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Thread 718417041

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Anonymous No.718417041 >>718418432 >>718418535 >>718418579 >>718421164 >>718422684 >>718423081
A new woke game just dropped
Some interesting new details about the infamous woke game "Romeo is a Dead Man" from a 4Gamer interview with Suda51:
>Grasshopper Manufacture currently has 60 employees with over half of them being new DEI hires
>Romeo is a Dead Man was originally going to be an open world game, but it was scaled down to a linear game because Suda was aiming for AAA visuals and he ran out of DEI money
>They opted for comic/manga-style cutscenes for the majority of the game's cutscenes instead of real-time cutscenes in order to save on costs
>"Subspace" stages that break up the combat stages, focused more on puzzle-solving
>Romeo has a ship he can return to during levels to speak to his FBI space-time feds and this is represented through pixelshit graphics
>A trio of guest characters will appear in the game
>More info at gamescom
Thoughts?
Anonymous No.718417454
holy woke
Anonymous No.718418108
Concord 2 kek
Anonymous No.718418394
The cutscenes of Romeo is a Deadman being 2D comic pages is super disappointing ngl. Cutscenes is like the forte of Grasshopper. You can tell NetEase cut their legs in terms of budget and time.
Anonymous No.718418432 >>718418621
>>718417041 (OP)
Its not a Suda51 game without money issues and running out of budget with the studio nearly going under every 6 months. So yea probably going to be good.
Anonymous No.718418535
>>718417041 (OP)
>>They opted for comic/manga-style cutscenes for the majority of the game's cutscenes instead of real-time cutscenes in order to save on costs
the entire reason everyone moved over to in-engine is that it's way cheaper
Anonymous No.718418579 >>718418718
>>718417041 (OP)
>>Grasshopper Manufacture currently has 60 employees with over half of them being new DEI hires
Proof?
>Romeo is a Dead Man was originally going to be an open world game, but it was scaled down to a linear game because Suda was aiming for AAA visuals and he ran out of DEI money
Proof?
>thoughts?
My thoughts is how is any of the last 5 points Woke and what proof do you have of any of this?
Anonymous No.718418589 >>718418775 >>718419454 >>718423154
>A trio of guest characters will appear in the game
Oh God one of them is gonna be a Vtuber (again), isn't it
Anonymous No.718418621
>>718418432
I agree. All the best Suda games were made on a small budget
Anonymous No.718418693
OP is a woke man
Anonymous No.718418718 >>718425564
>>718418579
>what proof do you have of any of this?
None. I just made that shit up.
Anonymous No.718418775 >>718418998
>>718418589
Absolutely. It's gonna be a hololive collab or some indie rabbit girl with 400k subs whose lore says she's a quantum slime. Suda's probably gonna have her deliver cryptic monologues about love and death between boss fights. You just know it’s coming.
Anonymous No.718418878 >>718421449 >>718427101
Ren Yamazaki (game director) and Goichi Suda (general director)
Anonymous No.718418998
>>718418775
The only bit of entertainment I got out of Death Stranding 2 was Norman Reedus yelling PEKO randomly and I don't know fuck all about vtubers. So I'm pretty fine with this dumbassery.
Anonymous No.718419454
>>718418589
would hololive put one of their people in a game this violent though? i figured the guest character would be someone like travis or mondo
Anonymous No.718421164
>>718417041 (OP)
>over half of them being DEI hires
Might as well fire all of them.
Anonymous No.718421449 >>718421989
>>718418878
that's the worst london calling pastiche i've ever seen
Anonymous No.718421989 >>718422109
>>718421449
desu, London Calling's cover art is a shitty ripoff of Elvis' debut album.
Anonymous No.718422109
>>718421989
parody, or possibly piss-take
Anonymous No.718422181
>WOKE
Don't know, it looks like a great spiritual sucessor of "Killer is Dead", it has similar visuals and characters.
Anonymous No.718422329
>start of the trailer makes it look like a 2.5D game
>same trailer shows the gameplay
>it looks like UE5 slop that's nothing like the intro
God dammit Suda
Anonymous No.718422684
>>718417041 (OP)
>comic/manga-style cutscenes for the majority of the game's cutscenes instead of real-time cutscenes in order to save on costs
I'm sure real time cutscenes are cheaper, fucking garry's modding it like the trash Bayonetta franchise is cheaper.
Anonymous No.718423081 >>718423309
>>718417041 (OP)
absolutely pointless thread
you just yelled woke then mentioned that the original plan was too ambitious followed by some random other details
are you just trying to get people to notice the game without being told to buy an ad?
Anonymous No.718423154
>>718418589
Isn't Botan a huge Suda fangirl?
Anonymous No.718423309 >>718425702
>>718423081
I wanted to make /v/ talk about a Suda game
Anonymous No.718425564
>>718418718
based
Anonymous No.718425702
>>718423309
Then start with white Korra instead.
Anonymous No.718427101
>>718418878
>Suda directs a rough around the edges game that people like in NMH1
>follows it up with NMH2 that listens to fans, scores higher, but is off
>steps back to be more of an executive for the PS360 games

>Suda directs a rough around the edges game that fans like in TSA
>follows it up with NMH3 that uses fan feedback and scores higher, but is bad in a lot of ways
>steps back to a more executive role for the PS5/XS/PC games

Time is a flat circle. We already know they have like 4 projects in the works so he's probably not super hands on with any one title.