>>718142410
There is no strat that allows you to repel 6 dudes that are all trying to shoot YOU. While the other cashout gets a timeout and a free cash. You can't "adapt" to being utterly outnumbered, especially if the team is better than you. And even when it isn't, it's fucking frustrating finishing the fight, with low health and gadgets on CD and getting swarmed by the team you previously decked already back and at them, ready to fuck your shit up.
Besides, you cry that nobody should care about competitive viability, when the game is activley pushing a competitive angle and failing at it.
If griefing wasn't bad, why did the last patch introduce cashbox removal when overtime hits? Surely doubling the last and letting the sandbags steal it wasn't a prominent strategy at all, right?