Anonymous
8/24/2025, 5:55:51 AM
No.718900482
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Paid Mods
Now that the dust has settled, can we agree that the original paid mods thing on Steam would have been preferable to the current meta where mods are behind a Patreon paywall?
If you're too young to remember, in 2015 Valve and Bethesda partnered to allow mods to be sold on the Steam Workshop for Skyrim. They were faced with heavy backlash from gamers, who found the idea of having to pay for mods absurd. The idea was quickly dropped and they had to apologize for it.
Fast forward to now, most worthwhile mods are behind a Patreon paywall, and have to be pirated. Some are entirely unaccessible for free, others lock the 'complete' version behind a subscription to the author's Patreon, and others still timegate it so that only subscribers get access to the mod for a few weeks or months.
Isn't the current situation worse than what was proposed back then?
If you're too young to remember, in 2015 Valve and Bethesda partnered to allow mods to be sold on the Steam Workshop for Skyrim. They were faced with heavy backlash from gamers, who found the idea of having to pay for mods absurd. The idea was quickly dropped and they had to apologize for it.
Fast forward to now, most worthwhile mods are behind a Patreon paywall, and have to be pirated. Some are entirely unaccessible for free, others lock the 'complete' version behind a subscription to the author's Patreon, and others still timegate it so that only subscribers get access to the mod for a few weeks or months.
Isn't the current situation worse than what was proposed back then?