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Thread 719115996

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Anonymous No.719115996 >>719116413 >>719116542 >>719116664 >>719116689 >>719117195 >>719117243 >>719117485 >>719119749 >>719120075 >>719121927
>fun non-stealth game
>forced stealth section
Anonymous No.719116061
>>719115843
If you aren’t a mad loser hypocrite, close the tab and walk away. If you are all of those things (and sarcasm doesn’t protect you), continue to prove it by replying (or start samefagging).
Anonymous No.719116174 >>719119524
>game has some stealth mechanics that are fun or serviceable in regular gameplay
>the forced stealth sections are way less fun than regular gameplay because you instafail when spotted and are not even allowed to incapacitate patrollers
Anonymous No.719116413
>>719115996 (OP)
>forced stealth section is just "look at this guy until he does a 180 turn and walks away"
>the enemies are also so spread apart that its just this on loop with no tension until the mission is over
Anonymous No.719116542 >>719117058
>>719115996 (OP)
>fun christian game
>forced muslim and jewish parts
Anonymous No.719116624 >>719117581
>game encourages you to use stealth to get past an area
>lets you just engage in open combat anyway if you want
i always do that
Anonymous No.719116664
>>719115996 (OP)
Revengeance...
Anonymous No.719116689
>>719115996 (OP)
Fuck Crack in the Slab.
Anonymous No.719117058 >>719117087
>>719116542
Name 3
Anonymous No.719117087
>>719117058
one was already unforgivable
Anonymous No.719117195
>>719115996 (OP)
>fun stealth game
>forced action/turret defense section
Anonymous No.719117230 >>719118938
>RTS game about gathering resources, building a base, and constructing units
>mission with a fixed starting force and no base
Tiberian Sun was the worst for this, because the level designers thought it would be fun to plan the missions so that every corner was a gotcha that severely fucked you up unless you already knew it was there and preemptively set up the correct response.

Don't spend several missions teaching me the joys of expanding a base and building an army, and then tell me to fuck off.
Anonymous No.719117243
>>719115996 (OP)
sex gifs
Anonymous No.719117485
>>719115996 (OP)
>pathfinder: wotr
>the whole crusade mechanic
just slogs the game down so much
Anonymous No.719117581
>>719116624
>game tells you explicitly that although you can fight, you should avoid doing so
>have a mandatory boss fight that will hard check you until you go back and master the combat mechanics
Anonymous No.719117884
>game with a territory conquest campaign mechanic
>when you have taken 75% of the map one of your allies inevitably betrays you and you have to take half of it back, again.
Anonymous No.719118938 >>719119287 >>719119637
>>719117230
I remember the second or third mission of the original dawn of war was a stealth mission (in the first half) and it always baffled me how they thought they could do a stealth segment in an RTS
Anonymous No.719119287
>>719118938
At least it gave you a base so you could proceed as normal after teaching you what the Infiltrate ability is.
Anonymous No.719119524
>>719116174
I’m convinced that most devs don’t understand what makes a good stealth game. It’s why the only good stealth games tend to come from devs with experience in making stealth games and fans of the genre.

Stealth is so much more than just “stay out of sight”, yet people seem to have a hard time grasping that.
Anonymous No.719119637
>>719118938
There are stealth/RTS hybrid games like Commandos and Desperados.
Anonymous No.719119749
>>719115996 (OP)
RE4 (kind of)
Anonymous No.719120075
>>719115996 (OP)
Dishonored as a whole
Anonymous No.719120321
>game forces you to backtrack and respawns all the enemies
Anonymous No.719121927
>>719115996 (OP)
>game forces you to beat the main bosses five (6) times to get the good ending