>>718617987 >>shitty multi-enemy combat >equip Chain exospine >equip Impact exospine >equip Crit Rate gears >enemies get immediately punished for crowding near you from hitting just one of them
EZPZ
>>718618414
Nice, I might have to try this. I was running beta gears and exospines, and brute forcing. This looks like it could make open areas much better.
>>718618574
It's pretty much my go-to build for all non-boss situations, especially in the big open world areas, and it only gets better with all the NG+ equitable variants.
I'd recommend putting Double Edge gears in the remaining two slot for maximum damage, but you can use Combo Attack Enhancement or Crit Enhancement if you're a parrylet/dodgelet.
>>718619352
The big open areas is where I get grouped up the most. These are all good ideas. I'm not too bad at parrying and dodging so I'll take double edge gears. I went into Stellar Blade right off of E33 so I was parrying like a beast. I think when I NG+ I'll run these build ideas in the open areas.