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Thread 719155709

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Anonymous No.719155709 >>719157676 >>719158568 >>719159529 >>719159635 >>719160151 >>719162063 >>719162892 >>719163274 >>719163862 >>719163952 >>719167212 >>719167471 >>719168242 >>719168351 >>719172498 >>719172634 >>719175498 >>719175785 >>719175937 >>719176094 >>719177804 >>719179482 >>719181501
There is no way you figured this out on your own on your first playthrough.
Anonymous No.719156621 >>719156718
good thing PS360 Dark Souls had loading times that took forever
good thing that going back to the starter area and finding good or at least interesting stuff is a staple of vidya
Anonymous No.719156718 >>719156858 >>719158997 >>719160040 >>719172985 >>719175785
>>719156621
>good thing that going back to the starter area and finding good or at least interesting stuff is a staple of vidya
There is no way you figured out how to get back to the starting area though.
Anonymous No.719156810 >>719157118
Finding out how to go back to the Asylum is hard, but not impossible. And if you do that early then entering the painting is practically automatic once you get there, of course you'll go close to it and then get the prompt.
Anonymous No.719156858 >>719157113
>>719156718
I'll take having more than 110IQ and paying attention to the environment, nigga
Anonymous No.719157113
>>719156858
Most people will try to talk to the Big Raven to get back to the Asylum and reasonably conclude that there is no way to get back.
Anonymous No.719157118 >>719157410
>>719156810
Basically this. I got to the asylym, took everything it had to offer and then went back and went to the painting. I was actually confused on my second playthrough because I speedran to Anor Londo and wasn't able to get to the painting.
Anonymous No.719157410 >>719157650 >>719162482 >>719175582
>>719157118
Then you aren't the type of player to read the item descriptions of items you collect. Strange how you lack curiosity, when it comes to items, but then rolled off the elevator at Firelink Shrine and climbed the tower to the Raven Nest.
Anonymous No.719157650 >>719158046 >>719169675
>>719157410
elevator?
NTA but when I started my playthrough I saw lootable stuff on top of the building. Then I figured how to jump on the ledge of the building, go around and try for 20 minutes to make a running jump to parkour some stairs lookalike slope. After getting the loot on top of the building it's just gamer instinct to see what's on top.
Goat gamers prevail once again.
Anonymous No.719157676 >>719163880
>>719155709 (OP)
that doll is downright peculiar...
Anonymous No.719158046 >>719158319 >>719163942
>>719157650
>elevator?
Yeah, you just roll off the elevator, which links the Shrine to the Church.
>NTA but when I started my playthrough I saw lootable stuff on top of the building. Then I figured how to jump on the ledge of the building, go around and try for 20 minutes to make a running jump to parkour some stairs lookalike slope. After getting the loot on top of the building it's just gamer instinct to see what's on top.
You didn't need to do that ...
Anonymous No.719158319 >>719167607
>>719158046
I never actually knew the "normal" way of doing it. I knew it was meant to be accessed later in due to the boss's health being so high, but I thankfully you get morning star early on and his kit is so easy to read.
Anonymous No.719158568
>>719155709 (OP)
didn't have to figure it out. It was well published on all the gaming sites
Anonymous No.719158820
"gaming curiosity" fags need to kill themselves, they expect me to hit every wall and spam A on every corner instead of enjoying the game. it's okay to miss content because you were having fun
Anonymous No.719158997
>>719156718
Thought the same at the time the game came out, but it's honestly not that hidden. It's pretty obvious to someone who doesn't immediately go on their phone when there is an elevator ride or a loading screen.
Anonymous No.719159461 >>719159621 >>719175262
So why was the doll left in our cell? Why were the knights there?
Anonymous No.719159529 >>719159621
>>719155709 (OP)
I don't remember what the doll does
Anonymous No.719159621
>>719159461
>So why was the doll left in our cell?
The warden committed suicide in the cell the Fugitive was in, while holding the doll of her sister.

>Why were the knights there?
Police officers investigating the escape of an Undead.

>>719159529
It basically unlocks expansion content, but it came native with the game and wasn't a DLC.
Anonymous No.719159635 >>719168859 >>719169675
>>719155709 (OP)
It makes sense, you can see items up there and most people know you can go into paintings from Mario. Now Ash Lake, that's close to impossible to find.
Anonymous No.719160040
>>719156718
I almost figured out that there was something on that path but because fromsoft are retarded hacks jumping didn't work and I never figured out you were meant to role
Anonymous No.719160151
>>719155709 (OP)
Going back to the asylum, no. Once you have the doll it's obvious as fuck. Also maybe you already have it when you interact with the painting and you won't even think about it.
Anonymous No.719160526
I didn't "figure it out," but I had just naturally explored enough to get the doll before I ever got to the painting. And by the time I was in Anor Londo, I was obviously drawn to the giant painting. The painted world is completely optional anyway, isn't it?
Anonymous No.719162063
>>719155709 (OP)
So? DS is unapologeticly obtuse precisely because Miyazaki wanted to facilitate community engagement. And for secrets to feel like real secrets for these that accidentally stumble upon them
Anonymous No.719162482
>>719157410
Why do I need to read when I can go explore?
Anonymous No.719162892 >>719163753
>>719155709 (OP)
Reminder that if you EVER obtained this weapon in your Dark Souls 1 journeys ALL your runs, past, present, and future, are invalid. Solaire wants nothing but the best for you and puts his life on the line to help you in some of the hardest fights in the game. Saving him in his time of need also lets you skip literally the worst area in the game. The only arguement I've seen for not helping him is that "his storyline gets better." True niggas DO NOT let their niggas die alone in a cave via parasitic infection.
Anonymous No.719163274
>>719155709 (OP)
What's with people incapable of basic exploration and thought?
Getting up to the bird isn't that hidden, there is one MASSIVE fucking painting with snow in the entire game.
Anonymous No.719163753
>>719162892
Well then maybe saving him shouldn't be so fucking obscure. I just played the game blind like you are supposed to and he just went crazy and attacked me.
Anonymous No.719163763 >>719168225
Remember when Dark Souls was an adventure horror game full of secrets? I miss it.
Anonymous No.719163862
>>719155709 (OP)
Most people won't, because it's cryptic. But by the law of large numbers, some people who played the game for the first time just tried a bunch of shit and explored in a specific sequence, so they ended up running into it. For the others it's most likely that they beat the game, then went to youtube or the wiki and stumbled upon information about the painted world, after which they'll dig up how to access it, if they're interested in replaying the game.
Anonymous No.719163880
>>719157676
this doll lookin zesty
Anonymous No.719163942
>>719158046
>You didn't need to do that ...
yeah he should have just looked up a guide instead!
Anonymous No.719163952
>>719155709 (OP)
It wasn't like Elden Ring where your inventory is cluttered by crafting item #354 and spirit ash #42.
The starting gifts set the tone of the game that it was going to have secrets. Peculiar Doll is the cool version of StoneKey #15
Anonymous No.719164018 >>719164149 >>719164213 >>719164339 >>719164543 >>719164750 >>719166314 >>719167417 >>719168778
I'm 100% sure dark souls' secrets were designed in way that they sound like made-up stories from "that kid" in school
>have you heard? the spider lady has a sister hidden in a secret room, and if you give her all your humanity, she opens a secret passage where you can save Solaire!
Anonymous No.719164149
>>719164018
lmao true
Anonymous No.719164213
>>719164018
absolutely and that's something that makes it neat
b3313 captured that same feeling
Anonymous No.719164339
>>719164018
Love it when there's something behind the waterfall.
Anonymous No.719164493 >>719165217
Whenever i get stuck for more than 2 minutes i search the problem in youtube, no regrets.
Anonymous No.719164543
>>719164018
What really pissed me off is I actually did guess there would be some sort of secret in that room but I was convinced it must have been something to do with the floor so when I couldn't get that to work decided I had been imagining things
Anonymous No.719164750 >>719165897
>>719164018
What I liked about that room is that the illusionary wall was obvious.
Anonymous No.719165217
>>719164493
I literally do this every single time it takes longer than 30 seconds to do a puzzle in a game that isn't focused around puzzles.
Fuck you ghostrunner I just want to kill
Anonymous No.719165897
>>719164750
reminds me of the path to the great hollow, it's fucking insane to have 2 illusory walls in a row, its even more insane that something about the chest placement and general vibe after opening the first one, give you the idea to smack the wall behind the chest. I couldn't believe my eyes backinnaday
Anonymous No.719166314
>>719164018
I heard this on /v/ 12 years ago and it still rings true.
Anonymous No.719167212
>>719155709 (OP)
I actually did, totally blind.
I managed my way back to the Asylum by seing what I could walk on in Firelink, and I figured there wouldn't be that "curl up" option if it didn't do something. Finding the doll once there was trivial.
Once I got to Anor Londo later, I approached the painting because it was nice looking, and got the prompt to enter it. I did not know the doll was involved until after I beat the game and read up on the things I had missed (like the Hollow).
Anonymous No.719167417
>>719164018
The pickaxe in DS2 is objective proof of this hypothesis being correct.
>lead a pig enemy down a long, LONG enemy covered path with multiple drop offs and points of no return
>the pig will eat a truffle, revealing a one of a kind weapon
>the weapon is also comically bad
Anonymous No.719167471 >>719167839
>>719155709 (OP)
I did, a huge painting? Of course I went and touched it, I was underleveled too so I had to grind the phalanxes to get out. The cool thing is that once I got out I was much stronger, just like my animes.

For the crow thing I did discover it too but I only stayed 10 seconds as a ball then quit what was that about. Then I asked around and someone told me no you gotta stay a minute like that and I thought they were trolling me but tried it anyway and to my amazement it did work.
Anonymous No.719167607
>>719158319
I love the Morningstar and the fact Dark Souls hands it out to you for free
if we think about it Firelink Shrine + the graveyard are a huge puzzle and most if not ALL of the pieces for solving it are inside it proper, the prize being the Zweihander, the fundamental piece for solving it being the Morningstar since it's great against the skeletons and IIRC all of the starting classes can two hand it without leveling up

I also find it hilarious most people never realize there is a blacksmith in New Londo, just knowing that can make the game a whole lot easier
Anonymous No.719167839
>>719167471
>I did, a huge painting? Of course I went and touched it, I was underleveled too so I had to grind the phalanxes to get out
when that happened to me I had no weapons that did fire damage, no pyromanices, no bow, no magic, maybe 10 firebombs in my inventory and that's it. my first taste of the Painted World was absolute AIDS and I both hated and loved every second of it
Anonymous No.719168225
>>719163763
nobody is going to buy h*ll is us
Anonymous No.719168242
>>719155709 (OP)
I "figured out" a lot of stuff in Elden Ring by just following player signs. Not even reading them, just seeing the whole ass floor turn into a disco due multiple signs was more than a clue. Id assume it was the same for the previous Souls's secrets
Anonymous No.719168351
>>719155709 (OP)
It's an optional area. You don't need to go there to beat the game. Let devs hide cool optional shit in cool ways.
Anonymous No.719168778 >>719170484
>>719164018
to add to what Anon said: wasn't that something that From has done since Armored Core 1 if not earlier?

>did you know if you jump close to the edge of the map in the first mission you can get one of the best weapons in the game (the shoulder mounted large rocket launcher)
>did you know if you fire all of your ammo with the right build and quit the mission you go bankrupt and unlock the first stage of easy mode?
>did you know if you sell most of your shitty starter AC's parts you can make an energy weapons based AC that completely trivializes the game?
>did you know you can rebind the controls so that the game doesn't play like shit and if you post about it on /v/ some retard will throw an autistic tantrum?
Anonymous No.719168859
>>719159635
found ash lake on my own. the chest/item in the tree was humanity or something that didn't justify walking all the way up there, so i looked for an illusory wall. the chest behind the first secret wall was also trash and not worthy of being hidden, so on a whim i hit the wall behind it. i didn't find any of the other secret areas on my own.
Anonymous No.719169675 >>719176151
>>719157650
>>719159635
I have like 600 hours in the game and I legit never checked, is the corpse on the roof really visible from below?
Anonymous No.719170484 >>719171563
>>719168778
I like how every video game has a variant of the last one. Games really do still have soul
Anonymous No.719171563
>>719170484
I like how some self proclaimed "elite communities" throw an autistic meltdown if you play mods they don't like
see: stalker general and Misery, gamma and whatever other mod has animations for using items, apparently some of them still haven't learned how to play the game despite the fact they play it since 2007 (or so they claim)
Anonymous No.719172498
>>719155709 (OP)
yeah I didnt. so? it was cool to discover new areas I had missed.
Anonymous No.719172634
>>719155709 (OP)
No, I use guides and destroy any sense of discovery because I just plain don't care about discovering and adventuring.
Anonymous No.719172985 >>719173209
>>719156718
>fly into hub area on giant bird
>anytime you are in the hub area, you will hear a bird chirping every 5 seconds
>you can see the giant bird

you're dumb if you didn't
Anonymous No.719173209
>>719172985
No shit, I tried talking to it, so it would fly me back, but it didn't work!
Anonymous No.719175262
>>719159461
Crestfallen says at one point that he saw someone getting taken away by the crow.
Anonymous No.719175498
>>719155709 (OP)
But I did? Not difficult, I basically took my character everywhere I could think of.
Anonymous No.719175582
>>719157410
I actually backstepped off the elevator by mistake, then explored all the rooftops in firelink.
Anonymous No.719175785 >>719175923
>>719155709 (OP)
>>719156718
Having to wait at the firelink nest for like 15 seconds before something happens makes it too hidden imo. A blind player would normally assume something else is required rather than just wait.
Anonymous No.719175923
>>719175785
>makes it too hidden imo
crestfallen tells you about it and it doesnt take that long, it's just long enough for you to admire the view
Anonymous No.719175937 >>719176224 >>719180694
>>719155709 (OP)
I can't take arguments like this because all of the people who say it's so obvious are just hindsight niggers who think they had it all figured it out from the start on a game they first played over a decade ago.
Anonymous No.719176094 >>719176246 >>719180694
>>719155709 (OP)
people will humblebrag that they TOTALLY knew they had to do stupid jank platforming on a path that doesn't look like it's even meant to be traversed and that they TOTALLY knew they had to emote for a certain amount of time
Anonymous No.719176151 >>719180694
>>719169675
no
Anonymous No.719176224 >>719178209
>>719175937
>people who say it's so obvious
nobody says that, nobody says it's obvious. if they felt it were obvious they either wouldn't praise it, or are a disingenuous shill.

what they point out is that there are mechanics, hints, and clues in the game that guide the curious player to spots where something unusual may be found. once the player hooks into a few of these they will begin to try unusual behaviors everywhere
Anonymous No.719176246
>>719176094
Who cares what's meant to be traversed in a game?
Anonymous No.719176584 >>719178209
good games don't "tell you what to do" or "make it obvious," they just leave progressively less conspicuous voids.

you see a void, you're like, huh, that's weird. this is a Level. I'm supposed Progress. but here's a place where nothing happens.

like the Curiosity Shop in Zelda Majors Mask. most nights you go there, there's nothing for sale. What's the deal with this place? nevermind that they call it the CURIOSITY shop and the guy reminds you that you "gotta look around"

is it "obvious" what you NEED to do to solve the Kafei/Anju quest, or is it obvious that you NEED to wait to get the bird to take you back to undead asylum? no, of course not. but it is obvious that you're not getting the whole story from a guy who runs a curiosity shop if there arent any curiosities, it is obvious that there's something going on with that giant bird if the crestfallen points out that there's something going on with it.
Anonymous No.719176668
/v/ threads when DaS came out were magical. You'd hear some weird shit and have some totally different mental image. Especially for boss titles.

Like I remember seeing the name Four Kings and thinking three would be some marathon style NPC boss like Old Burger King fight but with 4 of them not fighting wringraiths in outer space. Honestly my favorite part of From games is hearing something without context and then finding the context.
Anonymous No.719176995
JUST PLAY THE GAME NIGGA. Now Ranni's quest in ER? Yea I have no idea how. The open world made it harder for me to keep track of shit.
Anonymous No.719177804 >>719178209
>>719155709 (OP)
Maybe would've been more clear if they used "guided" or "Lead" for 導く instead of drawn. Since drawn kind of implies she entered herself maybe out curiosity rather than an outside force, maybe the doll showed her the way. Which would give the idea that now that you have the doll you can be guided to the painted world. And maybe some form of "according to legend" for γ‚γ‚‹δΌζ‰Ώγ«γ‚ˆγ‚Œγ° instead of "There once was". The former maybe makes it's clearer it's something the player should investigate while the latter maybe reads more like flavor text. It's pretty explicit either way though.
Anonymous No.719178209 >>719179163
>>719177804
>Since drawn kind of implies she entered herself maybe out curiosity
you just gave the reason why it's a good translation:

>>719176224
>>719176584

you have to be curious to want to fight your way over to the painting in the first place. and once you're there you're sure to realize it's another Bird's Nest you need to figure out, if you've been curious throughout the playthrough already. and the brilliant thing is that if you've already been curious enough to return to your starting position, you're already rewarded by the time you get to the painting. it's just good design, really. and it's not complicated, either. all it takes is a little less exposition and a little less contempt for the player
Anonymous No.719178540
Love how my curiosity for exploring was being stuck in a pitch black area with a golden fog gate blocking my path forward.
Anonymous No.719178851
There was once an abomination with no place in the world. She clutched this doll tightly, and eventually was drawn into a cold, lonely painted world.
Anonymous No.719178981
>shinies just out of reach
>locked door with no key to be found
>clearly another boss visible as soon as you leave the cell
>discover shiny on roof, but need elevator
>shiny is a key to the asylum you needed
>how to get back???1
>oh, I'll just go the way I left, the boid
>``Curl into ball'', heh too easy
>floor falls away
>slab and black knight with doll
>Painting???!
>hurr durr There is this really big one but I dunno
Anonymous No.719179163
>>719178209
I didn't say whether it was a good translation or not. Just that if they'd gone with guided it'd maybe be more clear. It's ε°Žγ‹γ‚Œγ‚‹ so it's passive. So the "drawn" is supposed to be the "something is attracting her" kind of drawn. But there's also the "I found this attractive" kind of drawn which could be an issue.
Anonymous No.719179482
>>719155709 (OP)
I found ash lake on my own
Literally saved my entire life's gaming experience
My life will never be bricked now
I found ash lake on my own
Anonymous No.719180010
WHAT??? YOU DIDN'T GIVE THE BONE CHIP FRAGMENTS TO SQUIMBLO BIMBLO AFTER KILLING THE FOURTH BOSS BUT BEFORE THE FIFTH??? LMAO IT WAS SO OBVIOUS
Anonymous No.719180615
Guys, you're not supposed to 100% every quest in souls games. You're supposed to miss things and half finish things so every playthrough is unique and you can compare with your friends. This isn't Skyrim where you become the leader of every organization and max out every skill and the venerated chosen one and own every house and become king of every city etc etc
If you pull up a wikipedia page when playing these games to do some arbitrary checklist and ruin every possible discovery (or loss) then you are a soulless bug.
Anonymous No.719180694
>>719175937
>>719176094
I can't with these niggers. Also the "dark souls is actually easy" crowd. Eat my entire cock and don't try for a moment to tell me that the game didn't fuck your stupid asshole in your first couple of runs. Dishonest fags.

>>719176151
Case in point, this entire thread is ass, fuck all of you.
Anonymous No.719181501
>>719155709 (OP)
I did because I grew up in an era where vidya was made with soul and therefore heavily explored for the fun of it like you're supposed to