>>719111073
>Fair. It just is so bad and so rushed it seems like a scam.
But so did MN9, Yooka layley, and endless other unity/unrela engine games. The thing is that you need a budget, programmers, and a good team to make a game. If you don't have a good solid foundation and management, you can't make a good game.
A lot of these "old devs return to make a spiritual successor" games is a lack of a good team and programmers, so they are just running blind in Unreal Engine. It's SUPER easy to slap some garbage together in Unreal if you really don't know what you're doing.
I blame ineptitude than anything. Even games like Bloodstained looked ugly/rushed, when we know it wasn't the case. Igarashi and Naka have a background in programming but it's 90s era consoles, which is irrelevant for Unreal.