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Thread 719134791

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Anonymous No.719134791 >>719136505 >>719136704 >>719136809 >>719137639 >>719138034 >>719138109 >>719138779 >>719141790
Was it supposed to be an unkillable, obnoxious obstacle in an otherwise fair game?
Anonymous No.719135158 >>719137896
You can kill it. Wait for it to land, get one hit in and then run and keep repeating until its health drops. Otherwise if you try to get greedy it will spew flame directly onto you. Its annoying as sin and worth little to no souls in the grand scheme of things but its killable. Its meant to be more of on obstacle like the one in DeS, although in DeS they do drop an actual item.
Anonymous No.719135754
Shoot its tail until it dies, it will require a bunch of arrows, but the souls you will get will pay the arrows back.

Is it worth it? Not really, you can stop at drake sword if you want a meme weapon that sweeps early game.
Anonymous No.719136163 >>719136216 >>719138213 >>719138620 >>719138779
Hellkite Drake is what makes DS1 superior to all other Soulslikes to this day. Most games fall victim to compulsive fairness, the willingness to stonewall players with encounters that overwhelm the player's toolkit makes the game special even among its contemporaries.
Anonymous No.719136216
>>719136163
this. ironically, demon souls and ds1 are not rollslop, unironically.
Anonymous No.719136505 >>719136636 >>719136901 >>719136976 >>719137293 >>719138109 >>719138779 >>719138846 >>719139050 >>719139319 >>719141410
>>719134791 (OP)
How were you supposed to figure out naturally that you had to shoot arrows at it's tail?
Anonymous No.719136636 >>719136901
>>719136505
Someone shot at it with arrows and spells, while under the bridge. Naturally the only part you can see or hit is the tail, so that person got the sword and later tried the same tactic on other enemies with tails. Which applies most of the time. Then they told this info to everyone else. Remember this was 2011 and the internet was a thing.
Anonymous No.719136704
>>719134791 (OP)
Yeah
Anonymous No.719136809 >>719138018 >>719139932
>>719134791 (OP)
I can't think of a single time in souls where dragons or drakes acted like natural creatures instead of an obstacle in a video game.
Anonymous No.719136901 >>719136993
>>719136505
>>719136636
I literally figured it out without any internet it's not rocket science. I am more curious how the fuck did people know how to access the DLC with the ring and all I remember it being complecated
Anonymous No.719136976
>>719136505
>supposed to
you're not "supposed to", that's the point
Anonymous No.719136993
>>719136901
the dlc info in the xbox/psn store told u how to access the dlc
Anonymous No.719137293 >>719142760
>>719136505
I was trying to cheese it by taking 20 minutes to kill it by shooting its tail. Duh
Anonymous No.719137639 >>719137839
>>719134791 (OP)
No, it was supposed to be a reminder to fucking pay attention.
>big drake flies down the second you enter Undead Burg
>conspicuously empty, big bridge covered in burn marks at the end of Burg
If you're a retard and blindly run forward far enough that the drake's fire can actually kill you, you die right before a shortcut, cementing the memory.
Anonymous No.719137839
>>719137639
It also teaches you to try alternate paths immediately before the combat encounter where you will fucking die if you run directly at the armored boar flanked by 4 hollows, where there's a safe path off to the side that allows you to take out the crossbow hollows and pick up the alluring skulls.
Anonymous No.719137896 >>719139075
>>719135158
Doesn't this one drop Drake Sword?
Anonymous No.719138018
>>719136809
what, do you want them to like sleep all day and not really do anything like real reptiles?
Anonymous No.719138034
>>719134791 (OP)
Souls games have a lot of gameplay features where it's ambiguous whether they're working as intended or not.
Anonymous No.719138109
>>719136505
You're not supposed to
>>719134791 (OP)
Literally just run between the legs retard
Anonymous No.719138213
>>719136163
You can literally run past it and under the arch and it lands permanently so you can turn around kill it. It also has a grand total of two attacks.
Anonymous No.719138620 >>719138707
>>719136163
The first two enemies you fight in elden ring would eat the bridge wyvern for breakfast
Anonymous No.719138707 >>719138861 >>719139776
>>719138620
???
Anonymous No.719138779 >>719138997
>>719134791 (OP)
>>719136163
>>719136505
shameful lack of demon souls players in this thread
Anonymous No.719138846
>>719136505
I just hit its tail with my sword when it came down dude
Anonymous No.719138861
>>719138707
they're hungry
Anonymous No.719138997 >>719139146 >>719141790
>>719138779
because dark souls 1 perfected the formula and is unmatched so there's no point in mentioning the tadpole stage
Anonymous No.719139050
>>719136505
it doesn't seem far fetched to naturally just equip a bow and shoot it from the safe spot where you can only hit the tail.
Anonymous No.719139075
>>719137896
If you cut off its tail
Anonymous No.719139146
>>719138997
only a PTDbab would say this, DS1 does arguably one or two things better than DeS while also being weaker in other areas.
Anonymous No.719139202 >>719139484
>Bloodborne > Demon's Souls > Dark Souls (Multiplayer) > Dark Souls (Singleplayer)
Everything else is irrelevant, except Elden Ring, maybe. I haven't played it yet.
Anonymous No.719139319
>>719136505
>figure out naturally
it's an optional thing. the game doesn't need to tell you about it.
Anonymous No.719139484 >>719139656 >>719139767 >>719139982 >>719143860
>>719139202
Bloodborne is unplayable. Something about it is so claustrophobic and nonsensical. Every time I try to play it I get nauseous from how visually messy it is. I don’t mind visually stimulating games but bloodborne isn’t stimulating, everything blends together to the point that nothing has a distinct place in the 3D space creating a very disorienting feeling
Anonymous No.719139656 >>719139982
>>719139484
That's the nightmare, my nigga
Anonymous No.719139767
>>719139484
That's the same rendering issue DS3 has where everything blends together because every surface is so reflective.
Anonymous No.719139776 >>719140192
>>719138707
have you played ER? the first thing you fight is a revenant (not that it'd kill a dragon)
Anonymous No.719139932
>>719136809
The ancient dragon in DS2. He’s just chilling
Anonymous No.719139982
>>719139484
>>719139656
For real though, I think it fits the design of the game's narrative. Dreary is the word I would use to describe it.
Nevermind that I personally love the gothic setting and the story as a whole, I like how it allows the greater elements to contrast with the dreariness of the dream.
Anonymous No.719140192
>>719139776
Ackchyually it's a Grafted Scion.
Anonymous No.719140794 >>719141790
I miss cutting the tails off monsters. I miss the sounds armor used to make, when it felt like it had weight. I miss poise and when armor actually mattered and protected you and wasn’t glorified costumes. I miss when enemy animations and attack animations from the player had weight to them and didn’t feel like floaty, anime-spam nonsense.
Anonymous No.719141410
>>719136505
Every dragon and some non-dragons drop weapons when you cut off their tails. Even if you didn't figure it out the first time because the wyvern is the first one you typically come across on a second playthrough it isn't unreasonable to discover on your own, or even just on a revisit to that area.
Anonymous No.719141790
>>719134791 (OP)
Demon's Souls' Red Dragon in Boletaria was such a vastly superior implementation of the concept.
>you see the dragon in the intro of Boletaria
>when you step on a bridge filled with enemies you can hear it long, before you can see it
>oh fuck, it's actually a dragon
>naturally you try the other way, because maybe you are not supposed to cross the bridge yet
>you can see a blue dragon and the red dragon already flapping it's wings to return
>you can also see burnt corpses and items lying all around
>players, who like to explore, naturally try to hatch up a plan to get the items in the time it takes for the red dragon to fly back and forth
>in the end the dragon guarding this single bridge (like in Dark Souls) was just a prelude
>because it turns out the Boletarian Castle you have been exploring up to now was just the first bullwark and is connected by a long bridge with watch tower to the real Castle
>you have to run across the bridge, while the red dragon hunts you relentlessy and spews fire on the bridge segment you are on

I played Demon's Souls first and expected the Bridge Wyvern to be a similar threat and maybe show up later again just like in Boletaria. Instead I just came back to it and btfoed, while it's fire damage barely scratched me in Havel's armor.

>>719138997
Demon's Souls stands on it's own legs. That's how it was conceived. You are thinking of it wrong.

>>719140794
I don't miss it, because 2025 is the first time in my life actually playing these games. I am experiencing everything fresh.
Anonymous No.719142760
>>719137293
Shamefully, this is exactly how I discovered the Drake Sword. I wish tail cut rewards were more commonplace, I've spent far too many hours chopping at tails in games I later learned had no tail cutting mechanics.
Anonymous No.719143430 >>719143683
>Hellkite
>you kite it
it's literally in the name
Anonymous No.719143613
I tried to make a funny video where I rushed to the dragon and picked up the black knight sword and killed it 15 minutes into the game, but as it turns out this bulky piece of shit can tank 10 hits and kills me instantly with any attack so I give up
Anonymous No.719143683 >>719143841
>>719143430
but you're trans
Anonymous No.719143841
>>719143683
yes my wisdom and insight is truly transcendental but I remain humble
Anonymous No.719143860
>>719139484
so it's absolute ludokino then, got it.
Anonymous No.719144789 >>719144893 >>719145110
Doesn't this thing have an insta-kill attack? I swear it does, but it's random. Sometimes its breath just kills you even from max with lots of vit.
Anonymous No.719144893
>>719144789
breath/lingering area damage sometimes applies multiple instances of the damage in the same tick, especially depending on roll timing
like old action games, you'd rather be knocked down and gain temporary invincibility than have your character survive because of animation priority and take double, triple or quadruple damage
Anonymous No.719145110
>>719144789
Nah, if you come back later with decent equipment and enough hp, his attacks are survivable.

Overall, I don't see the big deal. He's very intimidating the first time you encounter him, until you realise you don't have to fight him at all. Either never go up the bridge (unless to trigger the dragon for some easy soul farming), or run straight between his legs towards the bonfire.