YOU'RE NOT A REAL GAME DEVELOPER! Unity for Christ's sake? A premade generic engine? What a joke! I worked my ass off to get where I am! I built everything from the ground up in C++ entirely from scratch! Math libraries, rendering APIs, even audio processing functionality! And you take these shortcuts and you think suddenly you're my peer? You do what I do because you download Godot or sign up a Unity subscription and you can make low-budget flavor-of-the-month gimmicky physics games for streamers? I committed my life to this! You don't... slide into it like a cheap pair of slippers and then reap all the rewards!
Anonymous
8/20/2025, 11:40:39 PM
No.718618684
Almost nobody makes their own engines anymore, unc.
Anonymous
8/20/2025, 11:52:00 PM
No.718619536
I don't know what half those words mean. PC gaming is bad. Running games like they're some kind of accessory app for pete's sake? Where does the hardware part end and the game begin! In my day games used to be played for the challenge. Mastering a defined control schema under defined limitations is what a challenge is! You don't frilly nilly it by running something on its debugger and get to say you beat the game.
Anonymous
8/21/2025, 12:04:28 AM
No.718620502
>>718624510
>I built everything from the ground up in C++
>libraries
stop larping as terry davis faggot
Anonymous
8/21/2025, 12:19:20 AM
No.718621659
Unreal is the only "good" engine, but it can only produce triple A sloppa.
Anonymous
8/21/2025, 12:22:13 AM
No.718621883
I am not crazy! I know he swapped those assets! I knew it was PlayerModel_v1.216. One after the big patch — the one that fixed the animator bug. As if I could ever make such a rookie mistake. Never. Never! I just— I just couldn’t prove it. He—he covered his tracks. Rewrote commit history, got that idiot on the QA team to vouch for him. You think this is something? You think this is bad? This? This shoddy optimization? He’s done worse. That corrupted prefab! Are you telling me that just happens? No! He orchestrated it! Anon! He exposed the entire project to memory leaks through a singleton! And I fixed it! I saved the build! And I shouldn't have. I brought him onto the dev team! What was I thinking? He’ll never change. He’ll never change! Ever since he was 9, always the same! Couldn't stop nesting canvases in canvases! But not our Anon! Couldn’t be precious Anon! Tanking the framerate! And he gets to be lead developer!? What a sick joke! I should've kicked him off the repo when I had the chance! And you—you have to stop him!
Anonymous
8/21/2025, 12:24:21 AM
No.718622057
>>718618224 (OP)
engine devs almost always amount to a grand nothing.
Anonymous
8/21/2025, 12:25:52 AM
No.718622168
i just want to say that i thoroughly approve of chuckposting becoming a ISHYGDDT-tier meme. well done guys.
Anonymous
8/21/2025, 12:55:14 AM
No.718624510
>>718620502
>C++
You have to bootstrap your own compiler, faggot.
Anonymous
8/21/2025, 1:00:20 AM
No.718624913
>not writing your game in assembly to save space
Anonymous
8/21/2025, 1:37:11 AM
No.718627428
>>718628935
Did he use Opengl or Vulkan?
Anonymous
8/21/2025, 1:37:13 AM
No.718627434
>>718629193
>>718630045
>>718618224 (OP)
Man what were they thinking killing him off so early.
Anonymous
8/21/2025, 1:40:07 AM
No.718627609
>>718618224 (OP)
Jonathan Blow is that you?
Anonymous
8/21/2025, 2:04:14 AM
No.718629089
HE PICKED HIS TEXTURES WITH AN ELSE IF!
Anonymous
8/21/2025, 2:06:00 AM
No.718629193
>>718627434
Show should have just made itself an AU and not a prequel. Killing chuck and lalo and chaining itself to breaking bad was genuinely dogshit
Anonymous
8/21/2025, 2:20:39 AM
No.718630045
>>718627434
Chuck dying when he did is necessary for jimmys character. The real issue is they fucking drag their feet afterwards. For a show with a whole extra season it feels way slower than breaking bad, and not in a good way.