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Thread 719079385

17 posts 10 images /v/
Anonymous No.719079385 >>719079530 >>719085653 >>719090096 >>719091472
Shinobi
NINJAbros…France has redeemed us..?
This game kicks ass
And before any retards say “no no it doesn’t feel like a Shinobi game,” remember that arcade, Revenge, and 3 all feel incredibly different regarding movement speed and such, not to mention how Shadow Dancer is completely its own thing
Anonymous No.719079478 >>719079985 >>719082063
i noticed the french do a good job of doing japanese-themed content and vidya development in general
Anonymous No.719079530 >>719085425
>>719079385 (OP)
woke artstyle, woke dlc, woke pregnancy
Anonymous No.719079985 >>719084303
>>719079478
We have major weeb/otaku culture here. It's weird how often I read here about anti-Jap bias in the US gaming press when all my childhood gaming mags were dickriding Jap imports and super weeb shit. We also had anime being popular here way earlier.
Anonymous No.719080148
Can you unlock a harder difficulty after beating it once? So far it feels a little too easy outside of the platforming challenges.
Anonymous No.719082063 >>719084378 >>719091463
>>719079478
France is the biggest consumer of Japanese media after Japan.
Anonymous No.719084030
Glad is good Ill check it out eventually
Anonymous No.719084303
>>719079985
Is your cool comic scene still alive
Anonymous No.719084378
>>719082063
Maybe 10 years ago, it must be china by now surely
Anonymous No.719085425
>>719079530
Nice bait
Anonymous No.719085653 >>719087498
>>719079385 (OP)
Love the series, got this game gifted to without even being aware it existed initially.

Seems okay so far, I'm only at the Mountainside. I feel put off by the voice acting, mostly because it feels out of place in a Shinobi game (same for dialogs really), even though I do recognize the voice acting behind it but I don't know if that's a positive or a negative.

So far it seems okay but there's some weird weeb jerking off so far. Like I don't mind some of it, but it feels like a barrage and a shop that sells you moves feels really off in a Shinobi game (wtf?)

I'm still early in the game, but I already miss some of the REALLY cool additions that Shinobi 3DS actually did. Like the uppercut slash into other slashes the freedom and freeflow of it, the ability to deflect attacks to provide either offense or movement depending on your choices.

The music has been VERY forgettable so far though, like damn. What happened here?

It seems like a good game, but the hit stun confirm on whatever you hit someone or get hit feels too long, a bit shorter would've probably been better. I also miss the infinite-supply Shurikens (fuck you for renaming them Kunais, they're SHURIKENS EVEN IF IT MAKES NO SENSE THAT THEY'RE NAME AS SUCH)

What happened to my shuriken-spread during my double jump by the way? The fuck? OGs didn't have this issue (not talking about the arcade ones, since they're a different breed, which are valid too, but this game clearly leans on the Genesis/Megadrive games) and the 3DS one also provided only 5 of them at a time but allowed to regenerate, leading to a lot more flexibility.

The game feels like a mix between Super Shinobi and Shinobi 3DS so far. WAYYYYY easier than 3DS though so far. Also no cool scarf. Unsure about the whole metroidvania aspect, I guess I'm just lukewarm to it so far.

Also my muscles memory keep telling me to dive kick while doing the riding session. Why is the Shinobi Execution even here by the way?
Anonymous No.719087498
>>719085653
based boomer
Anonymous No.719090096
>>719079385 (OP)
Ragebound sisters...
Anonymous No.719091463
>>719082063
It's increasingly China as they shift/diversify to consumption based model.
Anonymous No.719091472
>>719079385 (OP)
Bump for interest.
Anonymous No.719091710
this was made by the streets of rage 4 people right?
Anonymous No.719091991
>people actually fell for this
good lord, /v/ is getting really dumb now