>>718639814 (OP)
If it's the early years? Pretty damn good. You're a small company, not even a hundred employees yet, and everyone is hungry. You're a bunch of a nerdy guys with a passion for games and want to push what you can do in any thing you make as genres haven't been codified quite yet.
The later years? Everyone has some form of mental sickness and are constantly spying on each other to snitch to HR. No one really cares about the games anymore, that's just a side effect of being in the company at all. You're here for a paycheck, but not much else.