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md5: 371453e3... π

I feel that genres are supposed to just be broad categories and people are too focused on trying to narrow down everything into a hyper specific category. You have things like Final Fantasy Tactics and Disgaea and both would be considered strategy RPGs or "SRPGs" despite not really playing the same and having many differences. That's okay though because I hate viewing games as "formulas" so I expect the finer details and nuances of each game to be it's own thing, the genre is just a broad idea of the style of game. I love Capcom's games but I don't view "SSSmokin'-like" as a genre, it's more of a tag if that makes sense. From's games would fall under "action RPG" and yes, so would Diablo because despite playing very differently, they're both action games with RPG mechanics, it's as simple as that. Sekiro would just be "action" or possibly "action adventure". It doesn't really matter how one views their genres but I know that the "SSSmokin'-like" label will often mislead people. Like if you play DMC4 and expect DMC1, you're going to be in for a real surprise. DMC4 absolutely takes a lot of influences from things like DaS and DeS but it's also heavily rooted in traditional action games which makes sense considering the dev. It's also mission based and uses the Diablo loot system which is entirely different from what From uses. So it's similar yet different. It's an action RPG, that's the broad category I'd put it under but I guess "SSSmokin'-like" is somewhat of an appropriate tag.