How did Halo 3 manage to achieve this level of players?
Anonymous
8/23/2025, 11:17:21 PM
No.718875626
muttmurrishart bots. its that simple. mutts lie about everything just to make China look worse.
Anonymous
8/23/2025, 11:19:51 PM
No.718875802
>>718875418 (OP)
it was good and people enjoyed playing it
Anonymous
8/23/2025, 11:20:10 PM
No.718875821
>>718875418 (OP)
by being the only game in town at the time
Anonymous
8/23/2025, 11:21:30 PM
No.718875930
>>718875418 (OP)
I likely contributed to the number in this screenshot
Anonymous
8/23/2025, 11:21:36 PM
No.718875938
>>718875418 (OP)
Two great games beforehand and a shitload of marketing.
Anonymous
8/23/2025, 11:21:59 PM
No.718875968
>>718875418 (OP)
There were less games back then so people flocked to the good or popular ones. 1m current players exclusively from NA and parts of Europe is an achievement even by today's standards, and this was almost 20 years ago.
Anonymous
8/23/2025, 11:22:16 PM
No.718875987
Because it was a great series of games with Bungie, same reason people popped off on CoD4 a couple months later, they were the kings of FPS at the time, especially in a genre that had been stagnating outside of Halo and early CoD/BF, which didn't have anywhere near the level of players they do now.
Anonymous
8/23/2025, 11:22:35 PM
No.718876008
>>718875418 (OP)
turns out if you make a good game lots of people will play it, sadly western developers have forgotten this
Anonymous
8/23/2025, 11:22:41 PM
No.718876017
Halomania was a real thing, a single franchise carried Xbox, the releases of Halo 2 and Halo 3 were practically cultural events. On Halo 3's release half the boys in my entire year went into town to buy it, it was huge. This was just before CoD popped off with 4 as well
Anonymous
8/23/2025, 11:23:21 PM
No.718876073
Halo is the Sonic to Microsoft, that's why.