>>719136536
You can tell nigga knows he's wrong when he starts to call you a contrarian.
The healing/addiction mechanic works near same in both games (except in Damage it's more complex), and it hasn't been done in any other game apart from these two. This can't be a coincidence, among other things, like the setting, tone, and both games being openworld, with shops and vending machines that sell weapons and consumable items.