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Thread 718279612

23 posts 10 images /v/
Anonymous No.718279612 >>718279761 >>718279854 >>718280969 >>718281667 >>718282268 >>718285634
Hoooooowwww?!!??!?
Anonymous No.718279758
why are those rays so low res did they forget to trace them smdh
Anonymous No.718279761
>>718279612 (OP)
I'm happy you're excited for this, or equally upset if you're upset about it.
Anonymous No.718279854
>>718279612 (OP)
>road is actually transparent
genius
Anonymous No.718280969 >>718285951
>>718279612 (OP)
>road specularity is actually transparency
>any light source is mimicked by billboard sprites underneath the road
>buildings extend below the ground to occlude the fake light reflections from angles where they aren't visible
pressure makes diamonds
Anonymous No.718281085
Jeets could never
Anonymous No.718281667
>>718279612 (OP)
>this game came out on 6 different platforms
>cross generation
>still looks like this
Anonymous No.718281734 >>718281807 >>718282284 >>718285543 >>718285743 >>718286828 >>718287665
how come boomer devs had all these tricks they could use to make the game look a run great? like created a mirrored room behind glass as a pretend mirror.
Anonymous No.718281807
>>718281734
It has become forbidden knowledge.
Anonymous No.718281830 >>718282028
SO HERE I AM
Anonymous No.718282028
>>718281830
AMOEBAAAAA
AMOEBAAAAA
AMOEBAAAAAAAA
Anonymous No.718282268
>>718279612 (OP)
This is why spec creep fucking sucks. Even something as mundane as an urban street required practical wizardry like this.
Anonymous No.718282269
>camera doesn’t look down
> mirror in a small room.webm
*sigh* I expected as much
Anonymous No.718282284 >>718285951
>>718281734
They didn't have off-the-shelf engines. If you wanted to make a game, you had to have a low-level understanding of computers, code, and math. People with these skills were nerds and had passion for the craft. They saw it as a personal challenge to optimize a game as much as possible or devise technical tricks to make a game look more impressive than it actually was under the hood.
Anonymous No.718285543
>>718281734
It's all tricks, but the devs would've been far more familiar with their own tools as well.
Anonymous No.718285634
>>718279612 (OP)
Retro devs were on another level. nu-devs would just tank the performance for a worse look.
Anonymous No.718285743
>>718281734
>even with gaytracing, reflections still aren't done right
My absolute sides
Anonymous No.718285951
>>718280969
>>718282284
it's so depressing. i've noticed this exact kind of quality drop in basically every facet of life. everything is ever so slightly worse in a way that's hard to clock if you don't have direct comparisons like these. there's no craft or passion anymore and everything is a race to the lowest common denominator.
Anonymous No.718286828
>>718281734
Hardware doesn't necessarily make a better product. From a point onwards, it makes a cheaper product and that's the perk. Any retard can grab unity and get something working, that was unthinkable before.

Also, pride. Actual pride for your craft, wanting to achieve excellency, there was a time in which year by year you saw shit nobody had ever seen before and a whole lot of people just wanted to be a piece of that completely fucking insane thing.
Hl2 and WoW came out on 2004, super metroid came out 10 years before that.
Can you even imagine that kind of progression? CoD black ops 3 came out 10 years ago. Compare that to what we have know. Zoomers will never know and it breaks my heart. Really does
Anonymous No.718287665 >>718287806 >>718290975
>>718281734
A part of it is that you're asking devs to half the framerate (albeit from 20 to 10 kek) by copying and pasting an entire super complex room. All of the geometry and lighting being rendered twice.
Compare the 10 polygons of then to the 999999999999 polygons of now, for the most basic example.
Anonymous No.718287806 >>718288636
>>718287665
>Compare the 10 polygons of then to the 999999999999 polygons of now
Now do that for the processing power of then and now.
Anonymous No.718288636
>>718287806
>The corollary to Moore's Law, known as Gates' Law, suggests that software gets slower more rapidly than hardware becomes faster.
In other words, yes, hardware has gotten substantially faster, but the demands of the software running on it have gotten exponentially greater. The gear ain't keepin' up with the jeet slop, anon.
Anonymous No.718290975
>>718287665
do you think system requirements werent a thing in the 90s and 2000s?