>>718470843
>MKW has not a single track that’s a straight line. Every single one has turns, sharp corners, and branching paths.
Well that's just an outright lie. But the fact that you have to treat fucking TURNS as a selling point is dire.
>but MK8 had multiple tracks exactly like that and they were beloved by fans.
Those weren't the overwhelming majority of tracks, those weren't forced down people's throats aggressively, those had actually interesting track design, and those were still designed with unique motifs and atmospheres rather than being generic highways/waterways.
>The core racing experience is still there.
And the intermission tracks (which are the majority of the game and what Nintendo really wants to force the player to engage with) do an exceptionally shit job of taking advantage of it.
>Idiots controlled the narrative yet again and now a retarded meme has stuck in their retarded brains.
You mean "a narrative that didn't go my may of unconditional uncritical worship actually prevailed for once".