>>718631001
I wouldn't mind some smoother presentation for the story. Things just kind of happen in THUG. You complete a goal and there's either no feedback or consequences, or you just get snapped somewhere else and a stiff dialogue sequence happens to brief you on what comes next.
You only get real cutscenes at the beginning and end of chapters.
And it wouldn't hurt to have some more engaging driving mechanics, either.
Really, THUG is pretty rudimentary. It's basically 4 with the off-board mechanics stapled on, and its parts stapled together to approximate an actual story-based video game. Even THUG2 was a major improvement in that department, regardless of my feelings about the tone and story.
I'd love to see a little more cohesion and weight put into the story of THUG instead of it being an afterthought.