>>718826849
It's not that bad except for the fact that even if you get the bracelet touching a rock or pot it will still go through the "Wow! This looks pretty heavy! You won't be able to lift it with just your bare hands..." text.
What always got me was how everyone forgets how lopsided the game is. Up until around the 5th or 6th dungeon it's all great.
>slowly discovering the island and why you are here
>every new item gets you to a new place or old places faster
Then you get told straight out it's all a dream, by that point, the map is fully laid out, the last few items have no use outside of their dungeon, you have to write down on a piece of paper the directions to the final boss, but the actual final boss is trivially easy with the last phase cheesed by boomerang.