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Thread 718627636

3 posts 2 images /v/
Anonymous No.718627636 >>718628524
>walk out to build new house as start of new development to bring in a resource
>hit it twice and then decide to work on a different building instead while God isn't watching
>get put back where I belong
>hit it once and walk back home to eat
>walk out again to continue building
>hit it once and walk back home to get a tool
>walk out again to continue building it
>hit it once and wander off to deposit the log I randomly picked up
>job optimization pulse happens and I get assigned a different job
>new builder is on the opposite side of the map from his old job
>walk out to build....
AAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAA
Anonymous No.718628524
>>718627636 (OP)
This is every colony builder/DF-like game though.
Anonymous No.718628535
>start new game on Hard difficulty
>provided 100 firewood
>enough for four houses to get through the first winter
>first house built grabs up its maximum capacity of 75 firewood
>try timing construction for four houses to complete at the exact same time so that one from each house grabs an armload
>still some asshole takes all the firewood
That this game was designed with the idea of reaching populations in the hundreds is fucking comical.