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Thread 718095329

13 posts 12 images /v/
Anonymous No.718095329 >>718095591 >>718095725 >>718095837 >>718096145 >>718096408 >>718097180
don't you guys feel like games got too needlessly convoluted? why do i have to collect endless amount of crafting materials? can't you just give me the weapon itself? does it always have to be an open world map? can't you make your maps smaller and more fun to traverse? what's with all these fucking numbers?
Anonymous No.718095395
Whatever grandpa
Anonymous No.718095591
>>718095329 (OP)
Yeah those games are garbage. Play Mario 64 hacks.
Anonymous No.718095725
>>718095329 (OP)
I wouldn't call them convoluted.
I feel like deep mechanics were replaced with braindead busywork.
Anonymous No.718095837
>>718095329 (OP)
Blame Minecraft and BoTW for glorifying crafting slop
Anonymous No.718096145
>>718095329 (OP)
I think it's more of an ease-to-develop scenario where we have been seeing games for almost any possible imaginable niche.
Anonymous No.718096408
>>718095329 (OP)
Cargo cult game design, other games did those things and were successful so devs think doing the same will bring them success to.
Anonymous No.718097180 >>718098146 >>718098269
>>718095329 (OP)
Play games without that shit in it?
Anonymous No.718098146 >>718098269 >>718098517
>>718097180
name me some. i can barely find brand new games that are fun to play for the millionth time. i don't have a problem booting up ps1 games though
Anonymous No.718098269
>>718097180
>>718098146
These two POSERS don't even play the Tom and Jerry gacha.
Anonymous No.718098517 >>718098734
>>718098146
Shadow of the Ninja
Anonymous No.718098734
>>718098517
noted. thanks anon. i will try it this weekend
Anonymous No.718099138
would