← Home ← Back to /v/

Thread 719013825

87 posts 26 images /v/
Anonymous No.719013825 >>719014926 >>719015014 >>719015146 >>719015159 >>719015303 >>719015410 >>719015910 >>719015939 >>719016661 >>719016675 >>719017082 >>719017289 >>719017324 >>719017469 >>719018906 >>719019112 >>719019701 >>719020623 >>719020885 >>719022265 >>719022625 >>719022730 >>719022730 >>719024910 >>719027951 >>719028115 >>719032885 >>719033376 >>719034178 >>719034189
How would you make Gen 10 a 10/10 game? Shouldn't they just take Gen 1-3 and put them together into a huge world like Breath of the Wilds Hyrule? I just hate how bad the scale is in modern Pokémon games, a house is like 3x the size of a NPC
Anonymous No.719014926
>>719013825 (OP)

Id scale things back a bit because ever since Gamefreak started producing 3D games theres been more corners cut. Maybe make a little more linear of a game but with more substance and quality control. Drop the open world meme until they hire more competent staff at Gamefreak.

Id also go back to their old sound engineers/musicians because that Toby Fox/Ed Sheeran shit was terrible. Even outside a Pokemon game.
Anonymous No.719014991
dont hire anyone from tokyo
Anonymous No.719015014
>>719013825 (OP)
I'd just rip off infinite fusion plus go back to 2D. Base the new region off Australia and NZ.
Anonymous No.719015092
Make Zoroark the protagonist
Anonymous No.719015146
>>719013825 (OP)
>go back to 2D
>stop with the shit digimon designs
>stop with the jeet and latinx characters
>stop with the regional gimmicks to appease VGCfags
>include post-game facilities or another large explorable area
Anonymous No.719015159 >>719030893
>>719013825 (OP)
jello apocalypse is a fucking nigger but I would unironically fallow his advice to the letter
https://www.youtube.com/watch?v=tGhpDOx0CMk
Anonymous No.719015241
I don't think they can or should. The franchise is big enough that there are a legion of fans who will make significantly more enjoyable fangames and mods, and I'd much rather play those. Let gayfreak keep pumping out trash to sell toys or whatever, that's just more fuel for fans.
Anonymous No.719015303
>>719013825 (OP)
Shut down Gamefreak
Anonymous No.719015410
>>719013825 (OP)
Pop quiz for game freak employees
Public execution for the failures
Only by fire will game freak be cleansed
Anonymous No.719015834 >>719037661
Go back to 2D Sprites
Anonymous No.719015910 >>719016375 >>719016583
>>719013825 (OP)
>Gen 1-3
Why would you put 1 and 2 in when they have some of the worst designs in the series
Fucking snake backwards are you serious
Anonymous No.719015939
>>719013825 (OP)
It’s never gonna happen. This open world shit they’re doing now guarantees the slop they’re shitting out will be even lower effort than the slop they made on the handhelds
Anonymous No.719016092
>Gamefreak is so lazy
>what they need to do is go back to sprites they barely animated and hallway routes, that took real effort
Anonymous No.719016375
>>719015910
gen 1-3 in terms of game design bro not everything is about the monsters if you say gen 1 etc
Anonymous No.719016496 >>719016710 >>719018671 >>719019351
>Shouldn't they just take Gen 1-3 and put them together into a huge world like Breath of the Wilds Hyrule?
Bingo
We need an actual full scale open world adventure with branching paths that meet in the middle, where you use your Pokemon's moves to solve puzzles etc.
The last 20 years also need to be disregarded because Gen 4 is objectively when the series and designs started to go bad.
Anonymous No.719016583
>>719015910
Gens 1-3 are all of the best designs, actually. No amount of zoomer revisionism will change this. You weren't born in time for Pokemania. Cope.
Anonymous No.719016661 >>719016749 >>719016785
>>719013825 (OP)
>like Breath of the Wilds Hyrule
FUCK OPEN WORLD. There, I said it. I'm sick of this lazy-ass level design.
Anonymous No.719016675
>>719013825 (OP)
have the whole of game freak work on the game rather than splitting development amongst several games like they apparently have been doing and actually work with nintendo's developers like monolith to help design and create a proper open world engine and tools that runs on the system.
have plenty of features and ways to battle and play with other players like gen 3, 4 and 5 did.
give the dev teams enough time to actually develop and refine the region too. (they are seemingly doing this right now so good on them)
Anonymous No.719016710 >>719017108 >>719022962
>>719016496
the problem is gamefreak caters to babies and they hate hm's. they should just make hm's usable for more pokemon and make them the 5th attack slot
Anonymous No.719016749
>>719016661
Open world doesn't have to be lazy - in theory it could be amazing. You need to stop limiting your knowledge of open world gams to the existing ones. You need to dream of an open world game that works perfectly - that's how good devs make a good game in the first place, by taking exisiting ideas and making them better.
Anonymous No.719016785
>>719016661
i mean the size of the world, doesnt need to be open world
Anonymous No.719016827
>Palworld but Pokémon (Legal)
Done. Easiest cash grab yet.
Anonymous No.719017082
>>719013825 (OP)
it was a 10/10 back in pokemania days. the social features made it perfect. literally everyone had a gameboy with them and you could battle/trade with anyone on the street. it was like being a trainer rl. also, you could speculate about sunny town and mew truck etc.
Anonymous No.719017108 >>719022962
>>719016710
I'm on board with a slight HM rework.
>HMs are passive skills that open up upon certain badge acquisition
>Anything that can fly has FLY. anything that can slash/cutter has CUT, etc.
It'd stop the whining about HM slaves and what the fuck ever.
Anonymous No.719017289
>>719013825 (OP)
Ancient history setting, apricot balls, fossil Pokémon alive and well, OP pic art style
Anonymous No.719017324 >>719017572 >>719017774 >>719017850 >>719018463 >>719018567 >>719032885
>>719013825 (OP)
I have many ideas, but here's probably the most important ones:

>Gym leaders, Elite Four, and wild Pokemon scale with the player's average team level
>Wild Pokemon have a minimum level of 1 and a maximum level of 50
>Wild Pokemon naturally evolve and learn their level-up moves
>You cannot, for example, run into a level 50 Pidgey, nor a level 1 Pidgeotto due to this
>Gym leader Pokemon have a minimum level of 10, so you can't cheese with level 1 'mons
>Gym leader Pokemon also use TM moves, but only STAB TMs
>Gyms can be played out of order. HM moves are tied to certain gym badges
>Choosing to go to one gym over another opens up different parts of the world on player's choice
>Gyms 1-2 have 2 'mons, 3-4 have 3 'mons, 5-6 have 4 'mons, and 7-8 have 5 'mons
>Elite Four teams have a minimum Pokemon level of 50, and use 6 'mons each
>You can earn 8 gym badges using teams of level 10 Pokemon, but they won't get you thru E4
>Elite Four Pokemon can use TM moves, even outside of STAB moves
>Beating the Champion allows the player to re-challenge Gym leaders
>Gym leaders after 1st Elite Four clear now have a team level minimum of 50 and 6 'mon teams
>Gym leaders, Elite Four members, and former Champion have access to all TMs and held items
>Elite Four members and the former Champion now have perfect IV/EV teams

>Players use the Safari Zone to name an environment and level range to catch 'mons
>Safari Zone is used to complete the Pokedex once the player's team outpaces low-level 'mons
Anonymous No.719017386
doesn't matter you will buy it anyway
Anonymous No.719017469
>>719013825 (OP)
an open world 3D pokemon game COULD be good provided it was done right. I don't have any hope for it being done right, though.
Anonymous No.719017572 >>719017695
>>719017324
Very similar stuff to what im doing in my game, though gyms will scale to gym badges. i dont see the point of it being the average level of your team, as you mentioned, players will just cheese it anyway. Even with 1 lv40 and 2 lv30s, the trainer level is 33 which is easily sweepable
Anonymous No.719017651
at what point does Pokemon just turn itself into an MMO like Final Fantasy and Dragon Quest did?
Anonymous No.719017695
>>719017572
>though gyms will scale to gym badges
That's more intelligent than my idea.
Anonymous No.719017774 >>719017839 >>719018013
>>719017324
S/V already does all of this but better.
Anonymous No.719017839
>>719017774
I don't know that because I stopped playing after Platinum, since I couldn't envision Pokemon getting better than that.
Anonymous No.719017850 >>719032885
>>719017324
>Gym leaders, Elite Four, and wild Pokemon scale with the player's average team level
Borrrringg
If I want to cheese Gym Leader 8 at the start of the game and then work backwards and destroy Gym Leader 1's Pidgey with my Blastoise later on I should be able to. Just have Gym Leader rematches at the end of the game if you want them all to have full teams
>You cannot run into a level 50 Pidgey
Soulless, some Pokemon don't want to evolve, why are you forcing it
>Elite Four members and the former Champion now have perfect IV/EV teams
So now no-one can beat the game other than competitive players?

Also who's to say we have Gym Leaders and E4 in the new game, shouldn't we be trying to advance the series past this?
Anonymous No.719017934 >>719018309
@719017850
lol look at this retard trying to fit in xD
Anonymous No.719018013 >>719018671
>>719017774
>all of this but better
What are you talking about? Nothing scales to the players level, gym leader teams dont change and that's 70% of what anon was talking about
Anonymous No.719018130
moratorium on new pokemons for 10 years
Anonymous No.719018309
>>719017934
>too scared to quote the actual post
Not only are your ideas bad, you're also cowardly kek
Anonymous No.719018395
@719018309
whatever loser :) i have more yous then you so get fucked? bitch??
Anonymous No.719018463
>>719017324
>Gym leader Pokemon have a minimum level of 10, so you can't cheese with level 1 'mons
No idea what you mean by this, but I just think that players should be locked into a Gym once they enter. Say there's an entry fee for trying to challenge the gym. You have to get through every trainer in the lineup + the Gym Leader or else you fail. You may bring curatives and consumables, but you can't leave to go to the Pokemon Center and come back, nor can you leave for any other reason (such as to stock up on items you didn't think to bring) else you forfeit your attempt and must try again.

That way, less cheese and more challenge.
Anonymous No.719018567
>>719017324
this is still too restrictive, the only good thing is playing the gyms out of order but everything else is taking player choice/agency away from the player
Anonymous No.719018639 >>719018752 >>719018980
Hear me out:
>Open World
>AAA dev team
>Real Time combat
>ALL regions
>Only the 151 real pokemon + Togepi
Anonymous No.719018671
>>719018013
Level scaling is bad for wild encounters. SV are scaled be region and you can find evolved or non evolved forms of any level, and much higher than 50. Movepools aren't a problem anymore either because you can freely remember any move your pokemon has ever known at any time from the menu, and you can craft TMs.

The gym leaders are scaled appropriately because you are semi forced to encounter them in a set order based on terrain and strength of pokemon in the region. After the e4 you refight them all with teams in the mid 60s

These are all basic improvements anyway. >>719016496 is closer to what the new gen actually needs
Anonymous No.719018752
>>719018639
>le gen 1 plus togepi because anime
Liking Togepi proves you like Gen 2, just let Gen 2 be a part of it as well, those were all made by the same team as Gen 1.
Anonymous No.719018906
>>719013825 (OP)
>How would you make Gen 10 a 10/10 game
pokemon alone can't be a 10/10 i would make a good game and add the pokemon aspect as a bonus of that game
Anonymous No.719018980
>>719018639
>all region
>151 only
Imagine the variety from gym leaders
Anonymous No.719019112
>>719013825 (OP)
>huge world like Breath of the Wilds Hyrule
Yeah just make it so you can ride around on Pokemon on land/sea/air in different biomes and attacks have physics effects on the environment such as fire moves burning the grass.
Anonymous No.719019351
>>719016496
Reading that made me incomprehensibly angry and I don't have the words to adequately express it. How could Gamefreak/Nintendo let this sort of thing happen? I guess it doesn't matter for them as long as they're money, huh? Glad I dropped this series after gen 2.
Anonymous No.719019701
>>719013825 (OP)
pokemon has to end
so the best way to do it with a pokemon world mmo or something
>game starts in NEW kanto which is just basically modern day kanto which happens like 30 years of the events of the first games
>gyms have been shuffled around so that the player can start in saffron city
>every new region is a new expansion that is sold separately
>after beating the region the player can only take 1 lvl5 of their choosing to the new region as starter
>overall storyline is team rocket tries to take over the world with the help of the other evil teams of each region
Anonymous No.719020623 >>719032885
>>719013825 (OP)

2D Sprite based again (similar to Gen 5 visually), call it some Celebration of the series or whatever to make people who are obsessed with 3D get on board.

Every single Pokemon in the game. Every single Pokemon catchable. ALL OF THEM. Lock mythicals/legends behind Post game content

Megas back, literally the only good gimmick since they've started adding gimmicks

Gyms can be done in any order, and have different teams based on how many badges you have.

Hard mode - all enemy trainer Pokemon have held items, all have EVs, competitive movesets etc (few in early game, more as you progress)
item limit in combat.
level limits: Pokemon stop gaining XP at a level threshold until next gym badge earned

More double battles

Robust post game content

2 full regions.

Gym leader rematches.

Keep the cooking mechanics, but have actual food buffs for Pokemon. Increased XP food, and other such effects.


Gamefreak will never do any of this and will continue to put out low effort content because it will sell anyway.
Anonymous No.719020885
>>719013825 (OP)
>How do we fix pokemon?
>Well maybe we should try even MORE nostalgia bait!
How about instead of living 30 years in the past pokemon should actually focus on the present. KANTOOOO is fucking boring at this point
Anonymous No.719022172 >>719026991
They should just take away the license from game freak first of all.

>Bring back level of animation and love of battles from pokemon stadium
>Bring back the announcer so it feels like playing the game is essentially like watching the old-school anime episodes
>Make pokemon variety and selection better than black and white 2
Anonymous No.719022265
>>719013825 (OP)
>How would you make Gen 10 a 10/10 game?
Give it to Monolith Soft
Anonymous No.719022625 >>719022845 >>719022923 >>719023030
>>719013825 (OP)
Pokemon just isn't interesting to be some big 100 hour open world RPG. Once most of your mons evolve, the game becomes boring because it's just you pounding on braindead AI until the game's over. Catching Pokemon is just a side activity once you have a competent team that can easily take on anything the game has to offer.

They'd have make a double-only format game again like Colosseum and rework evolution to happen later to make a game like that remotely interesting. This is also why gen 2 falls flat on its face because Kanto is a boring slog of the same easy trainers over and over.
Anonymous No.719022730
>>719013825 (OP)
>>719013825 (OP)
Here's how you fix pokemon
make a stylized 3d overworld
make it linear
make it witty
have the battles be in 2d sprites but not pixeart instead have these super cool drawn pngs (with animated gifs here and there)
Like we have over 1000 pokemon and you'll never fit all these models with "unique" animation and effect and shit on one game
but you could get a bunch of pngs in.... i assume.
TLDR: 3d overworld, 2d battles and a heavy coat of fun characters to interact with.
Anonymous No.719022845
>>719022625
>This is also why gen 2 falls flat on its face
This revisionism is starting to get tiresome at this stage.
Anonymous No.719022923
>>719022625
Nah they can easily create a length JRPG out of Pokemon, they choose not to innovate cause they don’t need to, the retards still come to the store no matter what. A double-battle only format like Colosseum forces actual strategy every fight, since positioning, synergy, and move choice matter more. Pair that with delayed evolutions so you don’t max out your team by midgame and suddenly battles stay engaging all the way through. Instead of padding hours with filler NPCs, they’d need to design smarter AI, shorter campaigns, and systems that reward flexibility rather than one dominant lineup. Without that, Pokemon will always hit the same wall, mild fun for 10 20 hours, then dead weight until the credits roll.
Anonymous No.719022962
>>719017108
>>719016710
Rather than moves, I'd put in puzzles that require a certain Pokemon type to pass it. No move needed, just the Pokemon's latent ability in controlling the elements
So rather than CUT on a tiny tree, a grass Pokemon has to clear vines or something.
Boulders, waterfalls, fires, iron gates, sky's the limit. I think this brings back some actual dungeon crawling while not making it a pain in the ass like with HMs and badges.
Anonymous No.719023030
>>719022625
I hope you never become a game dev, your imagination for what a Pokemon game can be is so limited, you sound like a GameFreak employee.
Anonymous No.719023125
No new pokemons.
They all get redesigned to look like what they did back in the day.
When a new gen comes out, it is made to complement what's already existing like gen 2 with gen 1.
Anonymous No.719024910 >>719032885
>>719013825 (OP)
Implement a 'hard' mode that makes the game actually challenging instead of only having baby mode for everyone. The "these games are for le kids" meme got stale since like 95% of the pkayerbase are adults.
ShamirAnon !RLWIFETiTs No.719025219 >>719025441 >>719025921
A few days ago some people were talking about the exp system in nu Pokemon and how forced exp share breaks the game and discussing how grinding adds to the difficulty.

I think it's an understated part of how good a Pokemon game is to see how the level curve is and how easy it is to grind. I used to be someone who grinded a lot to always make sure I'm relatively even with the next boss but honestly in the games where I was underleveled I was having the most fun.

People talk shit on Johto for having a horrible level curve and while I generally agree(how the fuck is having my mons at level 36 for the E4 acceptable) facing off against the champion while being 14 levels weaker than him was so much fun it really challenged me. Same with Emerald, I was a good 11 levels lower than Wallace and he was a super hard fight because of it.

Compare that to Sinnoh where I was level 60 cause the shitty game made me use two HM slaves so I had even more exp on my mons and the E4 were genuinely boring, including the champion.

My point is don't grind in Pokemon games and you'll have a lot more fun.
Anonymous No.719025441 >>719025631 >>719026058
>>719025219
Hot take exp share is good because it lets you train like 15 pokemon at once
ShamirAnon !RLWIFETiTs No.719025631
>>719025441
I did that the first time I played Sun. Using an ever rotating team of like 12 mons was ok but I'd rather just stick to my 6.

Then again I'm one of those autistic players that will plan out their team beforehand and only use those exact 6. I don't think I've ever caught an early game mon and used it for one two gyms then boxed it for the rest of the run
Anonymous No.719025921
>>719025219
I just don't think fighting the cpu is very fun in pokemon. Being underleveled turns it into even more emphasis on rps or some cheesy setups. It's a weird series where the battle mechanics only really shine in pvp. If it's going to stay like that then they need to at least sure up the none battling parts but they've seem to have entirely punted on 3d puzzle, map, and dungeon design
Anonymous No.719026058 >>719026274
>>719025441
the best part of pokemon isnt catching tons of pokemon its to bond with your team which should be 6-10 pokemon per run
Anonymous No.719026274
>>719026058
Catching tons of different pokemon is very fun and addicting. I like having a bigger pool of a dozen or so that I try out before I commit to a team around the 4th gym
Anonymous No.719026991
>>719022172
>They should just take away the license from game freak first of all
I've been wanting this for decades now but unfortunately they own one third of the rights
A Pokemon franchise without Gamefreak (and maybe also without the Pokemon Company) would be a dream come true
Anonymous No.719027184
I don't think straight up, full open world with full options works as well as you'd hope. You'd really want some way to incentivize rotating party members, beyond the game being less fun if you invalidate every challenge with overleveled mons.
My dream game would be to see the entirety of Japan Pokemonized, broken up into regions including the original four. It's nothing Game Freak could be trusted to make, but it's a tantalizing image.
Rather than being set loose on the entire world, you pick a region to start in, and once you've gotten to some progression landmark within it, you can choose to travel officially to another region. This can used to justify any number of mandatory or encouraged changes in the player's party composition, or at very least a limit on how many of them can be brought.
You can freely import foreign Pokemon of any level to a region where you've beaten the Pokemon league. Or reached the equivalent point in your journey in that region. Until then, there should be some kind of limit on what you can bring even on repeat visits. Maybe only one Pokemon a day and with a maximum permitted level.
Basically, if you wanna do a big game, you've gotta make sure EVERY region has at least a moment to feel big, not just the first couple of them the player visits.
There can absolutely be some regions that start at higher levels and thus allow you in with stronger Pokemon, now that I think of it. A region where wild Pokemon can be a fair fight for your absolute beasts who could shred most elite four like paper, just imagine.
Anonymous No.719027951
>>719013825 (OP)
Pretty much impossible with GF at the helm. They'd have to be forced into evolving as a company, but they never will.
Anonymous No.719028115 >>719037807
>>719013825 (OP)
A. Open world with variable teams and levels for trainers depending on what you do first.
B. Fully redone models and animations for every single fucking Pokemon.
C. Return of basebuilding, with the ability to have Pokemon occupy the base(s), have them doing shit.
D. Big fucking nostalgia bombs.
E. Competent graphics, just what you'd fucking expect from a 1st party fucking title
F. Robust post game with sidequests for legendaries and shit instead of just shitting them out in those shitty ass raids.
Pretty much all a pipe dream.
Anonymous No.719030893
>>719015159
>I'm not going to be unrealistic, this is an idea made on a nudget and has to come out in a reasonable amount of time
>Anyway there should be 3 versions of the game all with their own story paths which removes a specific character from the story if you pick a specific one
>"Gender themed" gym leader concept design is a black and white gay couple
>Let people skip gym leaders by doing side quests to earn badges
>Getting rid of IVs, but keeping EVs (decision made by a guy who openly says he hates competitive pokemon yet claims to know why people like it)
>No Battle Frontier (Adding an in-game battle simulator is somehow meant to be a good alternative to this)
The only good idea he had was something everyone already thought of back in Gen 1, which was letting the version you bought be the one that has your starter. You bought Pokemon Red because you like Charizard, so why would you pick a different starter except for if your favorite isn't on either box art in the west?
Anonymous No.719032885 >>719033486
>>719013825 (OP)
a lot of people were upset with s/v due to the bugs at launch and the poor performance on the switch even now, but if those games had another year in the oven they'd be the most beloved games in the entire franchise
>>719017324
>wild pokemon should scale with your levels but also they shouldn't scale with your levels
>HM moves
this is why asking pokemon fans to design a pokemon game is a bad idea; a solid 70% of them are retarded
>Gym leaders, Elite Four members, and former Champion have access to all TMs and held items
are they randomized or something
because that'd make them laughably easy more often than not
>>719017850
>So now no-one can beat the game other than competitive players?
iv/ev spreads on a rematch battle isn't a big ask honestly, some games like bdsp already do this
>Also who's to say we have Gym Leaders and E4 in the new game, shouldn't we be trying to advance the series past this?
having gym leaders and elite 4 members and such isn't a problem by itself, it's just that making them all really one dimensional characters whose teams are built entirely around single types makes them all boring unless you think a particular one is hot
make them have interesting teams/personalities and that's basically all you need to change for them to continue existing
>>719020623
>Gamefreak will never do any of this
game freak has already done all of these things at various points throughout the series
>>719024910
>Implement a 'hard' mode that makes the game actually challenging
how
the battle system is rock paper scissors with colors instead of hand signs
if you want pokemon battles to be challenging you can always take up vgc or smogon, whichever suits your tastes more
>"these games are for le kids" meme
>basic observations about the game's design are memes now
you know the boxes for these games say shit like "ages 6 and up" and "a basic reading ability is required to play this game" right
Anonymous No.719033370 >>719033721 >>719034051
>the next Pokemon game is 2D and has high quality animations done by a professional anime studio
>in return the pokedex is cut further back
yay or nay?
Anonymous No.719033376 >>719033721
>>719013825 (OP)
By having at least 500 pokemon in the dex
6 starter pokemon to choose from
Attractive female characters
Attractive fashion
Go back to the standard 8 gym main game
Anonymous No.719033486 >>719033721
>>719032885
>the battle system is rock paper scissors
every battle system in every turn based rpg is rock paper scissors under different names. you are being needlessly redundant.
Anonymous No.719033721 >>719034375
>>719033370
that'd be a neat direction to take a pokemon game
dexcut isn't a real problem and anyone who tells you it is doesn't play the games
>>719033376
>Go back to the standard [thing every mainline game except s/m, usum and pla have done since 1996]
?
>>719033486
>every battle system in every turn based rpg is rock paper scissors under different names
maybe that's how it looks if you've never played any turn based rpg other than pokemon
>you are being needlessly redundant.
the word you're looking for is reductive, and that's you who's doing that not me
Anonymous No.719033814
Simple

(1) Fire the entirety of gamefreak and rip the IP from out underthem with jewish lawyer kungfu
(2) Gen 10 goes back to 2D, gen 2/3 design philosophy, new region but a return to gen1/gen2 for post-game content, simplify types, make pokemon pixel art the absolute sole focus of the design team: the game is dogshit unless the roster is visually appealing
(3) Gen 11 is a 3D game with all the good stripped from palworld and all the shit (including furry garbage) removed with a mix of openworld and longer linear "dungeon" segments equivalent to routes in earlier games

the absolute most important and crucial step is step 1, this series will be objective dogshit until you fire and/or kill everyone currently employed at, under, or remotely contracted w/ modern gamefreak
Anonymous No.719034051
>>719033370
Considering we got nothing out of the last dexit I doubt they'd make anything like that happen.
Anonymous No.719034178
>>719013825 (OP)
-All trainers roam the lands as if on their own adventure
-Their teams change dynamically depending on where they are or where they've been
-They can change their team makeup in a poke center
-You can bully trainers by constantly defeating them and forcing them to go somewhere else to train
-Conversely, you can also help them catch more pokemon or train their current team
-Trainers learn better strategies from battling you and each other
-You can travel together with other trainers
-Reputation system

Basically, just turn pokemon into a thinly veiled dating sim.
Anonymous No.719034189
>>719013825 (OP)
why give a shit about gen 10, I'm just going to play Palworld,Digimon,SMT, or any other monster catching game until GF gets its shit together
Anonymous No.719034375 >>719034953
>>719033721
>if you've never played any turn based rpg
Good thing I have, and I'm correct. RPGs, including pokemon, all have the solution to beating opponents be searching for how to make your damage numbers higher and your opponent's lower, all methods of reaching that goal are effectively games of RPS, and Pokemon is no more guilty of it than other games, especially with how casuals often refuse to even engage with the basic systems and instead just grind to overlevel their pokemon and not think about engaging with the actual game. I'll concede I brainfarted on redundant/reductive though.
Anonymous No.719034953 >>719036835
>>719034375
>casuals often refuse to even engage with the basic systems and instead just grind to overlevel their pokemon and not think about engaging with the actual game
the game is designed to allow for the player to do this if they so choose because the games are made for children/casuals
pokemon can absolutely be more complex than rock paper scissors, but that's not going to happen unless your opponent is just as competent at the game as you are
you can't really replicate that in a pokemon game's main campaign or even with a lot of suggested post game things like battle facilities and rematches and what have you (and even if you could you'd be alienating the game's primary demographic), which is why it always annoys me when people say pokemon's problem is the low difficulty
this is why i say the battle system is rock paper scissors: because for the game's single player content offerings, it's supposed to be that way
Anonymous No.719036835
>>719034953
I should make it clear I'm saying all RPGs suffer from people refusing to engage with them. It's why people often regard optional content like the Battle Frontier like you need perfect EVs or IVs, or that the AI cheats, or any other excuse for why they're bad. 99% of people who play turn based RPGs simply do not enjoy it as much as they think. Your point about the main campaign being designed the way it is applies to most linear RPGs like that. Bosses are all designed to have a weakness to exploit, or force you to learn to mitigate something you have no true counter for. Pokemon is just a great example for this because they lean even harder into making it braindead easy than its contemporaries, which makes them attempting to do any form of boss design have players respond by just level grinding instead of considering their moves. It's a personal gripe of mine, but I think the whole commitment Pokemon has to you learning and forgetting moves is what heavily discourages people from experimenting. If Pokemon skills could be swapped in and out at any time, then people might actually consider trying to give their pokemon builds.
Anonymous No.719037661
>>719015834
What the hell? How tf do you beat this strat?
Anonymous No.719037807
>>719028115
Honestly, pipe dream or not, that list reads like the perfect Pokémon game. Every point hits something GF has either half-assed or outright abandoned. Dynamic trainer scaling alone would fix like 70% of the pacing issues in the last few gens. Fully redone animations? Not gonna happen, but yes please. Basebuilding with Pokémon interaction could be insanely good if it had real depth-not just Pikachu walking in circles around a campfire. And the fact that postgame is still just "catch this legendary standing in a cave with no context" is embarrassing in 2025. At least make us work for it.