>>718234051
I jump like once or twice a year to play a couple of matches in survival in division 1 and to roam the DZ a little
at launch it was kinda cool meeting up with random people, securing air drops, fighting off rogues or going rogue and the whole server ambushing you
it started to get very gay when they locked best gear behind DLC content, pvp turned into a mess, also hackers cheating in that shit to this day
the first game was obviously very misleading in regards to what it actually is and you could see it from reviewers giving actually contraddicting opinions about the genre and all that, imagine if it was a true survival game with scavenging and shit instead of having a retarded pulse and making all the supplies meaningless, also the graphical downgrade (it still looks nice tho), I would say given the structure of the game (it's kinda open but areas are level-locked essentially so the progression is pretty much linear) it's almost like they tried quickly to make a classic single-player ubisoft-style co-op game but then had to turn it quickly in a live service money generator so they had to rush a bunch of content
>checks delay date in 2014 (literally the year destiny dropped, it actually broke the destiny's sales record at launch)
yep I think I'm onto something here /v/ros, remember what ((they)) took away from you
I would say the gunplay is good and it doesn't get boring shooting stuff (activity you will be doing 99% of the time), some memorable ost (safehouse) and unmatched setting especially after the memeflu
as a matter of fact some of my favourite "happening" games are with local happenings like stalker or division where it's believable that people can still get food, medicine and weapons because the rest of the world exists, not like fallout or some shit
https://www.youtube.com/watch?v=9qtMWbgd7wA
man it's very sad that the studio is a mess, the series had potential but unless they pull off a division 1 again I think it's owari da for them