Anonymous
8/21/2025, 2:44:00 PM
No.718665956
>>718667990
>>718668324
>>718668930
>>718672295
>>718672654
>>718673221
>>718674153
>>718674170
>>718674834
>>718676289
>>718676639
>>718677052
LoTF is already objectively good. Lords of the Fallen 2 just needs to add to it by:-
>increasing the enemy variety
>expand shields abilities by allowing you to bash/ram etc with them
>add weapon skills, be they fixed or transferable like in ER
>add a few animation sets for each weapon catagory instead of just having 1 thats used by all weapons within it
>add weapon infusions so you can change which stats they scale with & what kind of damage they do
>change the lamp mechanic, it's only interesting during the first blind playthrough. Beyond that it's just an annoying gimmick that adds nothing positive to the gameplay experience.
That's it. After all the updates its in a great place and just needs changes like these to fully polish the experience.
>increasing the enemy variety
>expand shields abilities by allowing you to bash/ram etc with them
>add weapon skills, be they fixed or transferable like in ER
>add a few animation sets for each weapon catagory instead of just having 1 thats used by all weapons within it
>add weapon infusions so you can change which stats they scale with & what kind of damage they do
>change the lamp mechanic, it's only interesting during the first blind playthrough. Beyond that it's just an annoying gimmick that adds nothing positive to the gameplay experience.
That's it. After all the updates its in a great place and just needs changes like these to fully polish the experience.