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Thread 718053068

7 posts 4 images /v/
Anonymous No.718053068 >>718053142 >>718054153
>"boss has a fixed pattern bro just memorize it!"
>look inside
>28 unique attack sequences
what the fuck
Anonymous No.718053114
>pattern isn't even fixed but a dynamic flowchart that changes depending on player position and some RNG

Yes, SotE filtered me.
Anonymous No.718053142
>>718053068 (OP)
it's called artificial difficulty
Anonymous No.718053859 >>718053957
>he needs to memorize patterns instead of reacting and identifying the best action against the enemy moves using your immense brainpower
I need more games with enemies/encounters so dynamic and defense involved enough to the point that the only thing between living and dying is your ability to press buttons and think fast. Im so tired of one-button defense games
Anonymous No.718053957 >>718055818
>>718053859
>conveniently leaves out competetive shooters, RTS and fighting games because you're a shitter
lol
Anonymous No.718054153
>>718053068 (OP)
I beat Renoir last night, and I barely picked up when to parry or gradient counter. You can too
Anonymous No.718055818
>>718053957
these are pvp games you dummy. obviously im talking about pve here
most pve games dont have this sort of fight that holds up when you simply memorize all the moves and responses, but theres some of those. And i dont even like them because theyre harder (theyre not necessarily harder) but its just more interesting to play and replay
also im top 1% on cs2 premier