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Thread 718568279

27 posts 8 images /v/
Anonymous No.718568279 >>718568359 >>718568883 >>718569564 >>718570374 >>718570563 >>718571267 >>718571351 >>718572254 >>718572463 >>718572473 >>718572510 >>718572546 >>718572597
Do you support accesability settings in games?
I seriously don't get how anarchophobia is so common, especially since it's most common in countries without venmous spiders, but I also don't care.
Anonymous No.718568359 >>718568746
>>718568279 (OP)
>anarchophobia
>accessability
WHY DID YOU REDEEM
Anonymous No.718568746 >>718568908 >>718571974
>>718568359
with the addition of that setting, the game is accessible to people who fear spiders
how is this hard for you to grasp?
Anonymous No.718568883
>>718568279 (OP)
>non physical crippling
>deafness
Deaf people usually have balance issues.
Anonymous No.718568908 >>718569565
>>718568746
Stop being scared of virtual spiders faggot.
Anonymous No.718569564
>>718568279 (OP)
That's not accessibility, that's being too much of a pussy to present your vision in its true form because someone might get afeared.

Accessibility is shit like left-handed controls and color blind modes. Or those proximity sound waves on the side of the screen. Stuff that a bunch of people can benefit from whether they're deaf, blind, dumb, or not.

Arachnophobia has the potential to turn serious games into jokes, and I don't think you should be afraid of us anyways, spiders just want to eat pests.
Anonymous No.718569565 >>718569641
>>718568908
0 reading comprehension
Anonymous No.718569641
>>718569565
Funny coming from the faggot who failed to understand that I was making fun of his broken English.
Anonymous No.718570374
>>718568279 (OP)
>no option to enable sex scene involving young characters
Anonymous No.718570563 >>718571196 >>718572387
>>718568279 (OP)
Yeah, when it's colorblind mode, subtitles, and stuff like that. No reason people with actual disabilities shouldn't be able to play vidya.
Being afraid of spiders is not a disability. That would mean that being afraid of anything, clowns, monsters, ghosts, children, men, women, etc, would be a disability too. So should every horror game have options to remove or change the enemies in case someone is too scared? No, of course not. It's fair if you're too scared to play a game but don't force the devs to cater to you.
Anonymous No.718571196 >>718571525 >>718571878
>>718570563
you are the first person ITT to bring up the word disability
nobody said anything about disabilities, nor is the conversation contingent on being accessible to the disabled only
consider the following:
>dev wants to include a scary spider
>marketing guy says this can hurt sales because some people are afraid of spiders
CHOOSE 1:
a) they include the spider and it does indeed hurt sales, they're sad and will rememeber this
b) they cut the spider, likely making the game worse as a result (which would probably also hurt sales)
c) they put in a toggle, the toggle turns the spider into a bear or some shit, the problem is that..??
Anonymous No.718571267
>>718568279 (OP)
It's always good to have extra options. While playing the Diamond and Pearl remakes for example I was wishing there was an option to turn off Exp All and friendship bonuses.
Anonymous No.718571351
>>718568279 (OP)
>Do you support accesability settings in games?
Yes, I think that language support, more platforms, wider range of graphics support for different systems, keybinds, just benefit everyone, especially the developers. The most important part of accessibility is being about to access the game at all.
>arachnophobia mode
Well that's just kind of gay, that's different.
Anonymous No.718571525 >>718571703
>>718571196
>ask question
>>that guy answers along with some reasoning
>UHHH NO ONE EVEN BROUGHT UP YOUR REASONS UNTIL YOU BROUGHT UP YOUR REASONS

bruh wtf lmao
this was already a false premise thread where you thought your screenshot was hella epic, then you just double down as a weird cunt with your random outburst.
Anonymous No.718571703
>>718571525
>>ask question
where in the question does the word disability come up?
>>that guy answers along with some reasoning
reasoning that is contingent on accesibility being only for the disabled, which is a premise found nowhere in the thread before him
Anonymous No.718571878 >>718571974
>>718571196
I never said it was only about disabled people. But accessibility is about making things accessible to people no matter their ability, which more often than not is about disabled people. But it's about creating the possibility of people actually interacting with the game (or whatever), not about the content.
It's not about taste. It's about what people are capable of doing, not what they think about it.
Your example is not about accessibility. It's about making the game more comfortable for certain people. If the dev wants to do that then it's their decision, but devs shouldn't be forced or pushed to make those changes.
Wuchang: Fallen Feathers was just censored because it was offensive to some Chinese people. Was the game made more accessible by doing that?
Anonymous No.718571974 >>718572387 >>718572408
>>718571878
see >>718568746
Anonymous No.718572254 >>718572387 >>718572587 >>718572984
>>718568279 (OP)
>I seriously don't get how anarchophobia is so common, especially since it's most common in countries without venmous spiders, but I also don't care.

I think it is so common because it is so easy to implement for good boy points. Like you just tag these enemies to be replaced by another model and that's it. Easy work much rewards.

Overall I am in favor of having these options because I am in favor of my fellow gamers having more options.
Anonymous No.718572387
>>718571974
>>718572254
see >>718570563
stop samefagging, op. it's not a disability
Anonymous No.718572408
>>718571974

The way we use "accessibility" in this context is about making it possible for people to access certain things, not about how people feel about interacting with that thing. Disliking one aspect of the game is not the same as not being able to solve puzzles because you can't see colors or can't hear an audio clue.
But even if you are completely unable to deal with virtual spiders, which I wouldn't call a disability, then my point still stands - the devs shouldn't feel any need to change that. I support accessibility options that makes people capable of interaction with the game on the same level as everyone else. I don't support it when it's removing/changing things that some people don't like. What if they don't like weapons? What if they have a fear of women? What if they're afraid of heights or water or fish? Should the devs have to cater to these people too?
The devs are free to do so, if they want. But I'd never expect it from them. But I think that games, bigger games at least, should think about disabled people.
Anonymous No.718572463
>>718568279 (OP)
No I spend my time seething about menu options instead. I've been doing this for years now, you can say it's a hobby at this point
Anonymous No.718572473
>>718568279 (OP)
arachnophobes is the biggest scam ever, all of them are so obnoxious about it
Anonymous No.718572510
>>718568279 (OP)
I'm really annoyed if I can't turn the crosshair off
Anonymous No.718572546
>>718568279 (OP)
I would but-
>shitty bait pic that has nothing to do with the thread
go jam a cactus up your ass op
Anonymous No.718572587 >>718572984
>>718572254
It's literally the most popular phobia in the world, the real question is why do games keep putting shit very few people actually like in their games.
Underwater monsters is the second most popular phobia and again, why are they in every game?
Anonymous No.718572597
>>718568279 (OP)
The phobias no. But being able to disable meme shit that gets in the way of gameplay like camera/screen shaking is good
Anonymous No.718572984
>>718572254
where's the reward in wasted effort that only less than 1% of players will see?
>>718572587
the phobia is to getting bitten, not the things themselves