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Thread 718950603

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Anonymous No.718950603 >>718950825 >>718950908 >>718951004 >>718951028 >>718951063 >>718951078 >>718951268 >>718951481 >>718954782 >>718954863 >>718955291 >>718956024 >>718956578 >>718957039 >>718957345 >>718957772 >>718959131 >>718959558 >>718960165 >>718960513 >>718963987 >>718965540 >>718966121 >>718967038 >>718969776 >>718970087 >>718973121 >>718978497 >>718979082 >>718980385 >>718982363 >>718985428 >>718990126
>2003: We want Sonic Adventure 3
>2004: We want Sonic Adventure 3
>2005: We want Sonic Adventure 3
>2006: We want Sonic Adventure 3
>2007: We want Sonic Adventure 3
>2008: We want Sonic Adventure 3
>2009: We want Sonic Adventure 3
>2010: We want Sonic Adventure 3
>2011: We want Sonic Adventure 3
>2012: We want Sonic Adventure 3
>2013: We want Sonic Adventure 3
>2014: We want Sonic Adventure 3
>2015: We want Sonic Adventure 3
>2016: We want Sonic Adventure 3
>2017: We want Sonic Adventure 3
>2018: We want Sonic Adventure 3
>2019: We want Sonic Adventure 3
>2020: We want Sonic Adventure 3
>2021: We want Sonic Adventure 3
>2022: We want Sonic Adventure 3
>2023: We want Sonic Adventure 3
>2024: We want Sonic Adventure 3

>Sega: okay okay, here's what you have been asking for

Is Sega doing it on purpose? Why can't Sega understand what people want out of this franchise?
Anonymous No.718950825
>>718950603 (OP)
sonic toys party :D
yay toys :D
Anonymous No.718950908
>>718950603 (OP)
but I want Heroes 2 and Shadow 2 (which I kinda got so that was nice)
Anonymous No.718951004
>>718950603 (OP)
What makes you think they won't mess up a third game?
Anonymous No.718951028 >>718951762 >>718953334 >>718956151 >>718960241 >>718960505 >>718961013 >>718962528 >>718962931 >>718967656 >>718969696 >>718972598 >>718974491 >>718976153 >>718983684 >>718984919 >>718987521
>>718950603 (OP)
>NOOOOO THOSE DON'T COUNT
Anonymous No.718951063
>>718950603 (OP)
You got Sonic 06, now shut the fuck up already.
Anonymous No.718951078
>>718950603 (OP)
Sega doesn’t care about fans. They want normiefags and little timmies. That’s why they bend over backwards for soulless outdated trends and begging others IPs to do crossover slop instead of making good Sonic games.
Anonymous No.718951247
You don't want Sonic Adventure 3.
Anonymous No.718951268 >>718951516 >>718955063 >>718955264 >>718960016 >>718967247 >>718968058
>>718950603 (OP)
>1995: We want Sonic 4
>1996: We want Sonic 4
>1997: We want Sonic 4
>1998: We want Sonic 4
>1999: We want Sonic 4
>2000: We want Sonic 4
>2001: We want Sonic 4
>2002: We want Sonic 4
>2003: We want Sonic 4
>2004: We want Sonic 4
>2005: We want Sonic 4
>2006: We want Sonic 4
>2007: We want Sonic 4
>2008: We want Sonic 4
>2009: NOOOOOOOOOOOOOO NOT LIKE THAT!!!!!
Anonymous No.718951481 >>718962528
>>718950603 (OP)
There is 0 chance they do SA3 without colossaly fucking it up, not just in terms of mechanics but also with gay shit stories.
Better for them to stay in small dumb projects that are easy to ignore while real fans stick to fangames and mods.
Anonymous No.718951516
>>718951268
correct
Anonymous No.718951762 >>718954854
>>718951028
06 is basically adventure 3. Shadow is heroes 2 and unleashed is basically its own thing. Too bad sega fucked up with 06 development so hard they just refuse to try again despite the gameplay style not being the problem with it but the fact that it was rushed to shit and broken
Anonymous No.718953334 >>718955247 >>718990276
>>718951028
Chao Garden?
Anonymous No.718954726
06 is adventure 3 down to the jankiness
People overexaggerate how bad it is in comparison to adventure dx
Anonymous No.718954782 >>718955261
>>718950603 (OP)
You don’t want SA3 with the current state of the IP.
Anonymous No.718954854 >>718954878
>>718951762
Unleashed is Rush 3(D)
Anonymous No.718954863
>>718950603 (OP)
>Is Sega doing it on purpose?
yes. they are shackled by the marketing strategy and fear that every game must have a clear and unique identity/gimmick, or people wont buy it. there is no such thing as "just more of it, but better and more refined this time".
Anonymous No.718954878
>>718954854
fair, its still not adventure aside from the story being more serious or whatever
Anonymous No.718955063
>>718951268
This.
Why people keep asking the Japanese devs for SA3 after what happened with Sonic 4 is beyond me. A name means nothing. I guess at this point most of the online fanbase was simply born after 4 released.
Anonymous No.718955247 >>718961551 >>718962528
>>718953334
If SA3 was actually made back in the mid/late 2000s, it wouldn't have had a chao garden then either. That sort of thing had already fallen out of style by that point, and one of the chao garden's main designers didn't even push for its inclusion when he directed Unleashed, which literally started development as Adventure 3.
Anonymous No.718955261
>>718954782
This.
>ugly Sonic model
>a lot of previous Sonic Team staff work for Nintendo
>Ian Flynn writing the story and script
Anonymous No.718955264 >>718955606 >>718955647 >>718955656 >>718956308 >>718960531 >>718960815 >>718963105
>>718951268
redpill/QRD me on how/why exactly sonic 4 is so hated. short greentext lines is fine as long it actually provides a clear detail. i might follow up asking for elaboration on a point if i dont get it.
Anonymous No.718955291
>>718950603 (OP)
>multiplayer battle royale
>party game
Not a big Sonic fan but I'll give it a whirl

Switch 2? Physical release?
Anonymous No.718955606 >>718956063
>>718955264
>episodic release model
>physics were completely wrong
>homing attack shoehorned in
>recycled level concepts
>visual style looked like flash/mobile shovelware
Anonymous No.718955647 >>718956063
>>718955264
bad mobile game remake of sonic 1 sort of with bad physics and just generally bad design decisions like imagine if you were playing sonic 2 and you went down a ramp as a ball but the second you got air after going off a ramp you just stopped being a ball and vulnerable they did that in sonic 4
Anonymous No.718955656
>>718955264
>physics are fucked, episode 2 tried to improve it but it wasn't enough
>designed with mobile/touchscreen controls in mind
>forgettable music
>even more forgettable bosses
Anonymous No.718955749 >>718955865 >>718955978
Unironically, why don't you just find a different virtual creature raising game to play?
Anonymous No.718955865 >>718955907
>>718955749
Such as?
Anonymous No.718955907 >>718956280
>>718955865
Viva Pinata?
Anonymous No.718955978 >>718956280
>>718955749
you could play the original
https://en.wikipedia.org/wiki/Creatures_(video_game_series)
Anonymous No.718956024 >>718956263
>>718950603 (OP)
What exactly about Sonic 06 wasn't Sonic Adventure 3?
Anonymous No.718956063 >>718956243 >>718957665 >>718970029
>>718955606
>physics were completely wrong
ok, was this just the simple "he doesnt jump backwards off of ramps" and "he can stop whenever he wants" nothingburger that autists complain about, or did it REALLY fuck with the gameplay?
>recycled level concepts
like just the locations? like greenhill and chemical plant or whatever?
>>718955647
>bad mobile game remake
was it actually a mobile game (or intended to be), or are you just critiquing its quality as equivalent? just clarifying.
>you just stopped being a ball and vulnerable
gross. fucking unforgivable.
Anonymous No.718956151 >>718956276 >>718966795
>>718951028
You need multiple playable characters to make it an Adventure game so I’d say only Heroes and 06 count.
Anonymous No.718956243 >>718956514 >>718956828
>>718956063
>was it actually a mobile game (or intended to be), or are you just critiquing its quality as equivalent? just clarifying.
Pretty sure it released on ios first before consoles or at least was built for ios in the first place since the ruins level had some gyro gimmick.
>gross. fucking unforgivable.
yeah it was bad basically did that because they forced the homing attack in where it didn't belong so you have those sonic adventure style homing attack chains to get across gaps in a 2d sonic
Anonymous No.718956263 >>718965540
>>718956024
the quality
Anonymous No.718956276 >>718956423 >>718956454
>>718956151
we just want clean speed stages (like adventure 2 had) as the whole game. without grand gimmicks or alternate playstyles/characters.
Anonymous No.718956280
>>718955907
Fair enough
>>718955978
Also pretty good, especially if you like more in-depth pet raising
Anonymous No.718956308 >>718956596 >>718956828
>>718955264
>episode 1 is a cheap mobile game with bad physics that was rebranded as a long-time fan requested game after most of the work was already done; despite this, it sells well
>episode 2 comes out around two years later (almost defeating the point of the episodic format), and is a slight improvement in some areas like presentation, but still features bad physics that the devs tried to "hide" by adding scripts to the level design itself that would make sonic go faster if he rolled down only certain hilld (Sonic Generations also did something similar, pretty much confirming Sonic Team had/has no real grasp on what fans are actually asking for); doesn't sell anywhere near what Sega was expecting
>low sales results in episode 3 getting cancelled (which apparently would have been developed by a collaboration between the devs behind the Castle of Illusion remake and Christian Whitehead), and almost causes Sonic Mania to not get greenlit a few years later because Sega's higherups thought episode 2's reception was an example of people not having an interest in classic sonic-styled games
Whole project was a mess.
Anonymous No.718956423 >>718956936
>>718956276
I want treasure hunting stages, those were great even if Adventure 2 fucks up the radar
Anonymous No.718956454
>>718956276
So basically Dream Team except not designed for mobile platforms.
Even that game has its own take on treasure hunting stages from the Adventure series.
Anonymous No.718956514 >>718956591
>>718956243
sonic 4 episode 1 was intended to be a mobile exclusive little spinoff called Sonic the Portable that sega of america retardedly decided to make into sonic 4
Anonymous No.718956578
>>718950603 (OP)
Sega doesn't care about what Sonicfags want, they want to make money.
Anonymous No.718956591
>>718956514
right, forgot about that yeah I knew it was developed for mobile first I just forgot there was still leftover shit like that
Anonymous No.718956596 >>718956739 >>718956872
>>718956308
Imagine if Sonic Adventure 3 comes out and it's just a shitty rebranded mobile game
Anonymous No.718956739
>>718956596
If Adventure 3 ever comes out, it'll just be another open world game like Frontiers, being SA3 in name only and making 06 closer to an actual sequel in retrospect.
Anonymous No.718956828
>>718956243
ugh, homing attack is only "necessary" for 3d in order to prevent slowing down in open areas and giving you a reason to engage with enemies instead of ignoring them in a 3d space. it was a crutch for precision. its so not needed for 2d.
>>718956308
sounds like people bought episode 1 without really knowing it, but people found out by the time episode 2 released.

thanks to all of the anons answering me btw. you've been very helpful. this just goes to show that essayfag is too retarded and full of himself. he thinks that proper discussion cant be had here, but thats because he doesnt know how to actually DISCUSS things, and just wants to impose his own opinions on others. you guys have been great.
Anonymous No.718956872
>>718956596
We can go further, it could be another Apple Arcade exclusive.
Anonymous No.718956936 >>718957229 >>718958410
>>718956423
>fucks up the radar
>"i have to do things in order? WAAAAAAHHHHHHH SAVE ME NIGGERMAN IM GOING INSAAAANE"
Anonymous No.718957039
>>718950603 (OP)
>>2006: We want Sonic Adventure 3
You got it though?
Anonymous No.718957229 >>718957687 >>718957963
>>718956936
>template response
The limited radar would have worked better in SA1's smaller levels. SA2's hunting maps are generally much bigger, and don't benefit at all from having to "do things in order", it just artificially extends the amount of time you have to spend in those stages.
Anonymous No.718957345
>>718950603 (OP)
I legitimately would rather not even see it attempted. They dont make it because they know they'll never have the soul necessary to make it again. You need invested, unrestrained passionate people to make something like SA3, and they know they dont have that.
Anonymous No.718957665 >>718958209
>>718956063
It was an actual mobile game. The original mobile version even has an exclusive stage that had to be replaced for the console version due to being a gimmicky gyro stage
https://www.youtube.com/watch?v=NWxqi9aJzOM
People would not have cared about Sonic 4 one way or another if it stayed a crappy mobile game and didn't have the name, it's just standard mobile shovelware
Anonymous No.718957687 >>718958608
>>718957229
1) you seem to have forgotten the fun of exploring a 3d environment
2) they really dont take that long once you understand how to get around. (for example, A-rank times).
Anonymous No.718957772
>>718950603 (OP)
Sonic Adventure games are all dogshit
Anonymous No.718957963
>>718957229
yeah theres no fucking reason for the radar to be limited in mad space/meteor herd that shit is fucked
Anonymous No.718958209
>>718957665
>The original mobile version even has an exclusive stage that had to be replaced for the console version due to being a gimmicky gyro stage
lol originally they weren't even going to replace it. From what I remember, they planned to include the gyro aspect by having you press the controller's trigger buttons to turn the world itself. Then the game leaked online, fans collectively shat on everything offered, and Sega announced a short delay (for "polishing purposes"), which they used to replace the gyro minecart stage and another gimmicky score attack stage in the Casino Night ripoff zone with proper stages.
Anonymous No.718958410 >>718958742
>>718956936
Funny thing is that you can still find an Emerald/shard that you're not currently tracking. Even funnier is that Hard Mode's locations are hard-set so you don't even need the radar.
Anonymous No.718958608
>>718957687
>you seem to have forgotten the fun of exploring a 3d environment
That has nothing to do the concept of hampering the radar system just because Iizuka thought that would be the best way to make up for how quickly SA1's hunting stages could be beaten. Ironically, they already had the answer by making SA2's maps significantly bigger in comparison.
>they really dont take that long once you understand how to get around
It's not about it "taking long", it's about the radar change coming off as artificial padding. It's like how Unleashed's medal progression gates add nothing positive to the game, they just artificially lengthen a casual playthrough because the devs were afraid the game would be too short otherwise.
Anonymous No.718958742
>>718958410
Hard mode is what they should've made the stages from the start if they were going to make the radar limited.
Anonymous No.718959131
>>718950603 (OP)
>anon finds out Sonic is a corporate entity designed to appeal to generational children

It's time to go play other games anon.
Anonymous No.718959558 >>718959909
>>718950603 (OP)
>>2003: We want Sonic Adventure 3
>>2004: We want Sonic Adventure 3
>>2005: We want Sonic Adventure 3
>Sega: okay okay, here's what you have been asking for
Anonymous No.718959829 >>718960072 >>718980219
This stupid fucking game still isn't out yet, globally
Anonymous No.718959909 >>718960320 >>718960842
>>718959558
>pictured: game that's 100% unrelated to. Adventure.
>Inb4 "muh hub world!"
Anonymous No.718960016 >>718961013 >>718961339
>>718951268
I mean, it wasnt sonic 4, it was a weird mobile game that alter got slapped with the sonic 4 title
Anonymous No.718960072 >>718960294 >>718961128 >>718982696
>>718959829
>first multiplayer party game
How quickly the past is forgotten.
Anonymous No.718960165
>>718950603 (OP)
Atleast the arms arent blue.
Anonymous No.718960241 >>718986825
>>718951028
Sonic 06 is unironically the closest thing we got to Adventure 3. Unleashed, not so much since you can only play as Sonic.
Anonymous No.718960294 >>718982696
>>718960072
Fuckin loved this as a kid.
Anonymous No.718960320 >>718988165
>>718959909
And the same character swapping between specific stages.
And the same final boss-unlock after all stories are finished (Heroes would count but it's a clear gimmick game).
And details like picrel.
Anonymous No.718960349 >>718963890 >>718963951
>Nintendo hears that Sega is planning to make a Sonic game for its 15th Anniversary, it has to be good or Sonic's image will be irreparably damaged forever
>They deliberately make their new console (the Wii) extremely underpowered so Sega fucks up its game in order to make it compatible with their console
>Sega finds out the Wii is extremely underpowered midway through the development so they send half of the developers to make Sonic and the Secret Rings for the Wii and the rest of the game becomes extremely rushed and buggy
>Sonic 06 comes out and it's hated by everyone while the Secret Rings is forgotten
>This kickstarts the beginning of Sonic's complete downfall
>Sonic and Sega never recover from this flop
NINTENDO WON
Anonymous No.718960505 >>718965540 >>718972615
>>718951028
Each of those games is a different degree of shit.
Anonymous No.718960513
>>718950603 (OP)
>mfw
Anonymous No.718960531
>>718955264
>shitty graphics
>shitty music
>only 4 levels
>only Sonic is playable
>levels are carbon copies of levels from 1 and 2
>special stages are rehash of Sonic 1's but with worse controls
>completely botched the controls
Anonymous No.718960615
Why are Sonic Adventure fans so loco?
Anonymous No.718960815
>>718955264
>the final boss from Sonic 4 episode 1 was literally ripped from Sonic 2 except it malfunctions midfight to make it seem different and β€œchallenging” from the original boss fight
>episode two is basically a carbon copy of Sonic 2 and 3 with the Metal Sonic chase ripped from Sonic CD

It’s just old ideas copied and pasted into 4. Hardly anything unique.
Anonymous No.718960842 >>718961172 >>718961427 >>718963067 >>718963447
>>718959909
>muh hub world!
and the multiple character storylines
and the return of character upgrades in said hubs
and sonic's moveset basically being a return to his SA2 gameplay after the changes made for heroes
and knuckles/rouge having segments where they hunt for things
and the shooting mechanics being folded into shadow and omega's gameplay
and the blatant callback to emerald coast, orca chase included
and eggman flying around in a second (third, technically) egg carrier
and iblis essentially just being a lava-themed perfect chaos
and the chao in space 3 poster

when you boil it down, 06 might be a closer sequel to SA1 than SA2 was
it's clear the devs were intending the game to be a follow-up to SA1/2, marketing just stepped in at some point and wanted the project to be called something else, probably following naming trends of pretty much every other IP at the time
Anonymous No.718961013 >>718961193 >>718961207 >>718967430 >>718967496
>>718960016
>it wasnt sonic 4, it was a game with the sonic 4 title
Refer to >>718951028
4fags and SA3fags care more about the title than the actual gameplay
Anonymous No.718961128
>>718960072
God the box art looks like shit made by some DeviantArt autist
Anonymous No.718961172
>>718960842
oh, and I forgot to add a chunk of eggman's 06 badniks clearly being based on the GUN mechs from SA2
Anonymous No.718961193
>>718961013
This, don't forget how autistic this fandom can be.
Anonymous No.718961207 >>718961668 >>718962168
>>718961013
The gameplay sucked, which is why it's not
Anonymous No.718961339
>>718960016
Have to hand it to them though, they had some massive fucking balls to take a literal mobile game and re-label it as a numbered title for a massive flagship franchise. I would almost respect that if it weren't for the fact that of course it was only out of stupidity and no other company in Japan is as stupid as Sega (barring Square Enix)
Anonymous No.718961427 >>718961551 >>718961787
>>718960842
No Chao garden, no adventure.
Simple as.
Anonymous No.718961551
>>718961427
there wouldn't have been a chao garden anyway
see >>718955247
Anonymous No.718961668 >>718962723
>>718961207
Cope
Mald
Seethe
Dilate
Hold the L
Cry about it
And?
Stay mad
Any askers?
Anonymous No.718961787 >>718962357
>>718961427
Go ahead, try and move the goalpost again
Anonymous No.718962168
>>718961207
Well yeah, nobody's trying to praise it for "being SA3" in all but name and SEGA burying the game was a given, but the parallels are blatantly clear.
Anonymous No.718962238
I thought they had a party/fallguys game coming out? I played the beta test and it was boring af
Anonymous No.718962357 >>718962495
>>718961787
NTA but that's a Tiny Chao Garden, it's different to a regular Chao Garden. No time passes here, so your chao never age.
Anonymous No.718962362 >>718962747
β€œSonic Adventure 3” is antithetical to what Sega wants Sonic to be, which is a mascot character that’s cutesy enough to appeal to the Japanese market with token β€œhype” moments to appeal to the western kiddos on Twitter. SA3 would require a hard shift towards appealing to the western market, which would jeopardize whatever recent gains they’ve made in Japan as of late.
Anonymous No.718962495 >>718962743 >>718962756 >>718963856 >>718964056
>>718962357
A Chao Garden's a Chao Garden
Anonymous No.718962528 >>718962929
>>718951028
Unless they do these two things its is not Sonic Adventure 3
>Call the game Sonic Adventure 3
>Bring back the Chao Garden

>>718951481
My fear is that they are going to make Sonic 4s movie plot become sonic adventure 3

>>718955247
The thing is that for most sonic fans it never did and now it is back in style to the public as a whole.
It would be stupid for them not to make another adventure game with the success of the movies
Anonymous No.718962723
>>718961668
Arrest yourself
Bald
Go to bed
Are you blind?
Hold the meds
Why are you gay
And?
Stay mald (yeah i said bald before)
Problem?
Anonymous No.718962743
>>718962495
>burns toast until black
>put random food inside
>mashed potatoes, sardines, raisins, ginger root
"Heres your sandwich!"
Anonymous No.718962747
>>718962362
One of Sega' heads have already announced that they're pulling back their focus on marketing to domestic audiences going forward. Also SA1 was literally one of the few times Japanese audiences had an actual interest in Sonic next to Frontiers. I want to say 06 is fairly popular amongst Japanese fans as well.
Basically, the devs have never committed to the "Adventure 3" title because it's too limiting from a creative standpoint, hence why Unleashed went from the initial Adventure 3 plan to World Adventure/Unleashed.
Anonymous No.718962756
>>718962495
It's really not. They are mechanically very different.
They called it a Tiny Chao Garden (tm) for a reason, the suffex is important, you can't just ignore it.
Anonymous No.718962929 >>718965010
>>718962528
>It would be stupid for them not to make another adventure game with the success of the movies
The younger fans that were introduced to Sonic through the movies don't really care about the "Adventure" title. If anything they likely played Frontiers and are more interested in a "Frontiers 2".
Anonymous No.718962931
>>718951028
>sonic unleashed port for PC
fuckin neato
Anonymous No.718962973 >>718964008
Still no 3d sonic game with good physics
Sad the sonic utopia people never made a full game
Anonymous No.718963067 >>718965206 >>718966119
>>718960842
NTA but
>and the multiple character storylines
That's not Adventure specific, we've had that since S3nK.
>and the return of character upgrades in said hubs
Aren't the upgrades in 06 bought rather than being found? With very little being required unlike the adventure games where almost all of them are?
>and sonic's moveset basically being a return to his SA2 gameplay after the changes made for heroes
But it isn't. The only thing that "returned" was the spin dash and it functions in a completely different way than it did in adventure especially since you can't spam it anymore since it does a spin kick over and over.
That also only applies to Sonic. Everyone else is different especially Shadow who can't spindash at all.
>and knuckles/rouge having segments where they hunt for things
They don't though. Treasure hunting like 1 and 2 is just gone.
I don't even know why you thought it was there, unless you're trying to say that trying to get anything counts as opposed to the specific gameplay of treasure hunting.
>and the shooting mechanics being folded into shadow and omega's gameplay
At this point I'm convinced you haven't actually played 06 because that's not remotely close to being true.
>and the blatant callback to emerald coast, orca chase included
If you're really going to use the orca as an argument then that's just saying adventure 2 is less of an Adventure game than 06.
Hell it even had an appearance in Heroes.
>and eggman flying around in a second (third, technically) egg carrier
That's still the same thing as before, egg an didn't have a battleship in SA2 so it's less of an adventure than Heroes and Shadow where he did.
If we apply that logic to other games then Sonic Battle is Sonic 4 because there's a Death Egg in it.
Anonymous No.718963105 >>718971398
>>718955264
remember sonic 1-3's physics? they're gone
>sonic can stand on vertical terrain
>sonic can jog up hills
>spindash is neutered
>piss-poor level design with of enemies lined up to be homing attacked over a chasm
>lackluster music and bosses
>to add insult to injury, modern sonic design (>inb4 sonic advance did that too. at least it looked decent)
it doesn't hold a candle to mania
Anonymous No.718963447 >>718963617 >>718964176 >>718966603 >>718967087
>>718960842
>and iblis essentially just being a lava-themed perfect chaos
And Metal Overlord is a metal themed Perfect Chaos
And Devil Doom is an alien themed perfect chaos.
And Dark Gaia is a demon themed perfect chaos
Do you see how that's grasping?
The first two even fit the bill better since their form and abilities come from the emeralds or chaos itself, Solaris is just a thing unto itself.
>and the chao in space 3 poster
Which doesn't mean anything

To top it off the story has NOTHING to do with the previous games in any capacity, even going so far as to retcon Blaze's origins which they later had to retcon back anyway.
I mean, SA2 to Shadow was just one big story and then you have 06 just coming in and pretending none of that ever happened.

In other words when you boil it down 06 is not an adventure game. The only actual similarities it has are the hub world's and even then adventure 1 didn't have crash bandicoot style portals to levels.
Anonymous No.718963617
>>718963447
Adventure 2 doesn't even have a hub world, so the hub world is irrelevant to it's definition if you ask me.
Anonymous No.718963856
>>718962495
You say this in the midst of an in-name-only argument
Anonymous No.718963890 >>718965790
>>718960349
>destroy third party relations with nearly everyone (after already losing Rare) just to kill your already-dwindling mascot entity ""rival""

Seems legit.
Anonymous No.718963951 >>718965790
>>718960349
>>They deliberately make their new console (the Wii) extremely underpowered so Sega fucks up its game in order to make it compatible with their console
That's not how game development works.
Anonymous No.718963987 >>718964080 >>718965232
>>718950603 (OP)
Sonic 06 was adventure 3 retard
Anonymous No.718964008
>>718962973
bro

just play Sonic Robo Blast 2
Anonymous No.718964056 >>718964284
>>718962495
OH REALLY NOW?
Anonymous No.718964080 >>718964329 >>718965232 >>718965540
>>718963987
It literally wasn't. It started development as it, sure. But it didn't end development as it.
Anonymous No.718964176 >>718964314 >>718964424
>>718963447
So if SA3 ever comes out and has a completely new story unrelated to 1 and 2 it isn't an Adventure game. Got it.
Anonymous No.718964284 >>718964360
>>718964056
Why do I feel like this is porn
Anonymous No.718964314
>>718964176
SA3 is never coming out. they could never get back the mad genius who wrote the chao garden for SA1 and SA2
Anonymous No.718964329 >>718964435 >>718965232 >>718965373
>>718964080
>It started development as it, sure
Nope, not even that's true. It wasn't even supposed to be a sonic game to begin with.
Anonymous No.718964360 >>718964756
>>718964284
This is the Sonic RPG by Bioware.
It's appauling.
Anonymous No.718964424 >>718966589
>>718964176
If that's what you took from his post then there's no helping you.
Anonymous No.718964435 >>718965232
>>718964329
I don't even think it was supposed to be a game. I heard it started development as a soundtrack back in 2002
Anonymous No.718964756
>>718964360
At least my logic wasn't wrong, I was thinking the only reason anyone would make a Chao fangame was to pervert it
Anonymous No.718965010 >>718965623
>>718962929
To them a game is a game and kids don't have the wealth to buy games the way millennials and zoomers do so marketwise its a better financial choice to use the success of the movies to finally make a sonic adventure 3.
Older player will buy en masse due to nostalgia and high hopes of that same child-like wonder when they played as kids and kids will be bombarded by clips and speculation so the ones that have the money or access to it will be more likely to buy the game even without conventional advertising
Anonymous No.718965030
Adventure 3 is not happening and shouldn't happen. Time to let it go
Anonymous No.718965105
Iizuka has said he wants to do Adventure 3 but refuses too unless Sega gives him a fat budget and freedom.
Anonymous No.718965206 >>718967053
>>718963067
>That's not Adventure specific, we've had that since S3nK.
06 took the SA1 approach and had characters progress through the same stages in a different order while also adjusting things so said characters would traverse the same stages in different ways.
>Aren't the upgrades in 06 bought rather than being found?
Finding them isn't the important part, it's that the mechanic was brought back after not being in Heroes and Shadow. Also not every upgrade in SA1/2 is required.
>But it isn't.
It is. The spindash and bounce are both back, and the spinkick takes the place of SA2's somersault, although it's functionally the same. And you could never spamdash in SA2 anyway (hence the somersault). Also I already specified that it was a Sonic-only thing.
>They don't though.
They're not implemented verbatim, but they each have segments where they have to search around a wide area for a certain number of items. It's a clear allusion on the devs' part. Same goes for bothering to give Shadow and Omega shooting elements. Omega even has the same hovering ability like Gamma and SA2's mechs.
>If you're really going to use the orca as an argument...
The point is that it's included in a blatant Emerald Coast throwback, whale chase and all. The point about 06's Egg Carrier is that it's LITERALLY called the Egg Carrier once again. Again, these returning/throwback elements (alongside others like the Chao poster and GUN mech references) make it obvious the devs were intending 06 to be seen as a follow up to SA1 and 2.

And yeah, I already acknowledged that 06 overall is structurally closer to SA1 than SA2, but was also likely intentional on the devs' part, since SA1 was more popular in Japan compared to SA2.
Anonymous No.718965232
>>718963987
>>718964080
>>718964329
>>718964435
Literally none of those things are true
>Sonic Team began planning what would become Sonic the Hedgehog after finishing the 2003 games Billy Hatcher and the Giant Egg and Sonic Heroes. They began outlining a game with a realistic tone and physics engine; it was initially unrelated to Sonic, but became a Sonic game after Sega asked Sonic Team to start working on one.
They started working on Sonic game in 2003 and that realistic game was simply merged into the Sonic game
Anonymous No.718965373
>>718964329
>It wasn't even supposed to be a sonic game to begin with.
You're getting confused. Sonic Team had a FPS in development at the same time as 06 that ended up being cancelled, and the physics mechanics they were working on ended up being given to Silver instead.
Anonymous No.718965507 >>718966956
>autistic sonic fans ported 06 to unleashed's engine, recreated the game's levels
>also made a 2D version of 06
>they also ported unleashed from 360 to pc
I'm in awe the the sheer dedication and passion a bunch of autists have for a cartoon mascot of a jap company that couldn't give less of a shit about it
Anonymous No.718965540 >>718965647
>>718950603 (OP)
>>718956263
>>718960505
>>718964080
06 is Adventure 3. It's not a worthy Adventure 3, but it has still, by its very design, taken the mantle.
Anonymous No.718965623 >>718965985
>>718965010
>Older player will buy en masse due to nostalgia and high hopes of that same child-like wonder when they played as kids
See, this point falls completely apart since we're talking about Sonic.
Sonic Team has already burnt the IP's inherent goodwill years ago. Older normalfags are never going to just flock to a potential Sonic Adventure 3, unless it's specifically marketed that it's being develop by somebody other than Sonic Team, which would never happen.
Anonymous No.718965647 >>718965852
>>718965540
>06 is Adventure 3
It's literally not.
Anonymous No.718965776 >>718965985
>we want more sequels
>we want a remake
>we want a spiritual successor
>we want a remaster
>we want more of the same
Anonymous No.718965790
>>718963890
>>718963951
Japs are the Jews of Asia so it wouldn't be surprising, except that their degeneracy is closer to WASP sensivities
Anonymous No.718965852 >>718965908 >>718966145 >>718966273 >>718967119
>>718965647
It's the closest the series is ever going to get.
A future SA3 by modern Sonic Team will just be something like pic related instead.
Anonymous No.718965908 >>718967247
>>718965852
Ok.
But factually, it's not SA3.
Anonymous No.718965985
>>718965623
I thought Sonic fans just take the pain and buy the games regardless just like with any other old video game fan
Making a SA3 would make them be cautiously optimistic and bringing back the chao garden alone would be enough to get them playing again.

>>718965776
SA3 would mean the same style of gameplay and a move away from what the gameplay became which would be great for sonic fans
Gameplay is what really got me to like those games but the wii fucked it all up so making it feel like the old style of playing is exactly what they need to fix the franchise
Anonymous No.718966119 >>718967197
>>718963067
>That's not Adventure specific, we've had that since S3nK.
Knuckles reusing all of Sonic's levels with some extra paths is hardly the same thing, same goes for Advance if you're counting that. It's really only Heroes that pulls that exact schtick like Adventure/'06 right down to a last story boss, but it's also clearly a gimmick game like Shadow's game was.

>Aren't the upgrades in 06 bought rather than being found? With very little being required unlike the adventure games where almost all of them are?
This doesn't invalidate them still existing in the game.

>everyone's movesets are different though
This is true, but it's still "vanilla 3D Sonic" compared to the prior two games (Sonic but team-shenanigan based and Sonic with guns) and the blatantly-different boost2win Sonic we got stuck with afterwards, and featuring swapping to other characters for levels designed for them. Even between SA1 and SA2 the formula wasn't 100% cut-and-dry, but '06's gameplay is easily the closest to either of those games.

The rest I either agree are a big stretch or assume Anon probably meant that those to be minor "callbacks" for consistency, albeit regardless of the Adventure name, but there's still plenty to go off of for what they clearly wanted to do with this turd of a game before it got rushed out.
Anonymous No.718966121
>>718950603 (OP)
>Sonic has to go GLOBAL
Worst thing that ever happened to the brand. Sonic was a great Underdog, making failed games that were liked by its fandom. Now it's trying so hard to appease SEGA Marketing telling them "Sonic has to be in everything" that they're forcing Sonic to be a lot of things it's not.
Sonic was EXACTLY the brand to say "What's Mario doing? Okay, we're NOT doing that" in the past. In fact, the designers actually said that to each other. "Let's do something nobody else is doing." Lost World was the first time I felt like Sonic tried too hard to just be a Mario game, and now i feel like Sonic is trying to be Zelda but that was okay beucase the principle of "Open Zone" design rivaling "Open Air" became something great of its own, but Sonic "Fall Guys" and Sonic "Kart" is just so fucking lame to me.
Bring back Sonic Riders, and if you're gonna do Phone games and Spinoffs, at least do something wicked.
Anonymous No.718966145
>>718965852
Being able to switch between Tornado's walk and flight mode was the only thing neat about this shit. Knuckles is boring as usual and loltarocards Amy
Anonymous No.718966272 >>718966453
DEAR SEGA
Anonymous No.718966273
>>718965852
I tried playing this and I got filtered climbing the giant towers.
Never got to play as any of the other characters.
Anonymous No.718966453
>>718966272
WIDE EYED AND VUNERABLE
Anonymous No.718966589
>>718964424
>To top it off the story has NOTHING to do with the previous games in any capacity.
>In other words when you boil it down 06 is not an adventure game.

Uh-huh.
Anonymous No.718966603
>>718963447
How did 06 make it so shadow the hedgehog never happened?
Anonymous No.718966795
>>718956151
you can play with almost everyone in shadow if you connect a second controller
Anonymous No.718966889 >>718966946
Sonic the Hedgehog (2006) is Sonic Adventure 3.
Anonymous No.718966946
>>718966889
It's literally not tho.
Anonymous No.718966956
>>718965507
there's also a sonic 06 level pack for srb2
Anonymous No.718967026 >>718967157 >>718967430 >>718968058
What do the people saying "06 IS ADVENTURE 3" think they're going to accomplish? What point are you trying to make? That because 06 is bad, you should never want a successor to Sonic Adventure or the formula in particular.
Even if Sonic 06 was called SA3 people would still ask for SA3 because they don't care, they just want a good Sonic Adventure sequel.
Anonymous No.718967038 >>718967554
>>718950603 (OP)
will cwc murder someone over this?
Anonymous No.718967053 >>718968160
>>718965206
>06 took the SA1 approach
What? If anything it's closer to SA2 or even Heroes since you have a choice of stories but play multiple characters during whereas in SA1 you just stick with one character the whole way through.
>it's that the mechanic was brought back
It wasn't. You really are just acting as if any collectable counts.
>The spindash and bounce are both back,
I just told you that it's limited to Sonic and that every other character, outside of their usual flying and gliding, plays differently.
>And you could never spamdash in SA2 anyway
Yes, yes you could.
Not as fast as 1 but you still could.
>They're not implemented verbatim, but they each have segments where they have to search around a wide area for a certain number of items.
Then it isn't the same thing. You can be as reductionist as you want but it's not going to make it the same game mode with the same mechanics and it's not like you couldn't say the same about Heroes and Shadow with some missions.
>Same goes for bothering to give Shadow and Omega shooting elements.
No, just having a long ranged attack isn't the as Gamma's gameplay. I don't see any mechanic to combo and gain time for example.
>Omega even has the same hovering ability like Gamma and SA2's mechs.
Jesus, you're actually trying to say that hovering means something. The sad part about this is that Omega was introduced in Heroes and didn't actually have that ability in the first place. You can't even argue that they did it because they were reusing animations because chaotix and rose all had completely different animations for their gliding.
>the devs were intending 06 to be seen as a follow up to SA1 and 2.
Notice how you only, have "allusions" to being a follow up and absolutely nothing concrete. Meanwhile, not one member of sonic team has ever said anything about it being a follow up.
Anonymous No.718967087 >>718968381
>>718963447
>SA2 to Shadow was just one big story and then you have 06 just coming in and pretending none of that ever happened.
Except the part where Shadow's story makes reference to and relies and on his character arc across those games to make sense
Anonymous No.718967119
>>718965852
>It's the closest the series is ever going to get.
The closest the series got to it was Heroes.
Anonymous No.718967157 >>718967229
>>718967026
>What do the people saying "06 IS ADVENTURE 3" think they're going to accomplish?
pointing out that not only are you crying for a game that already exists. You are giving the most awful suggestions for a Sonic game. Frontiers is a step in the right direction even if it is a bit rough
Anonymous No.718967197 >>718967809
>>718966119
>Knuckles reusing all of Sonic's levels with some extra paths is hardly the same thing,
NTA but you are aware that's literally SA1's Knuckles levels, right?
Anonymous No.718967229 >>718967656
>>718967157
>a game that already exists.
Sonic Adventure 3 literally does not exist tho
Anonymous No.718967247 >>718967351
>>718965908
>ERM IT'S NOT CALLED SA3 SO IT ISN'T SA3
refer back to >>718951268
Anonymous No.718967351 >>718967496
>>718967247
>ERM IT'S NOT CALLED SA3 SO IT ISN'T SA3
Correct. Thanks for confirming this fact.
Anonymous No.718967430
>>718967026
See >>718961013
Anonymous No.718967496 >>718967738 >>718970301
>>718967351
See >>718961013
Anonymous No.718967554
>>718967038
I FUCKING LOST
Anonymous No.718967656 >>718967738
>>718967229
Spiritually it has existed 4 different times
>>718951028
Anonymous No.718967738 >>718968149
>>718967496
>>718967656
It's not called Sonic Adventure 3, so it's not Sonic Adventure 3.
Sorry!
I know you want it to be SA3, but it's simply not!
SORRY!!!
Anonymous No.718967809
>>718967197
Other than maybe Casinopolis Knuckles at absolute best explore snippets of Sonic's levels in SA1 and his gameplay is centered around treasure-hunting in large rooms instead of reaching a speedway's end goal. Sonic 3 Knuckles is 95% Sonic 3 Sonic.
Anonymous No.718968058 >>718968181
>>718967026
>Even if Sonic 06 was called SA3 people would still ask for SA3 because they don't care, they just want a good Sonic Adventure sequel.
you'd think people would've learned from >>718951268 that obsessing over a name rather than an actual game just makes you sound like a pedantic retard. Say what you actually mean
Anonymous No.718968149 >>718968270
>>718967738
You can't make a convincing argument for why those are not SA3 in all but name.
Sorry!
I know you don't want to admit they are SA3, but they are
SORRY!!!
Anonymous No.718968160 >>718969496
>>718967053
>What?
If you read the rest of that sentence it's clearly explained. Kind of sound like you're just unfamiliar with how SA1 structured its progression/reused stages compared to SA2.
>It wasn't.
??? SA1/2 has character upgrades and so does 06. Heroes and Shadow don't. Not sure what you're confused about.
>I just told you that it's limited to Sonic
And? My original point wasn't talking about any other character but Sonic anyway.
>Yes, yes you could.
No, you couldn't, that was the whole reason why the somersault was a thing in SA2 in the first place, to keep players from spamming the spindash button. 06 follows the same approach.
>Then it isn't the same thing.
I didn't say it was exactly the same thing, I said it was a clear allusion, a lot clearer than what's in Heroes and Shadow. I'm pretty sure Rouge's segment in Kingdom Valley literally has her collect three Eggman keys like that one stage in SA2.
>No, just having a long ranged attack isn't the as Gamma's gameplay
Again, it's an allusion, he hovers and has combat-focused TPS gameplay built around lock-on projectiles. I never said it was verbatim.
>The sad part about this is that Omega was introduced in Heroes and didn't actually have that ability in the first place.
Again, that just makes it more blatant that they were using Omega to reference Gamma/the mechs from SA2.
>Notice how you only, have "allusions" to being a follow up and absolutely nothing concrete.
Every little bit adds up anon. When you have a game structured like a previous Adventure game, and filled with blatant callbacks to previous Adventure games, you can kind of read between the lines and realize that oh, the devs clearly intended this as a follow-up to the Adventure games. It's like how Sonic Advance was clearly made with mindset of "we're making Sonic 4" even though marketing stepped in and gave it a more sale-friendly title.
Anonymous No.718968181 >>718968287
>>718968058
>pedantic
obsessing over a name makes you nitpicky? waaaaow
Anonymous No.718968270 >>718968423
>>718968149
>Not named Sonic Adventure 3
Then it's not Sonic Adventure 3, no matter how much you cry.
Anonymous No.718968287
>>718968181
Correct
Anonymous No.718968381 >>718969260
>>718967087
>Except the part where Shadow's story makes reference to and relies and on his character arc across those games to make sense
Except it doesn't. The very first image in that set of images literally explains that it has nothing to do with his story on the Ark but rather he was falsely accused of releasing Iblis with the implication being that Mephiles looking like him was the reason he took all the blame.

As bad as the game is at least watch the cutscenes or something so you know what you're talking about.
Anonymous No.718968423 >>718968486
>>718968270
Then you admit you don't actually want anything except a video game with the name Sonic Adventure 3
Anonymous No.718968486 >>718969329
>>718968423
If it's not named Sonic Adventure 3, it's not Sonic Adventure 3.
Why is this so hard for your to understand? Are you ESL?
Anonymous No.718969260 >>718970384
>>718968381
Mephiles' whole ploy was to try and prey on Shadow's past angst to tempt him to turn against the world. It's a direct parallel to how Black Doom tempted Shadow, and how he was sealed away on prison island after the Ark massacre. This type of temptation wouldn't make sense without the continuity from previous game's to give this context. This wouldn't work if it was done on Sonic or Knuckles, it only makes sense for Shadow, and only because it's very deliberately drawing parallels with the previous games.
Anonymous No.718969329 >>718969443 >>718969531
>>718968486
What even is Sonic Adventure 3 to you besides a name?
Anonymous No.718969435
I don’t want Sonic Adventure 3
Anonymous No.718969443 >>718969609
>>718969329
It doesn't exist yet.
Anonymous No.718969496
>>718968160
>If you read the rest of that sentence it's clearly explained
No, no it isn't. In fact you went on a tangent from the original point as it is but anyway it still doesn't follow SA1's style as it is.
>SA1/2 has character upgrades and so does 06
That wasn't even the point about character upgrades, you're not even following the conversation properly.
>My original point wasn't talking about any other character but Sonic anyway.
That's the point, you can't claim it's the same if the majority of the characters, and even sonic himself, play differently from their adventure counterparts.
>to keep players from spamming the spindash button.
Anon, if they wanted to do that then they would have just had the somersault activate while you're moving with the spindash being a stationary action. Instead you can spam it just by cancelling and using it over and over.
Like I said, it's slower but still spammable.
>I didn't say it was exactly the same thing
Of course you didn't. I'm saying you didn't and that's what's making your argument flawed because it needs to be the same for your argument to work.
>, it's an allusion
It's not. It's a completely different thing unrelated to Gamma's gameplay. It's not an allusion because you want it to be.
I mean, chaos spear has been a thing since SA2 and you wouldn't call that an allusion to Gamma so why would you now?
>that just makes it more blatant that they were using Omega to reference Gamma/the mechs from SA2.
Again, no. It's setting it apart from the rest of adventure.
You'd have a point if Omega had a hover module like the one you find in adventure but he doesn't.

>Every little bit adds up anon.
Yes, when they're actually related. Not when it's just something incredibly basic since you can just connect anything to anything at that point.
>Billy hatcher is a sonic game because the egg rolls and sonic rolls!
That's just stupid and disregards the game.
You'd have a point if it were like Illbleed's Zodik but not like that.
Anonymous No.718969531 >>718969587
>>718969329
Apparently whatever Daddy SEGA tells him it is. If we got another boostgame fighting the deadly six with Frontiers' bland level design then he'll accept it as that.
Anonymous No.718969587 >>718969662
>>718969531
If it's called Sonic Adventure 3, it's Sonic Adventure 3.
Simple as.
Anonymous No.718969609 >>718969665
>>718969443
Then you admit you don't actually want anything except a video game with the name Sonic Adventure 3
Anonymous No.718969662 >>718969717
>>718969587
Thank you for proving my point. You can now be safely disregarded.
Anonymous No.718969665 >>718969806 >>718969815
>>718969609
I never said I wanted it.
I said unless a game is called Sonic Adventure 3, it's not Sonic Adventure 3.
Why is this so challenging for you?
Anonymous No.718969674
Sonic Frontiers is Sonic Adventure 3
Anonymous No.718969696
>>718951028
>no power ups and chao garden
Yeah nah
Anonymous No.718969717
>>718969662
You were making a point? I didn't see it anywhere ITT.
Anonymous No.718969776
>>718950603 (OP)
Sonic Adventure 3 released in 2008 and it was better than that faggot ass "SA2"
Anonymous No.718969778
aren't those games made for children? my cousin played it when he was like 6 but he grew up and plays normal games now
Anonymous No.718969806 >>718969856
>>718969665
This thread is mostly talking about what gameplay constitutes SA3, you joined in thinking it's about a name.
Anonymous No.718969815 >>718969918
>>718969665
I'll take that as a yes and thank you for proving my point and accept your concession.
Anonymous No.718969856 >>718970213
>>718969806
>He thinks something not called Sonic Adventure 3 is actually Sonic Adventure 3
:/
Anonymous No.718969918 >>718970301
>>718969815
>He doesn't know what a "concession" is
Cute.
Anonymous No.718970029
>>718956063
>was this just the simple "he doesnt jump backwards off of ramps" and "he can stop whenever he wants" nothingburger that autists complain about, or did it REALLY fuck with the gameplay?
There was absolutely no sense of inertia, you would LOSE speed while rolling down hill. Also you could walk up walls and ceilings at incredibly low speeds, and you could even come to a dead stop while standing horizontally on a wall. No, you wouldn't fall down, you could just stand there.
Anonymous No.718970087
>>718950603 (OP)
They will do literally anything other then Chao garden again
Anonymous No.718970213 >>718970289
>>718969856
>I made a third box but didn't put a 3 on it, so don't you dare call it #3

Actual herd mentality.
Anonymous No.718970289 >>718970579 >>718973249
>>718970213
>Game isn't called Sonic Adventure 3
>Pretends it's Sonic Adventure 3 anyway
Actual autism.
Anonymous No.718970301 >>718970378
>>718969918
I asked you what Sonic Adventure 3 is to you other than a name, and you've made it very clear at this point that your answer is that there is nothing, conceding to the point I made here >>718967496

You have no other argument other than to just admit to what I already said about people like you.

Thank you for playing
Anonymous No.718970378 >>718970519
>>718970301
>He doesn't know what a "concession" is
It's cute how you try and use big words when you get mad.
Anonymous No.718970384 >>718972160
>>718969260
>was to try and prey on Shadow's past angst to tempt him to turn against the world.
What game did you even play?
He used his future to turn him against the world, that was the whole reason Mephiles showed Shadow his sealed future self and THEN asked him to join.
>This type of temptation wouldn't make sense without the continuity from previous game's to give this context.
06 itself gives it context. 06 was literally designed as a game that wasn't reliant at all on previous sonic games.
Mephiles doesn't even know anything about the Ark or Shadow other than his future so it wouldn't make any sense for him to even refer to the events of the Ark.

>This wouldn't work if it was done on Sonic or Knuckles
Of course it would because it isn't reliant on past events, it's reliant on future events. It would work with anyone.
You could have Cream in that position and it would still work since they're being blamed for unsealing Iblis.
Not to mention, only a few people even really know what happened on the Ark and only the commander disliked shadow as it is later admitting he was wrong after he saw shadow save everyone from the black comet.

Are you getting all of this?
Anonymous No.718970490
Isn't IDW's current run like a SA3?
Anonymous No.718970519 >>718970616 >>718979692
>>718970378
>Loses argument
>Has to get the last word in
Cope loser
Anonymous No.718970579 >>718970698
>>718970289
>a game has no qualities outside of its name
Actual retardation.
Anonymous No.718970616 >>718972217
>>718970519
>Misuses words
>Pretends to win argument
It's not even an argument, lol. I'm correct.
Anonymous No.718970698 >>718970839 >>718973249
>>718970579
>Game isn't called Sonic Adventure 3
>Pretends it's Sonic Adventure 3 anyway
Actual autism.
Anonymous No.718970839 >>718970960
>>718970698
>a game has no qualities outside of its name
I can loop my posts too, retard.
Anonymous No.718970960 >>718973249
>>718970839
>Game isn't called Sonic Adventure 3
>Pretends it's Sonic Adventure 3 anyway
Actual autism.
Anonymous No.718971398
>>718963105
This, and I say that while even being a former apologist long ago for that shit. Mania blows it out of the water.
Anonymous No.718972160
>>718970384
>06 itself gives it context.
It doesn't give context for how or why Shadow would be tempted to side with the villain because of the future. Shadow is a good guy working with humans to save the world. Beyond that, we aren't given enough of an idea of who Shadow is as a character to assume it would make sense as a character dilemma for him to have to deal with.

> Of course it would because it isn't reliant on past events,
No it wouldn't because without any other context for their characters other than what we've seen in this game's story, it wouldn't make sense for any of the characters to be tempted like this. All our heroes are shown to be good guys who fight for the greater good, being lured to the dark side requires some actual motivation for it to make sense as a plausible character dilemma, and that requires the character to have some depth or development that would facilitate it, and the characters in 06 alone have neither of those. It requires something about their current or past self to have some dark temptation make sense and such a thing doesn't exist in 06's story by itself.
Anonymous No.718972217 >>718972291
>>718970616
Nope
Keep crying
Anonymous No.718972223
Holy Autism
Anonymous No.718972291 >>718972372
>>718972217
>K-k-keep *sniff* c-c-cwying *sobs*
I'm correct and you are not. Sorry autist.
Anonymous No.718972372 >>718972474
>>718972291
Nope
Anonymous No.718972474 >>718973027 >>718973407
>>718972372
You can't win, no matter how hard you spam, sperg.
Anonymous No.718972598
>>718951028
sonic advance 2 had chao garden so thats the actual sonic adventure 3
Anonymous No.718972615
>>718960505
Unleashed is great, it's just the damn medals
Anonymous No.718972773 >>718972919 >>718973843 >>718976514
Why do people want Sonic Adventure 3? Don't get me wrong, I enjoyed SA2 when I was six, but there's nothing about it that holds up except nostalgia. You can't remix nostalgia and expect it to feel the same.
See: all fifty-gorillion dogshit pixel art indie games released in the last six months.
Anonymous No.718972919
>>718972773
I want it but not because of nostalgia. I just want to get rid of boostshit already.
Anonymous No.718973027 >>718979692
>>718972474
losersayswhat
Anonymous No.718973121
>>718950603 (OP)
>2006
Gave you Sonic Adventure 3
Anonymous No.718973249
>>718970289
>>718970698
>>718970960
>anon feeling the need to repeat his post despite getting nowhere
Actual autism.
Anonymous No.718973407
>>718972474
Fag
Anonymous No.718973843 >>718974290
>>718972773
I don't want SA3, I want a 3D Sonic game with classic mechanics, no character genre swaps, and open-ended level design. Coincidentally, Sonic's campaign in SA1 was the closest to that.
Anonymous No.718974290
>>718973843
This, the true 3D Sonic I've always wanted. The SA1 we got had to concede with simpler level design than what was intended (beta Windy Valley) and the series only continued streamlining it until boost Temple Run became the standard.

>inb4 Frontier
lmao no, empty Unity maps with mini Temple Runs and copied side-levels is not it at all.
Anonymous No.718974491 >>718974705
>>718951028
>Completely different game
>Completely different game
>Shit
>Completely different fucking era
By all means keep posting this image
Anonymous No.718974705
>>718974491
>Shit
Yeah, the pseudo-SA3 we got nearly killed the series. It's a shame.
Anonymous No.718976153
>>718951028
They will when Sonic Team finally pulls the trigger and makes a game called Sonic Adventure 3 but it's basically another Frontiers or boost game.
Anonymous No.718976514
>>718972773
Because everything after 06 is boostslop. I'll still go back to playing SA1 and 2 and enjoy the fuck out of it even with its flaws.
Sonic x Shadow is literal nostalgiawanking boostslop.
I'll just cope whenever P06 is finished.
Anonymous No.718978497
>>718950603 (OP)
am i in 2024 or some shit, Sonic Rumble got announced last year
Anonymous No.718978647
Sonic was always Good
Anonymous No.718979082 >>718980629
>>718950603 (OP)
All I can tell you either that both SEGA of America and SEGA of Japan are still infighting or They just dont know what the fuck they are doing. Maybe its both.
Anonymous No.718979692 >>718982169
>>718970519
Arrest incel
>>718973027
incelsayswhat
Anonymous No.718980219
>>718959829
Why do these retards keep delaying it?
Anonymous No.718980385
>>718950603 (OP)
SEGA has successfully conditioned Sonic fans to view any and all Sonic content as a win for the brand so they just take whatever random slop they are given and thank SEGA for it
Anonymous No.718980629
>>718979082
Sega never knows what they're doing
Anonymous No.718981101 >>718981285
The sonic costumes in fall guys are ugly as shit, with the exception of eggman
Shoulda gone with the goofy big head mascot style instead
Anonymous No.718981285 >>718984241
>>718981101
That's not Sonic, that's Yooka from Yooka-laylee
Anonymous No.718982169 >>718985373
>>718979692
Seethe
Anonymous No.718982363
>>718950603 (OP)
Modern Sonic Team would still fuck it up, they probably wouldn't even know what made it feel like Sonic Adventure. It would be more boost shit with the same stiff controls and shitty level design, and no Chao Garden. What Sonic needs is literally any other development team that's competent.
Anonymous No.718982696
>>718960072
>>718960294
Pisses me off how much people shit on this game. It was fun as fuck, had unique mechanics like the cards instead of a dice roll, and the atmosphere was distinct compared to other Sonic games and very soulful. Having a final board-specific mini game at the end was also neat.
Anonymous No.718983684 >>718987498
>>718951028
Seeing the replies this image always gets is a truly fascinating portrayal of how far can mental gymnastics in gaming go for some. Never mind the fact that all four games were eventually confirmed to have started development under the idea of making Sonic Adcenture 3 via assorted interviews, Sonic Team truly never tried to make a SA3 for realsie realz.
Anonymous No.718984241
>>718981285
Well obviously.
The point being inconsistent design rules giving Yooka has a head while Sonic doesn't even have a face.
Anonymous No.718984919
>>718951028
Ok then we want Sonic Adventure 4
Anonymous No.718985373
>>718982169
Go to bed
Anonymous No.718985428
>>718950603 (OP)
>this summer
>march 2024
well? where is it?
Anonymous No.718986168 >>718987564 >>718988926
The real reason Adventurefags despise the notion that 06 is Adventure 3 is that it proves that the Adventure formula isn't infallible/incapable of being bad
Anonymous No.718986825
>>718960241
>Sonic 06 is unironically the closest thing we got to Adventure 3. Unleashed, not so much since you can only play as Sonic.
Unleashed came from plans they had for SA3 before they switched to making Heroes after the Dreamcast died.
Anonymous No.718987498
>>718983684
>Never mind the fact that all four games were eventually confirmed to have started development under the idea of making Sonic Adcenture 3 via assorted interviews,
Maybe you should have actually read this interviews instead of just assuming they said that.
Anonymous No.718987521
>>718951028
06 is the only one that resembles Adventure in structure at all.
Anonymous No.718987564
>>718986168
What Adventure formula? From SA1 to Shadow every game is different. There's no one formula and as a game 06 only has hub worlds and items connecting it anyway.
Anonymous No.718988165
>>718960320
>picrel
The poster is only seen 200 years in the future so it doesn't mean the present timeline story was SA3.
Also it being torn could be symbolic of "could have been SA3" rather than actual "Yup this is SA3"
Anonymous No.718988926 >>718990430
>>718986168
I think it's more because 06 is a bad game
The SAs are already kind of different in structure and level design, so there's not really a "formula" there. Plenty of people like one SA but not the other.
Anonymous No.718990126
>>718950603 (OP)
sonic is cringe and its fans deserve nothing but slop
Anonymous No.718990276
>>718953334
The Chao Garden is fucking shit, I don't know why you faggots love it so much.
>Time only moves in the Garden itself
>Results in a fucking shit ton of down time where you can't do anything but run around the garden to kill time
Anonymous No.718990430
>>718988926
You're over complicating it. Heroes and Shadow aren't exactly good games either but they're still considered part of the adventure series.
The reality is that people just don't consider it an adventure game because there's no lore or story connecting it. I mean, we all know SA2 to Shadow is just one big long story that rely on each other but even SA1 and 2 can be connected through things like Chaos and the artificial chaos Gerald made and the Master Emerald prayer, but with 06? Nothing. It just sits there as its own thing.