guys.
With 200 diversity hire manages tackled on top that do no real work besides filling quotas and bitching nonstop.
Anonymous No.718053790 >>718054320
>>718041881 (OP)
Anonymous No.718053864
>>718041881 (OP)
Has anyone here actually been part of a dev team or is this all rose tinted fantasy against imagined degredation?
Anonymous No.718054084
>>718041881 (OP)
We would have it back if you figure out how to send females back to the kitchen (it includes fix worldwide economy)
Anonymous No.718054253
Anonymous No.718054290 >>718054684 >>718061064 >>718063465
>>718041941
who's the old guy?
Anonymous No.718054309 >>718054453 >>718054880
>>718041881 (OP)
You can't get that back now.
Once an industry reaches a certain tipping point in terms of money, women start appearing.

The only way to be a gamer and be free of women is to exclusively play really old obscure games. Arcade games are good, because they're too icky, too hard and "too gamey" for them.
Anonymous No.718054320
>>718053790
>literally used bought store assets
Real hard work for these dev teams nowadays i tell ya.
Anonymous No.718054453 >>718054880 >>718056173
>>718054309
Surely there are modern games, made by white nerdy guys for white nerdy guys.
But how do we find them among the sea of slop?
Anonymous No.718054612 >>718054763
>>718041881 (OP)
>How can we get this back?
We can't. The golden age is over and done with. White people are going extinct so you'll never get anything good ever again.
Anonymous No.718054684
>>718054290
Esbern
Anonymous No.718054763
>>718054612
grinding gear games are still pretty chuddy.
Anonymous No.718054845 >>718066096
>>718041881 (OP)
The speculators, vultures, venture capitalists and the like were burned by the first gaming crash, and became hesitant to get involved again. They viewed it a boondoggle. This allowed a golden age where the majority of people in the industry were there because they loved making games rather than making money. This lead to a sustained period of success.

Unfortunately, sustained success showed the vultures that gaming wasn't a boondoggle and could actually be exploited this time round. and so in they came again. It has taken them a while, but they've managed to do worse than crash the gaming market this time round - they have transformed it into live service and gacha horseshit.
Anonymous No.718054880 >>718055247
>>718054309
>>718054453
I don't know why you guys complain about no good games coming out and then at the very same time ignore the truly good stuff coming out of the indie scene, it seems only indie matters now, but it's hard to wade through all of it. Pic rel is shaping up to be a the kind of classics i would have played back in my childhood. I think the devs is just a husband and wife, that's it.
Anonymous No.718054969
Anonymous No.718054970
>>718046468
>here's no "team of nerdy dudes" it's just an assembly line of mediocre cheap labor sitting in a cubicle
even worse. that cubicle is in Mumbai and there's a designated shitting street outside. because you can pay them less and line goes up. who cares if the graphics look worse than the 30 year old game you are remaking for modern hardware, line still went up and the sucker customers bought it (no refunds!)
Anonymous No.718055247
>>718054880
>having any faith in Whalenought after Mechajammer and after them taking so long with Serpent in the Staglands DLC they turned it into its own separate game
couldn't be me
Anonymous No.718055905 >>718056026
>>718042619
Nerds should be independent from you "art" twitter troons completely. You're the faggots ruining indie games with your xitter/tumblr faggotry.
Anonymous No.718056026 >>718056059
>>718055905
Someone who actually understands the subject matter would likely use programmer art anyway.
Creative use of a noise function is better than AI.
Anonymous No.718056031
>>718042589
lmfao
as someone born in the 80s, they looked lame
think
you are so surrounded with brown mystery meat and the remaining white zoomers adopting brownoid patterns, you see mostly white as automatically cool
doesn't that tell you something in itself?
Anonymous No.718056059
>>718056026
>Someone who actually understands the subject matter would likely use programmer art anyway.
>Creative use of a noise function is better than AI.
That is something for the programmer nerds to decide, not to some coom art obsessed trans like you.
Anonymous No.718056071
>What the fuck happened in the 2010’s
The entire field was overran with "artists" desperate to make money. As opposed to hobbyists who just wanted to make something cool.
Anonymous No.718056173
>>718054453
Stop relying upon vested interests to promote them to you, as that will never happen.
Actually go looking for games that interest you yourself. They are out there.
Anonymous No.718056370
there are still some really hardcore studios that crop up sometimes. sometimes real teams form before the studio gets turned into modern slop.

https://www.youtube.com/watch?v=jkkc-kQTuNM
Anonymous No.718056407
>>718041881 (OP)
Idk what youre talking about, games like hotline miami were made by people like these
Anonymous No.718056535 >>718057178
Kvetchers started kvetching and forcibly inserting non-white non-men into dev teams because they thought it would help fight the rise of the 4th reich or something

It's extremely telling that indie games are made EXCLUSIVELY by white and asian regular nerdy dudes and that none of the people forcibly inserted into games through quotas have an interest in gamedev outside of cushy paid positions where they do nothing but get in the way of the people trying to make games
Anonymous No.718056572 >>718057731
>>718041881 (OP)
If the Doom devs were the heavy metal bands of the 80's and early 90's that got signed to small labels and went on to have dedicated fanbase then modern indie games are the equivalent of alternative indie bands of the 2010's that try too hard to be artsy and experimental and the antithesis of the former.
Anonymous No.718056741 >>718056842 >>718066287 >>718066945
I don't remember cameras being this bad
Anonymous No.718056792
>>718041881 (OP)
The paradigm of major publishers is incompatible with the post-2000s landscape and consequently all of the legislature that was drafted around them (IP law for instance) is also obsolete and actively retards and dismantles progress and innovation.
To publish a book you used to need to make a deal with a publisher who had an industrial manufacturing and distribution pipeline and a correspondingly large marketing and legal department, now you can upload it to a webpage.
Anonymous No.718056842 >>718056919 >>718066945
>>718056741
I was just thinking about this earlier. Watch nfl games from the early 2010s and before, and then around 2016 or 2017, and on. I don't know what, but some technological changes happened around the mid to late 2010s that radically improved camera and video quality everywhere.
Anonymous No.718056919 >>718057050
>>718056842
A lot of video sites started compressing and deep frying their old footage to save space and lossy compression has naturally started eating up the quality of everything that has been saved over and over again.
240p footage actually looks fantastically high-def, but it doesn't have the kind of redundancy that 1080p or 4k has.
Anonymous No.718057050 >>718057404
>>718056919
Are you saying that game recordings that were uploaded to youtube 15 years ago were "deep fried" by youtube at some point after being uploaded? Is there any proof of that?
Anonymous No.718057178
>>718056535
the reason /v/ doesn't know about up and comers is because they're not fucking famous yet. you fags really think the guys at ID were huge before they released DOOM?
Anonymous No.718057404
>>718057050
Part of it is just codec changes and low bitrate, but a lot of these sites are definitely cutting corners.
Anonymous No.718057676 >>718057780
Indonesian dev involved making of NFS Most Wanted
Anonymous No.718057731
>>718056572
>100 watts wouldn't be enough
Where does this reddit poster lives, NASA hangar? G-Cans?
Anonymous No.718057780
>>718057676
Anonymous No.718057892 >>718059791
>>718042525
>>718043104
Woke, DEI, Blackrock funded, Tren de Aragua illegal alien rapist criminal.
Anonymous No.718058070
Typical incel focusing only on sex.
The dev team size was always the problem. Once you have 20+ people the designer and lead become different roles and thus any game becomes a Frankenstein of everybody's mixed ideas.
Anonymous No.718058095 >>718058134
>>718050825
I have yet to name this phenomena, but depending on your birthdate "the jew takeover" happens at a different date.
Anonymous No.718058134 >>718058731
>>718058095
duck syndrome?
Anonymous No.718058193
>>718043642
I hate how they type messages lmao.

"No. Just...just no!"

Literally "pls shtahp!" people in video games.
Anonymous No.718058701
>>718049429
He's your typical Mexican guy.

Afro Mexicans are the ones the went extinct. Not because of anything bad. They were too successful.
Anonymous No.718058731
>>718058134
Maybe.
Anonymous No.718058908
>>718041974
this
also applies to films
Anonymous No.718059431 >>718060019 >>718060164 >>718060483 >>718060789 >>718063804
>>718041881 (OP)
Look at the insane budget and scope of a modern game like GTA 6. You think 6 nerds like the DOOM devs could create this?

I'm not saying this makes GTA 6 better than DOOM, but some relatively pointless aspect of GTA 6 like the TV channels barely anyone watches probably has a bigger budget than all of DOOM. It's like how a lot of old classic movies like Evil Dead was made on a tiny budget by a small hand full of people meanwhile modern slop like the Marvels has a ton of staff and money thrown at it yet ends up forgotten.
Anonymous No.718059791
>>718057892
Those are just basedboys with long hair.
Women, troons and niggers were forbidden from developing kino games, everyone knows that.
Anonymous No.718060019 >>718060483
>>718059431
You are looking at it in absolute terms.
Now, compare actual SOVL per thousand dollars spent in development.
GTA 6 will be made by a gorillion Indians paid in quadrillions of dollars and the game will not even be close to what people (read: non-normies) expect from this investment.
Anonymous No.718060164 >>718060702
>>718059431
>Look at the insane budget and scope of a modern game like GTA 6. You think 6 nerds like the DOOM devs could create this?
They could recreate all the fun parts, sure, see the 3D era GTA games

They couldn't recreate the vapid moviegame graphics part that only retarded normalfags care about
Anonymous No.718060483 >>718060527 >>718060789 >>718060917 >>718060945 >>718061343 >>718063771
>>718059431
>>718060019
Not that anon, but the game development field has changed too much. Developing games is now more complex: mere movement + shooting is considered barebones, you need to tack on tons of other stuff. Models are also infinitely more time-consuming and expensive to make. You also need tons more content: games in ~2000s were expected to be around 12 hours long. Now if game is under 60 hours that's unacceptable. That also means you need to develop more mechanics to keep the player interested longer. So you need 5x more content that is more complex and costly, otherwise you get negative reviews and the sales take a nosedive. You also need to push down costs: doom 1 cost 90$ adjusted for inflation (40$ in 1993). Thus you HAVE TO outsource to pajeets or you'll go bankrupt.

This is impossible combination. You cant make a non-indie game without outsourcing, and that means the game will look like generic UE india asset store slop. Our demands as consoomers has killed soul, free market merely adjusts to cater to our demands.
Anonymous No.718060527 >>718060732
>>718060483
>in ~2000s were expected to be around 12 hours long. Now if game is under 60 hours that's unacceptable.
No one makes actual 60 worthwhile hours of gameplay, it's all fucking repetitive slop like the new DK game that's 3 hours if you just play normally or 50 hours if you try to get every single randomly spawned banana for some insane reason
Anonymous No.718060702 >>718060737
>>718060164
New GTA is coming 8 years after Red Dead Redemption 2. EIGHT YEARS. GTA III to San Andreas was just 4 years. The last GTA was 12 years ago.

A lot of people found the gameplay of Red Dead Redemption 2 to be boring as fuck. But the thing is they put in a LOT of money into a lot of pointless little technical "realism" aspects. Does your horse's balls rising up when he gets in colder parts of the map really make the game much better? Not really but for jaded game critics they'll go "wow never seen that before!" 10/10

Anyway OP reminiscing about "when dev teams were all composed of a bunch of regular nerdy dudes?" is flawed since a lot of the most successful modern games since DOOM were made by even less than 6 people (Minecraft, Five Nights at Freddies). You might not like those games but now is probably a better time to be an Indie dev. John Carmack is super proficient at programming but I doubt he has anywhere near the money of Notch for Minecraft or the guy who made FnAF.

Sure it's not EVERY dev team but lots of Indie games still getting pumped out by a small number of nerdy dudes.
Anonymous No.718060732
>>718060527
Indeed, for the reasons I outlined above. I am not claiming modern games have improved in quality, quite the opposite. You have to make longer games with more expensive development costs and lower sales price, so you try to stretch it out and add additional mechanics (worst contenders being grinding and collectathons) to up the gametime. This slopification is required for the game to make profit: if the game is too short, ugly or expensive the reviews will be overwhelmingly negative and the game will flop.
Anonymous No.718060737
>>718060702
>GTA III to San Andreas was just 4 years.
You forgot Vice City in between which was made in 9 months
Anonymous No.718060764
>>718041881 (OP)
Problem is financing a project. Banks want to push for conglomerate owing all market shares. It's about control.
Anonymous No.718060789
>>718059431
Budget doesn't correlate with quality, but it correlates heavily with the amount of time that devs sit around doing nothing productive due to bad management, scheduling and hiring cycles.
Even modern Marvelslop has this problem and it's been an issue since the rising prevalence of CGI. The VFX industry is infamous for its exploitative working conditions under poor management, requiring them to work with poor footage and do too much work, too quickly for too little money.
>>718060483
>mere movement + shooting is considered barebones
That's because the modern moving + shooting is usually barely fun, since it's been so simplified to work on modern controllers that have barely changed in 25 years. It's so overused that it's practically included in the pre-made engines that most of these new studios start with. If you want to be able to push out just moving + shooting, then it had better be good moving + shooting.
Games are in a dead-end, because the starting point is some generic pre-made crap that is too high fidelity to make without terrible logistics.
>You also need to push down costs: doom 1 cost 90$ adjusted for inflation
Back then the hardware and software needed for stuff like that was on the cutting edge and usually expensive, now it isn't, since everyone has a computer and just about all of the software is free and highly performant.
Anonymous No.718060806
>>718042947
Is this an homage to op's picrel?
Anonymous No.718060843 >>718060926
>>718041881 (OP)
What's stopping you and your friends from forming your own indie game studio?
Anonymous No.718060874
>>718041881 (OP)
>we should become independent to make awesome games that sell well so we can make more awesome games
vs
>we should hire some people to make a product to maximize profit
Anonymous No.718060917
>>718060483
Batman Arkham Asylum came out 16 years ago and they hired one western devs for 2 years just to program how Batman's cape reacts when he moves around. Might sound stupid but people love that sort of attention to detail even if it balloons up the budget.
Anonymous No.718060926 >>718061036
>>718060843
If you look at modern indie dev and the various IP rights disputes and personality conflicts that have emerged, it becomes obvious that the only way to do truly collaborative game development is under the AGPL licensing scheme.
Anonymous No.718060945 >>718061017 >>718061104
>>718060483
None of this is true.
The most popular game ever was made by a single 4chan autist.
The most popular modern farming sim was made by a single developer.
The most popular modern "j"rpg was made by a single developer.
One of the best games released in the last decade was made by a single developer.
Two of those 4 games have hundreds of hours of gameplay.
You could've added few more developers on top of them to make the game prettier or whatever. But you will never ever make a good game by just slapping more developers on top of the dev team. There's zero (positive) correlation between game quality and developers team size.
Anonymous No.718061017
>>718060945
>The most popular modern farming sim was made by a single developer.
Coincidentally also a single 4chan autist
Anonymous No.718061036 >>718061126
>>718060926
Terraria devs released the game in 2011. 14 Years and they are still planning to release a new patch next year. It's like they're afraid to move onto a new game because they know it will never be as successful so they just keep updating Terraria.
Anonymous No.718061062
Indie studios occasionally resemble this pic but if they make it to the big time they come under scrutiny and are inevitably criticized for being "too white" and thus their doom is sealed as they will strive to become "more diverse" to appease the investors and media mouthpieces.
Anonymous No.718061064
>>718054290
The elder who scrolls
Anonymous No.718061104
>>718060945
>The most popular modern "j"rpg was made by a single developer.
Persona 5?
Anonymous No.718061126 >>718061396
>>718061036
I'd like to believe they're saving the SUPER BALLER shit for otherworld or whatever the fuck they have in a vault. Terraria 2will absolutely release and be eventually loved just like 1.
I remember getting molten armor and dumped the game only for my friend to show me so much crazy new shit I've never seen, mentioned WoF, so I went home, blizzard happened, just spent my whole school week locked in and farming ahnk shield.
Anonymous No.718061278
>>718041881 (OP)
>>718041941
those days are over goy. now we need 300 pajeets to model a single spoke on a wheel
Anonymous No.718061343
>>718060483
>inflation
wages haven't kept pace at all, so this is a very flimsy excuse
Anonymous No.718061363
>no women
>no browns
>good game
>keeps happening

hol up.. is this the infamous illegal pattern recognition I've heard so much about?
Anonymous No.718061396 >>718061652
>>718061126
That's another thing. Devs used to release a regular stream of new games. Now they can just release one game like Fortnite, keep updating it, and kids just play it for years. Even single player games like Skyrim get rereleased over and over again and people end up buying multiple versions.

Give me a Bully 2 Rockstar you hack frauds.
Anonymous No.718061516
post cozy behind the scenes gamedev videos from simpler times

https://www.youtube.com/watch?v=FFHKEATnmB4

https://www.youtube.com/watch?v=MVwCOgYyHPk

https://www.youtube.com/watch?v=Gs4tAuiANQE

>>718042015
in addition to what >>718053337 said and the picture quality, fashion (You Killed Kenny shirt) and team size, this looks closer to like the PS1 games or maybe GTA3 team
Anonymous No.718061652 >>718061748
>>718061396
>publishing is the same as making
Anonymous No.718061734
>>718043793
>yacht
That crappy little fishing boat? That thing wouldn't even be fit for a three hour tour. A three hour tour.
Anonymous No.718061748
>>718061652
Point still stands Rockstar was DEVELOPING way more games back then than it does now. Take L.A. Noire or whatever out if you want they just don't DEVELOP much anymore.
Anonymous No.718062981 >>718063045
Weird anti-artist propaganda in this thread because Americans don't know what Art means
Hint, your diversity consultant writer is not an artist
Western vidya has sucked for a while partially because there aren't any artists left in the West
Anonymous No.718063023
>>718041881 (OP)
>How can we get this back?
Start making games on your own instead of eating AAA slop. Every time you click on a game shortcut think about time you gonna waste in it, instead of creating your own game.
Anonymous No.718063045 >>718063112
>>718062981
Video game industry only hires artists who went to "art school" and had all of their creative impulses conditioned out of them
Anonymous No.718063112 >>718063313 >>718066436
>>718063045
Anonymous No.718063175
SH1 devs
Anonymous No.718063313 >>718063503
>>718063112
kek the "art" shown here is exactly the sort of shit my friend who went to art school does
nigga literally puts up scribbles into art galleries and pretends that it's deep with a bunch of other psudo-artists
Anonymous No.718063465
>>718054290
the lead designer ken rolston (and also the npc for morrowind character creation). he left after oblivion
Anonymous No.718063503 >>718063610 >>718063667 >>718065072
>>718063313
The world needs more people who can animate Makoto and fewer people who can glue grapes to a wall
Anonymous No.718063610
>>718063503
What exactly stops you from learning it? Even a non-savant retard can learn how to do it with enough time spent.
Anonymous No.718063667 >>718063763 >>718063923 >>718064084
>>718063503
Do they even teach pixel art fundamentals in any sort of formal education?
I've been doing pixel art casually for a few years now but it seems most pixel artists nowadays are self taught
Anonymous No.718063716
>thread number 53681 complaining about devs not being all white
Yawn
Anonymous No.718063763
>>718063667
That's a regular art, that's pixelated.
Anonymous No.718063771
>>718060483
> This is impossible combination. You cant make a non-indie game without outsourcing, and that means the game will look like generic UE india asset store slop. Our demands as consoomers has killed soul, free market merely adjusts to cater to our demands.

Anon, they need to 1. Lower the graphical fidelity of a game to no longer need photorealism. This is the biggest hurdle and once people realize that they’ve been catering to console war nigs that can’t appreciate anything then they’ll go back to actually making games people like.

2. They need to release a game without microtransactions planned, so that the systems aren’t hampered by the need to inflate returns.

3. You don’t need that much content. People don’t want that much content. Most people quit games that are too long, and designing something that big has always led to burnout. Biggest criticisms of BOTW and TOTK is β€œtherems nothing to do”. Same with every ubislop open world: we got the open world dream we had as kids and it turns out out imagination was the most fun part.
Anonymous No.718063804 >>718063940
>>718059431
>some relatively pointless aspect of GTA 6 like the TV channels barely anyone watches probably has a bigger budget than all of DOOM

Doom cost more than you're assuming. They were already making serious money after Wolfenstein and were more than able to fund moderately large budget games.
Anonymous No.718063823 >>718063916 >>718064062
Do these threads somehow forget that these "bunch of regular nerdy guys" are the onest that immediately became sellouts and tossed everything they made into whatever greedy hands popped up to rape them for money, happily at that?
You people must be deranged to think whoever you personally extrapolate into was some form of saint of vidya.
Anonymous No.718063916 >>718063998
>>718063823
If you think they had any idea what would be done to their creations after they left then you're delusional.

You also seem to think that they owned their own IPs, which wasn't always the case.
Anonymous No.718063923
>>718063667
Doubt it, incredibly niche and time consuming art that’s impossible to iterate on. I love pixel art but the fact is anon that everything has to save production costs nowadays and pixel art does not do that
Anonymous No.718063940 >>718064002 >>718065168
>>718063804
>They were already making serious money after Wolfenstein and were more than able to fund moderately large budget games.
It was still like 6 people so the budget couldn't be that much. Look at a modern AAA dev studio.
Anonymous No.718063998 >>718065079
>>718063916
Of course they knew what was going to be done with their games, do you think unique creative ideas were secluded to videogames up until that point?
Are you stupid? These people that coordinated to create something clearly inspired by comics and movies and shows NEVER heard of what happens when you sell out to a publisher or a bigger company? Really? You fucking retard.
Anonymous No.718064002
>>718063940
https://youtu.be/weRnmw3vOS0?si=u_9ABR339qLQWWa-
Anonymous No.718064062 >>718064157 >>718064331
>>718063823
John Carmack doesn't seem like much of a sellout he just seems like an autist who just really loves coding.
Anonymous No.718064084 >>718064132 >>718065072 >>718065331
>>718063667
It's not the pixel part which is important, it's the ability to draw good looking stylised human body movements with weight behind them
Anonymous No.718064109
nowadays these devs are trannies. their minds have been butchered, they couldnt resist jewish propaganda. unfortsh
Anonymous No.718064132 >>718065072
>>718064084
As opposed to whatever the fuck we're doing in the west
Anonymous No.718064157 >>718064260 >>718064484
>>718064062
He also doesn't seem particularly bothered with what has happened to "his" things, so the point would be moot. Outside of his retarded opinions like pic related, he has no cut or chase on the matter.
Anonymous No.718064260 >>718064321
>>718064157
That opinion is correct though. JRP"""""G"""""s that are in reality 100 hour novels need not apply.
Anonymous No.718064264
>>718041881 (OP)
They still do look like that.
Anonymous No.718064282
>>718041881 (OP)
>What the fuck happened in the 2010’s?
It's a real mystery
Anonymous No.718064321 >>718064528
>>718064260
Whatever makes you feel better about your dead and buried genres, I guess.
Anonymous No.718064331 >>718064554 >>718064568 >>718064585
>>718064062
Carmack isn't credited for making good combat mechanics or good art or good music or good gameplay in general. He's credited for being the primary driving force behind 3D rendering technology advancements for years. Quake and Doom DO play nice, but Carmack was only incidentally involved with that
Anonymous No.718064337 >>718064428 >>718065080
>Invent and develop everything over centuries
>Let it all get ruined and destroyed
Why are wypepo like dis?
Anonymous No.718064428 >>718065080
>>718064337
Christ christ christ oh my God what did boomers let this happen to us. Why do we have to live in jew nig world
Anonymous No.718064484 >>718064585
>>718064157
What do you mean? He explicitly released the source code for all his (actually HIS) works because he wanted the community to take the torch from there, and they did.
The only thing he regrets about is the GPL license he choose because it's still very restrictive in some aspects.
Anonymous No.718064528
>>718064321
>dead and buried genres
Yeah you're right, story is an important component of all the most popular games nowadays. People expect a good story in a game or they're just not interested.
Anonymous No.718064554 >>718065816
>>718064331
Because the engine has absolutely nothing to do with how good a game plays, right? He just happened to be there, right?
Anonymous No.718064568 >>718064658 >>718066098
>>718064331
>he only accidentally managed to make the most smooth FPS engine known to humanity back then twice in a row
Anonymous No.718064585 >>718064668 >>718064810
>>718064484
What I mean is what this anon already pointed out, >>718064331
He did not make any of the things we find memorable about the games. He did useful things, yes, but none of those useful things are what these threads are whining about in terms of "videogames being ruined" - they are a background, if fundamental, part of a whole, half of which whole he cares nothing about and considers to be irrelevant (thus making him part of the problem anyway.)
Anonymous No.718064658 >>718064792
>>718064568
And that's what people think about, specially the average joe.
>oh god that engine was so smooth
kek
Anonymous No.718064668 >>718064746
>>718064585
>being able to run Doom/Quake crazy graphics and gameplay on your potato wasn't memorable
Unironically drink bleach zoomer.
Anonymous No.718064746
>>718064668
It literally wasn't, unless you were an autistic techie from the get go.
Anonymous No.718064792
>>718064658
>the average joe is retarded
Water is wet.
Anonymous No.718064810 >>718064996
>>718064585
>Carmack creating the tech to run FPS games isn't important it's not like he did the art
Let's see Carmack get replaced with AI you pretentious artfag.
Anonymous No.718064938
I can understand why people are nostalgic for this kind of time when everyone is locked into a hr ruled jewish daycare today
Anonymous No.718064996 >>718065325 >>718065541 >>718070695
>>718064810
His engine is nothing without the rest of the people that actually made the game. You understand this, I hope? This is not a difficult concept.
The memorable parts are not the engine. That is a foundation. An important foundation, that nevertheless is meaningless with the rest of the work tied to it.
The combination of both makes it work in its ultimate and best outcome. But it was still not the engine that is memorable by itself, while the gameplay and the designs of the game (for its time) would have been in any other domain. They just became better because the engine was better.
This is not hard.
Anonymous No.718065072 >>718065086 >>718066436
>>718063503
>>718064084
>>718064132
I'm not sure if this is a retarded take, but I think Asians, especially Japanese, are just better artists than any other demographic.
I'm almost certain this is a relatively recent thing (within the last 50 years). Historically the west has had some of the greatest artists of all time, so I suspect this is likely a result of modern Japanese culture.
I'm just surprised that seemingly few people have noticed that almost all great animators today are Japanese, and even the average Japanese person can draw significantly better than westerners with actual training in the arts.
Anonymous No.718065079 >>718065132
>>718063998
You've very obviously never interacted with anyone who worked in gaming back then.
Anonymous No.718065080 >>718065330
>>718064428
>>718064337
Guess which country was there to support South Africa when it became too much of a PR nightmare to do it?
Anonymous No.718065086
>>718065072
anime isnt art
Anonymous No.718065132 >>718065265
>>718065079
Neither have you, anon. Are you going to pretend otherwise now?
Anonymous No.718065151 >>718065172
>>718041881 (OP)
Groups of young autistic nerds exactly like this still make indie games, they're just all transfemmes now.
Anonymous No.718065168
>>718063940
>It was still like 6 people so the budget couldn't be that much.

The famous id Software dev team photo is almost certainly not the Doom team. It might be the Wolfenstein team. Pretty sure Tom Hall is in the background and he quit at the start of Doom development. There was a (slightly) larger team that made Doom.
Anonymous No.718065172
>>718065151
Who do you think would've trooned out? Carmack?
Anonymous No.718065246
>>718041881 (OP)
Every single indie studio is made of regular nerdy dudes but you hate them and call them leftist indian trannies or whatever
Anonymous No.718065265 >>718065323
>>718065132
Not everyone on /v/ is underage like you, fag.
Anonymous No.718065323 >>718065379
>>718065265
Uh-huh. Well I'll have you know my dad works for Nintendosonymicrosoft, and he says you have cooties.
Anonymous No.718065325
>>718064996
>"That is a foundation. An important foundation, that nevertheless is meaningless"
Um actually the foundation is meaningless.
Yeah go program a 3D engine using the tools Carmack had and then tell me how he wasn't important and "meaningless." But some guy who drew the Cacaodemon is more important because "ART".
Anonymous No.718065330 >>718065479
>>718065080
and then israel were the ones that threw south africa under a bus
Anonymous No.718065331
>>718064084
Given the style of what you're posting, it's also important to remember that a lot of tools have been forcefully discontinued over the years due to companies like Autodesk buying up their competition and ending their services. The fact that Blender got open-sourced and persisted is the exception and most end up like Softimage.
Anonymous No.718065379 >>718065418
>>718065323
Go back 2 reddit, kid.
Anonymous No.718065386 >>718065446
>>718041881 (OP)
I don't give a damn what devs look like or tradition. This thread is embarrassing.
Anonymous No.718065418
>>718065379
Get new material, grandpa.
Anonymous No.718065446 >>718065493
>>718065386
You've been playing games made by trannies and women for so long you don't even know what games used to be like
Anonymous No.718065479
>>718065330
Guess why Israel turned ally of SA when everyone started turning their backs.
Anonymous No.718065493
>>718065446
Because old games suddenly disappeared overnight, in a mysterious happenstance.
Anonymous No.718065503 >>718065669
>>718041881 (OP)
What happened to the real nerds?

https://www.youtube.com/watch?v=nATH-6VvhXQ
Anonymous No.718065541
>>718064996
None of those gameplay or design aspects would've been made in the first place if not the engine that was developed and tailored specifically for those gameplay and design ideas they had in mind (and changed multiple times due to how engine worked), it's a single vidya development process that can't be separated into single pieces, there was no foundation to begin with you retard, it's not like you modern unityslop development, you make everything at once, not one thing before the other. Don't post retarded shit about Doom development if you know nothing about it.
Anonymous No.718065669
>>718065503
Aren't you one of them? What are you doing with your life if not trying to keep the spirit of the 90s alive by making video games like the ones you loved? That's what you're doing? Keeping the spirit alive instead of uselessly bitching anonymously online, right?
Anonymous No.718065816
>>718064554
>Because the engine has absolutely nothing to do with how good a game plays, right?
correct
Anonymous No.718066096
>>718054845
>burned by the first gaming crash
Only relevant in the US. Japanese industry made good games because of the cultural norm of perfectionism and because the economic bubble promoted an attitude that success was inevitable so there was little need for executive meddling. European industry made interesting (and occasionally good) games because it grew out of individual bedroom coders and because of a less business-friendly political environment.
Anonymous No.718066098
>>718064568
What do you think goes into making a good FPS game retard? Just the framerate?
The best you can credit Carmack for is the feel of the movement which was based on elegant physics based coding solutions. But he didn't intend any of the movement exploits to be part of the gameplay and even tried to remove hopping in the Q3test before being forced to add it back in due to overwhelming community backlash.

Carmack doesn't play these games at a relevant level of skill and didn't have significant input into things like weapon balance, map design or general gameplay mechanics. He is extremely important on the technical side of making the games playable in the first place and functionally invented the client side prediction necessary to make online FPS playable but that is not what we're talking about is it you smoothbrained shit
Anonymous No.718066287 >>718066945
>>718056741
I know, what the fuck? Am I really getting that old?
Anonymous No.718066436
>>718065072
>I'm not sure if this is a retarded take, but I think Asians, especially Japanese, are just better artists than any other demographic.
Asian art styles were copied from early Western art because in the age of early Disney we used to be pioneers and masters of the craft. What went wrong among other things was pic related and an influx of minorities and liberal arts students into the industry as per >>718063112

Once Western comic and media industries were inundated with the incompetent children of wealthy capital owners who held Fine Arts degrees but had no ability to make anything of any value they set about redefining what constituted good work, protecting their positions and surrounding themselves with similar thinking post-modernists until everything made in the west looks like Rick and Morty
Anonymous No.718066484 >>718067575
>>718041881 (OP)
that's what happens when the word millions get replaced with billions, the space gets CORPO'd. but please keep being an obedient little piggy blaming muh idpol like your masters want you to instead, oink oink
Anonymous No.718066945
>>718056842
>>718056741
>>718066287
It's not the cameras, it's the formats they had to be converted into at the time

Storage space and bandwidth were at an extreme premium in the 90s and VHS resolution was about 360x240. It doesn't matter how good your analogue cameras are if you have to completely butcher the image to get it onto the Internet or a tape
Anonymous No.718067575
>>718066484
never been more obvious
Anonymous No.718068287 >>718069534
It's not just about being white

Just be a normal nerdy type guy with a passion and you'll be set

John Gonzalez comes to mind, would you rather hire him or some normie white guy who plays madden online?
Anonymous No.718069260
>>718041881 (OP)
>What the fuck happened in the 2010’s?
it all started in 2007...
Anonymous No.718069534
>>718068287
this guy gets it
Anonymous No.718070695
>>718064996
Ah yes, because the reason the forgotten Doom clones that cropped up after the game's release are only shit because of poor artwork and level design.