← Home ← Back to /v/

Thread 719091036

15 posts 6 images /v/
Anonymous No.719091036 >>719091716 >>719092243 >>719092640 >>719093050 >>719093246 >>719093719 >>719093813 >>719099182
Why do games take so long to make now?
Back in the day every dev used completely different game engines with a lot of them being in house and held together with spit and duct tape some autist at the company built from the ground up.
Now almost everything is Unreal Engine Slop

Shouldn't games be quicker to make now?
Anonymous No.719091716 >>719091886
>>719091036 (OP)
>Shouldn't games be quicker to make now?
''Not necessarily'' is the short answer.
Anonymous No.719091886
>>719091716
Indians
Got it
Anonymous No.719092243
>>719091036 (OP)
Grafigs and open world

also if dishonored came out today /v/zoomers will call it a full price rip off with Fortnite artstyle
Anonymous No.719092640
>>719091036 (OP)
it's all snoys fault
Anonymous No.719093050
>>719091036 (OP)
because everything needs to be a movie with le ultra realistic graphics. blame Sony for that.
Anonymous No.719093132
I miss when the portable games for DS and PSP were just entirely different games to the console versions.

Hell back in the 5th and 6th gen sometimes PC and console games would be different for basically no reason but it meant there were like 4 separate versions of the game (The Harry Potter Zelda clones come to mind)
Anonymous No.719093246
>>719091036 (OP)
because "AAAA" fags i.e. ubislop and EA want to churn out homogenized and easily digestible dogshit for the masses that doesn't take any critical thinking or effort to experience, and so they bank on spectacle more than substance to sell their game. that means HUGE marketing budgets that do everything from plaster entire cities in propaganda to pay dipshit interns to shitpost on social media (and anonymous messageboards) and shill their product. aside from that, on the technical side of things, they want to shove unnecessary tech into their games because it's somehow better than what came before i.e. instead of stylized "cartoon-esque" characters made in blender or whatever now you have fully paid actors in mo-cap performing not-shakespeare on a green screen set and 50 quintillion polygons being shoved into their face with the latest shitvidia DLSS gaytracing shit-smearing "advancement in graphical fidelity" to push for more hardware sales alongside a vast and empty open world that is about as interesting as watching paint dry.

basically, it's soulless sludge for peons and you'll buy it anyway, but it takes hundreds of people across multiple studios to put together and that takes time. conversely, older games had smaller teams, smaller budgets, tighter objectives and thus the games were themselves more lightweight and less ambitions but overall less bloated and more focused experiences that generally delivered what was on the tin.
Anonymous No.719093719
>>719091036 (OP)
because back in the day the there were 30 people working on a game
Now it's more than 300
Anonymous No.719093813
>>719091036 (OP)
It's because they are lazy and incompetent and mostly a scam based economy these days.
Anonymous No.719096071 >>719097935
Because theyre scaring financers and investors
Anonymous No.719097935
>>719096071
Scamming, typo
Anonymous No.719099182 >>719100651 >>719101219
>>719091036 (OP)
Are the Jedi games worth playing?
I heard people say that they 3D Metroidvanias, which got me really interested in trying them out
And also, how is the Stealth and Combat?
Anonymous No.719100651
>>719099182
I boughted the second one for my friend to play when comes over, we're like 2/3rds through
There's little to no metroidvania aspects
Combat is Temu souls
The only stealth is the odd air assassination but generally enemies aggro on sight
It's like a 6/10 at best but my friend like star wars slop so we're having fun thoughbeit
Little to no DEI so far, so that's a plus I guess
Anonymous No.719101219
>>719099182
Good games but I fear for the MC. He's too heterosexual for modern SW, I'm afraid the mouse will make sure he dies in the third game.