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Thread 719160304

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Anonymous No.719160304 >>719160370 >>719160898 >>719160979 >>719161447 >>719161941 >>719162540 >>719163376 >>719164545 >>719165696 >>719165740 >>719165768 >>719165827 >>719166330 >>719166981 >>719168491 >>719168674 >>719170141 >>719170394 >>719170542 >>719171921 >>719172056 >>719174504 >>719177135 >>719177196 >>719177423 >>719177427 >>719177641 >>719177904 >>719181289 >>719182906 >>719183085
No Man's Sky has added walkable ship interiors and ship building
Anonymous No.719160370
>>719160304 (OP)
>nu-male's cry
Anonymous No.719160506
https://www.youtube.com/watch?v=qHZLz1MW0aE
https://www.nomanssky.com/voyagers-update/
Anonymous No.719160898 >>719163806 >>719166691
>>719160304 (OP)
>no air lock/pressurized interior
Anonymous No.719160979 >>719161797 >>719163043
>>719160304 (OP)
Why a small spaceship will have most of its size occupied by a corridor like some transport aircraft
Anonymous No.719161447
>>719160304 (OP)
>walkable interior
Cool
Why
Anonymous No.719161797 >>719162320
>>719160979
bottom right corner, "furnish the interior of your corvette". presumably you can put all kinds of furniture and equipment in the back
Anonymous No.719161941 >>719162434
>>719160304 (OP)
nice is it worth pirating yet?
Anonymous No.719161952 >>719176337
No Man's Sky is like the inverse Star Citizen.
Anonymous No.719162320
>>719161797
How does that answer the question unless if they were designed for long voyages
Anonymous No.719162434
>>719161941
There is no challenging combat
Anonymous No.719162453
9 years later... cool. Anyway....
Anonymous No.719162540 >>719169897
>>719160304 (OP)
so you're telling me this shitheap didn't have any of these things until now and people still jacked it off because "they patched it it's actually good now!!!"
glad i didn't waste time pirating this garbage 3d starbound
Anonymous No.719162676
lot easier to make credits now selling sentinel ships i dont feel the need to cheat and dupe grind
Anonymous No.719163043
>>719160979
>most of its size occupied by a corridor like some transport aircraft
You answered your own question?
Anonymous No.719163376 >>719165525
>>719160304 (OP)
neat, but we're going to need bigger ships if this is going to mean anything in the long run cause thats a single small room.
i get that trade ships are supposed to be your "mobile base" but one small room isnt enough for good decor.
Anonymous No.719163769
>No Man's Sky being based again with another cool free update
Thank you so much.
Anonymous No.719163806
>>719160898
Doesn't really matter if you're always in your suit
Anonymous No.719164175
>he fell for LE ENGOODENING maymay
Anonymous No.719164467 >>719171539
Unfortunately flying is still warthunder arcade tier and on foot content is still just shooting beams at flora and fauna
Anonymous No.719164545
>>719160304 (OP)
Uh... starcitizenbros??
Anonymous No.719164697 >>719165260 >>719165763 >>719166958 >>719170159
>the puddle has been widened
Anonymous No.719165260
>>719164697
it clearly doesn't need to be deeper
Anonymous No.719165525
>>719163376
One room is more than enough unless they're planning on having boarding actions for your spaceships. You're suppose to be building up your bases and capital ships for large scale decorating.
Anonymous No.719165696
>>719160304 (OP)
Sean is just pissing all over Scam Citizen at this point.
Anonymous No.719165740 >>719170252
>>719160304 (OP)
Is this good game? I just done abiotic factor and having the itch to play similar game.
Anonymous No.719165763
>>719164697
NMS added explorable oceans
Anonymous No.719165768 >>719165978
>>719160304 (OP)
Did they add not having spent almost a decade charging a AAA price for a AA game?
Anonymous No.719165827
>>719160304 (OP)
S-Starfield did it b-better......
Anonymous No.719165978 >>719166174
>>719165768
ESL
Anonymous No.719166174
>>719165978
What don't you understand?
Anonymous No.719166180 >>719166828
KWAB
Anonymous No.719166330 >>719170320
>>719160304 (OP)
THE PUDDLE IS PUDDLING
>needs to fly down to the planet to farm 300 carbon to recharge my cum dispenser on the ship
KINOOOOOOOOOOOOOOOOO
Anonymous No.719166691 >>719168104 >>719168520
>every surface walkable
>Ship building
>Small craft building
>Base building
> >>719160898 airlocks and pressurized interiors
>absolutely everything destructible or mineable
>9001 mods
but also clang, janky mp, and no NPCs
Anonymous No.719166828
>>719166180
I reckon it'll peak higher tomorrow. The majority of the playerbase are going to sleep now.
Anonymous No.719166958
>>719164697
calling it a wide puddle implies that most of the systems are connected in a non-superficial way.
i'd call no man's sky a series of shallow and short puddles.
Anonymous No.719166981 >>719168325
>>719160304 (OP)
Just reinstalled. Where do I get the walkable ship at?
Anonymous No.719167220
you forgot to rewatch it this year https://www.youtube.com/watch?v=O5BJVO3PDeQ
Anonymous No.719168104 >>719168369 >>719170383
>>719166691
Forgot this existed. Are the DLCs actually not "pay to win"?
Anonymous No.719168325 >>719168493
>>719166981
on space stations theres terminals near the new landing pads that let you assemble them from modules you buy/trade for/dig up
Anonymous No.719168369
>>719168104
DLCs are a little overpriced but pretty fair with what they unlock, basically only cosmetic changes. IIRC they can be unlocked for free with some file tinkering.
Anonymous No.719168491
>>719160304 (OP)
They have my attention, among the many many ways Starfield disappointed me ship customization and in particular interior customization was probably the biggest one, it was the thing I was most excited for, I will grant that it was cool how you could stand up from your seat in space and battles and shit still happened around you but it sounds like this has the same thing so totally replaces Starfield there as well with the added bonus of autopilot over some actual flight distance
Anonymous No.719168493 >>719170361
>>719168325
>buy/trade for/dig up
Where?
Anonymous No.719168520
>>719166691
my now #2 most played game on steam and what the fuck man, they milked this shit for so long but they're still supporting it with cool shit even though se2 is out, what a fucking monkey paw this timeline is. great game
Anonymous No.719168674 >>719169775
>>719160304 (OP)
So instead of doing a whole lot of nothing on the planets, now you can do a whole lot of nothing on the ship too?

Why not spend the dev time GIVING PEOPLE THINGS TO ACTUALLY DO INSTEAD OF MORE WAYS TO WALK AROUND DOING NOTHING

Misguided
Inexperienced
Pointless
The shitshow at launch was earned
Anonymous No.719168759 >>719170132
Still waiting on a cosmetic overhaul.

Were almost 10 years in and there's still only a handful of customization options, and even less ones that people actually want to use.
Anonymous No.719169775 >>719170189 >>719170816 >>719176358
>>719168674
But what exactly do you want though? More interactive furniture items like an arcade machine? Improved enemies and combat?

Personally, i would want some more work done on player bases, frigates, settlements, and space stations.

Settlements improved after that previous update, but i think it needs more significant rehauling. Still feels a bit empty, the buildings are better but still pretty random, and overall i would honestly personally prefer a more prefab module based settlement like the minor ones rather than the space western setup theyโ€™re going for.

Frigates also improved, but also still feel empty. I think having some customization and more management of the frigate outside of the bridge, the fleets, and navigation would do it some serious good. Add some crew management mechanics. Give me on board facilities that can produce and perhaps even have personal player usage. And allow more customization for frigate design as well, along with making it easier and less time consuming to decorate the playerโ€™s bridge.

Space stations feel pretty empty despite updates. Could use some more facilities and areas than the glorified catwalk they have now. Could also have some player ownership mechanics as well, maybe even extend that to system management mechanics.

And also, player bases need better prefabs and decor as well. Itโ€™s currently rounded but, but it still feels sparse.
Anonymous No.719169897 >>719170284
>>719162540
Most space games don't have walkable ship interiors.
Anonymous No.719170008
>cool i wonder when they'll add it
i keep forgetting these mad lads will wait until release to announce a content update. guess i'm not fixing my sink this afternoon
Anonymous No.719170132
>>719168759
I refuse to be boughtening before they add proper female silhouette suits. I've waited for 10 years, I can wait some more.
Anonymous No.719170141
>>719160304 (OP)
That initial scrolling through the controls is everything I hate about NMS, the overly complicated obtuse controls are always what leave me with a bad taste in my mouth despite loving the idea of what this game offers.
In short, this is cool but I'm going to pass.
Anonymous No.719170159 >>719170781
>>719164697
>more things you can do with spaceships isn't making the mechanics deeper
what would you consider to be making it deeper?
Anonymous No.719170189 >>719170674 >>719170816 >>719176474
>>719169775
The start of the game felt like shit last time I tried it. A whole bunch of scanning,digging, and collecting wallnuts for your ship. Then you reach a space station with aliens and nobody gives a shit. Feels like everyone is fake.
Anonymous No.719170252
>>719165740
the first couple hours of railroaded tutorial suck ass and is half the reason so many people think the game is unchanged from launch. once you get your hyperdrive and access the main hub station, it becomes an actual open ended game
Anonymous No.719170284 >>719170314
>>719169897
most space games are irredeemable dogshit, what's your point?
Anonymous No.719170314
>>719170284
What was yours?
Anonymous No.719170320
>>719166330
>i have to lie to make the game seem bad
Anonymous No.719170361
>>719168493
Buy basic shit from the terminals in space stations, gig up on planets like salvaged data etc
Anonymous No.719170383
>>719168104
the winter whatever story DLC has a door that is better than anything in vanilla. otherwise it's sidegrades or cosmetics
Anonymous No.719170394 >>719170602
>>719160304 (OP)
So does this make it so that when planetside, if you want to enter your spaceship you need to first open the hatch/lower the ramp before you can enter it, not just press E to immediately board? If so, that is all for the better, though it would mean that unless I leave the door open all the time when I get off planetside, I can't as easily do the 'jump out of the ship on a planet with a hazard rating way too dangerous for my suit, beeline for the loot and grab it, then beeline back before hazard protection drops to 0' or the old early Sentinel/fauna threat fighting strat of repeatedly jumping in and out of the ship until the area is clear
Anonymous No.719170542
>>719160304 (OP)
Picked back up then.
That is the one thing I liked Starfield for.
Anonymous No.719170602 >>719171195
>>719170394
yes
Anonymous No.719170674
>>719170189
the tutorial is one of the parts of the game that is still virtually unchanged since launch and pretty much anyone who's played the game for more than a dozen hours can tell you that it does get better.
the aliens not caring is specifically a part of the tutorial quest. you are forced to speak to 3 or 4 aliens to trigger the next tutorial objective and then they begin behaving as they normally do (help you learn their language, trade, etc). a couple vendors ignore you until you get enough standing with their race.
Anonymous No.719170781 >>719170965 >>719171164 >>719171169
>>719170159
People keep repeating it to you for almost 10 fucking years already you imbecile, shooting rocks with laser beam is just not fun.
That's virtually the only problem with the game because that's what you will be doing at least 50% of your playtime, and it's boring as hell. Make mining fun, that's fucking all it takes to redeem this dumpster fire. Add mining equipment with different controls and maybe even minigames, add _interesting_ enemies that will try to stop you, make shit stacks infinite so you could actually dig stuff if you want, make actually interesting unique minerals, actual interesting shit buried six feet under. Not fucking 16,777,216 variations of the same dirt and nothing else.
Anonymous No.719170816 >>719171045
>>719169775
And maybe add a blueprint system for base building and frigate interiors as well with a database full of shared player and developer designs as well.
>>719170189
>The start of the game felt like shit last time I tried it. A whole bunch of scanning,digging, and collecting wallnuts for your ship.
Yeah it does feel like shit. Itโ€™s a bit of a crawl. I think they need to add an alternative start or give the player more of an incentive to carry on.
>Then you reach a space station with aliens and nobody gives a shit.
That is another thing they should work on as well. Improved faction systems, maybe non pet npc companions, hirable crew with relationship systems, and maybe some npc emergent gameplay. They do currently feel like cardboard cutouts with speakers on them.
Anonymous No.719170965 >>719171360
>>719170781
>Add mining equipment with different controls and maybe even minigames, add _interesting_ enemies that will try to stop you
all of those would be instantly and permanently labeled as 'further enwidening of the puddle' by detractors, and no matter what you posted that was going to be my response.
if an anon tells you to make a list, it's a trap. remember this next time.
Anonymous No.719171045
>>719170816
they really need to ask if you want a tutorial or if you want to begin with a functioning hyperdrive and all the main quests activated. it's far past the point where that would be proper for returning players. and then maybe i'd actually feel like trying a permadeath run again
Anonymous No.719171089 >>719171839
Did they ever add any meaningful combat? Last time I looked there were gay floating robots and you had some shitty blaster.
Anonymous No.719171164 >>719171612
>>719170781
>great now i have to pick equipment and play undertale just to recharge my cum dispenser
>and i have to keep taking breaks from mining to run away from new enemies
>there isn't even inventory management anymore, they've REMOVED depth
reviews for your update are in, madam
Anonymous No.719171169
>>719170781
A rework of mining systems wouldnโ€™t be bad at all. They do need to fix underground construction and terrain management as well.
Anonymous No.719171195
>>719170602
Well, would there actually be a penalty for just leaving the door open then? For some reason I highly doubt it, though I feel like unless they're going by the same concept as those 'anti-gravity shields/barriers' thing that you often see in (anime) scifi spaceship carriers, if you land on a highly poisonous planet and the internal purifiers aren't efficient enough, having the door open should make the ship slowly lose 'hazard protection' like your suit that is recharged over time when the door is shut, lest you have a ship interior full of poisonous air. But that's probably asking for a bit much, I guess.
Anonymous No.719171360 >>719171689
>>719170965
I don't even understand which side you're on. I really want this game to be good because all the shit they've added over the years looks fun on itself, the aesthetics can be really nice sometimes, we don't get good space sci-fi games anyway, it has co-op, it's a game without any cancerous jewish practices which is outrageous in current year, it has (theoretically) shitloads of content, but it all breaks apart because the fundamental gameplay is just boring, not fun, not engaging, it's just shit, because you relied way too damn much on procgen that made everything the same.
Anonymous No.719171413 >>719171598 >>719171674
And this German space autism game has had ship interior since it launched.

Every single small ship has its own unique interior modeled, though the big ships only have a few preset interior.
Anonymous No.719171539 >>719171795
>>719164467
Warthunder arcade would be great for a space combat MMO though. Just a bit more tuned so that dogfighters wouldn't be end-all planes. It's possible to bnz and stall climb others if you know your plane and energies, but it's considerably easier to just fly a spit or a zero and go ham.

The game would have to be oddly developed though since we still cant have more than ~400 players in the same match, or at least that's the most that I've seen in an FPS game. Typical MMOs dont count because they're fucking shit. Like if you had two factions fighting over a planet in a solar system, players making the moves on the map would pick a sector of space around the planet with their carriers, each of which could launch some dozens of fighters, manned by players that auto-queue into a match and just want to blast things. The outcome of such a "match" (mutual destruction, withdrawal, loss of carriers, being able to reinforce an ongoing battle in a nearby sector from that angle, etc) would then translate to who controls what.

it'd be a hundred times better than all the fucking EMPTINESS OF SPACE sims out there
Anonymous No.719171598
>>719171413
Fuck fdev for not giving ship interiors. X4 went and proved how cool an easy it could be to add some immersion while elite dangerous continues to be missed opportunity: the game
Anonymous No.719171612 >>719171749
>>719171164
>first thing he thinks about when hears about minigames is fucking undertail
Wouldn't expect anything less from NMS shill.
Anonymous No.719171674
>>719171413
As an x3 player I thought this would be pointless and gimmicky, but may sticking my stupid face to the window of a ship while watching the distant glitter of two fleets battling is something else
Anonymous No.719171689 >>719172048
>>719171360
i just want you to understand that 'muh wide puddle' is a meme and no matter what they add to the game, people will shit on it for being more bullshit with less depth and your personal feelings on the matter are irrelevant in the face of this.
Anonymous No.719171749 >>719172048
>>719171612
>furry freudian slip
yiff elsewhere, NMS is never letting you suck on xeno knot
Anonymous No.719171795
>>719171539
Of course groups of players could stick with their own clan carrier and have matching colours etc, so when you see an entirely red or yellow or whatever fleet coming at you, while your quickplay fleet is a ragtag fuckmeintheass jungle of colours of all the random players, you know that you're probably fucked.

the more i think about this the more i want it, and i know i'll never get it because the people developing space games are AUTISTIC RETARDS
Anonymous No.719171839
>>719171089
They reworked it a good deal, thereโ€™s more weapon variety, more enemy variety, pirates, piracy. Still needs more work, but itโ€™s better than what it was.
Anonymous No.719171897 >>719172009
I genuinely have a soft spot for the game and everything they keep adding but the lackluster gameplay loop just holds the game back. I get bored and feel like I've seen everything as soon as I hit 20/30hrs when that's when the game sould get interesting. At this point I just wish they let go of it and moved to NMS 2 revamping the whole experience, I wouldn't even get mad if they used a FTP model to sustain updates over the years.
Anonymous No.719171921
>>719160304 (OP)
>still no female aliens/human or random alien/explorers encounters around the planet that isn't a base
grim
Anonymous No.719172009
>>719171897
They're making that fantasy NMS, too. Here's hoping it doesn't disappoint too badly on launch. Light No Fire.
Anonymous No.719172048
>>719171689
But I don't care about what people say about the game? I just don't want lasercutting dirt to be the most prevailing thing in the whole game.

>>719171749
>undertoiletfag accuses anyone of being furry
Oi.
Anonymous No.719172056 >>719172150 >>719172336
>>719160304 (OP)
I sitll don't know what you actually do in this game. Is it open-ended like Minecraft? Like, you explore, gather resources, build bases, maybe some vehicles and stuff?
Anonymous No.719172069
I tried to play this game but the entire time i'm just thinking
>Why does everything feels like it was made to annoy the player
Then i just gave up.
Anonymous No.719172126
This is SO sexual!
Anonymous No.719172150 >>719172336 >>719172349
>>719172056
Kind of like Minecraft but without the challenge of enemies having chance to kill you.
Anonymous No.719172336
>>719172056
>>719172150
Thereโ€™s also the quest lines and lore delving, along with researching and discovering on the worlds you stumble across.
Anonymous No.719172349 >>719172884
>>719172150
>Minecraft
>Challenging enemies
lmao
Anonymous No.719172535
I still go back to hoping one day, there'd be games like this again:
https://www.youtube.com/watch?v=JtM5CUt-Qck
Anonymous No.719172884
>>719172349
In comparison to no challenge at all**
Anonymous No.719172971 >>719173428
How have they been making the same game for the last 10 years and still afford to pay their employees and keep the lights on?
Anonymous No.719173428
>>719172971
Apparently, the game is still profitable, and they have 20 employees in total instead of a hundred or so.
Anonymous No.719173556 >>719174587 >>719175864
Hello Games is absolutely one of my favorite studios right now. NMS is so much fun in VR and every patch is days of fun.
Anonymous No.719174504 >>719175108
>>719160304 (OP)
NMS looks so damn good. Shame that it's multiplayer.
Anonymous No.719174587
>>719173556
So you're having a blast
Anonymous No.719175108 >>719175467
>>719174504
Itโ€™s single player and offline as well. Started out that way too.
Anonymous No.719175250
>wanted to see the new planet types in the last big update
>have to go through the ridiculously boring โ€œDUDE ITS THE MATRIX LMAOโ€ storyline to get to it.
>And then also do a series of equally boring quests for the new NPC faction that all equates to doing the same exact shit over and over again to unlock special warp drives.
I got burnt out and stopped before I could get halfway through building the stupid ass staff.
Fuck this game. Itโ€™s the most pointless experience ever. Nothing has anything to do with anything else, itโ€™s all just ignorable half-assed bullshit. Exploring is pointless. Underwater is pointless. Cooking is pointless. Trading is pointless, the top tier goods crafting is pointless, settlements are pointless. Selling crashed ships is the only thing worth the time and effort. But then it turns out money is pointless because all it does is buy you MORE POINTLESS SHIT AND UPGRADES THAT JUST MAKE IT FASTER TO DO POINTLESS THINGS. THAT LEAD TO NOTHING. ITS FUCKING MADDENING.
Anonymous No.719175414 >>719175839
more still no buy lol lmao got 'em
Anonymous No.719175467 >>719175910 >>719176023
>>719175108
Is it? I recall there being semi-mandatory multiplayer elements like running into planets other people have already razed/discovered everything on and big hub areas you have to visit with other players in it, but tbf it's been years since I last looked into it.
Offline sounds promising though, thanks for the heads-up.
Anonymous No.719175724 >>719176126
I want to gift the game to one person just because (hello games deserve it). What is the best way to go about it? I searched on reddit and the fucking gifting subreddit I found has account requirements I don't have. I tried making a thread on the steam forums, but it's for game owners only.
I suppose asking people to post their steam profile here or posting my own would be stupid.

Why is it this difficult to just be nice to other people?
Anonymous No.719175839 >>719176853
>>719175414
>recall there being semi-mandatory multiplayer elements like running into planets other people have already razed/discovered everything on
Those simply wonโ€™t appear for you while offline.
>and big hub areas you have to visit with other players in it
Other players wonโ€™t show up in the hubs while offline
Anonymous No.719175864 >>719176057
>>719173556
Can you show me the amount they wired into your account?
I'd like to know if I should join you.
Anonymous No.719175910 >>719176023 >>719176267 >>719176853
>>719175467
Youre unlikely to ever encounter other players out in the wild, theres billions of fucking planets all over the place and also 100+ galaxies so the players are spread all over the place. The big hub area is usually full of players but you dont have to interact with anyone, its mainly there for some story content and buying upgrades and construction parts, but you CAN participate in community missions (which you can do solo) to get extra stuff
Multiplayer is very much an optional thing
Anonymous No.719176023 >>719176853 >>719179092
>>719175467
I don't know if you can actually play while offline, but I always play solo. No other players in my world except when I go to the anomaly (and I just ignore them).
Also this >>719175910
Anonymous No.719176057
>>719175864
If it was a game you liked that regularly got DLC size patches I assume you would be happy about it as well
Anonymous No.719176126
>>719175724
Nobody?
Anonymous No.719176267
>>719175910
>Youre unlikely to ever encounter other players out in the wild
Sean is that you?
Anonymous No.719176337
>>719161952
>cheap
>good
>no scam
Anonymous No.719176358
>>719169775
>But what exactly do you want though?
It's not rocket science. Add more complex points of interests on planets like structures with more than 2-3 fucking rooms that actually have some decent shit in them instead of just a bunch of junk.
>Improved enemies and combat?
Yeah, duh. Is that really an inconceivable concept?
Also make derelict freighters more interesting and actually challenging to explore. It's hilarious how they build up just how dangerous they are when they're really just a joke
>Dude it's like super cold in these derelicts and your life support drains extra fast!
You're usually drowning in sodium and the derelicts are littered with capsules full of sodium so it's basically impossible for your life support to run out. Plus every room has a heater which will also replenish your life support
>there's super dangerous hostile things on these derelicts
>once in a blue moon there'll be a turret you can just peekaboo to death, there's egg sacs that burst into 2-3 little critters if you move too fast while pulsating or shoot them that spit projectiles that are slow as molasses and deal tickle damage. Plus they die real easily. Also occasionally jellyfish that just slowly float around aimlessly that die in a single hit and can't damage you unless you touch them
>If you die in the derelict that derelict frigate is gone!
You can't die in a derelict frigate unless you really go out of your way to die.
Anonymous No.719176401 >>719176540 >>719176616
Credit where it's due, they released a half assed product then spent nearly the last decade releasing effectively free expansion packs to rectify it.
Might still be shallow and boring but you can't say they didn't care.
Anonymous No.719176474
>>719170189
>A whole bunch of scanning,digging, and collecting wallnuts for your ship
Congratulations, you essentially played the entire game. That's basically what the entire game consists of.
Anonymous No.719176540
>>719176401
And lately it's starting to be less shallow and boring.
Anonymous No.719176616 >>719177123
>>719176401
The thing is they haven't rectified a single thing in the game. All they've done is throw some fancy dressing on it to trick retards into thinking they're making an effort to fix the game. You can dress up a turd as much as you like but at the end of the day it's still a turd.
Anonymous No.719176684 >>719177846
they've long passed the point where all this energy should have instead been put towards making another game. they are dumping hours of work into making patches for something that less and less people are willing to go back to each time around. it's turned form game development to hobby/obsession.
Anonymous No.719176853
>>719175839
>>719175910
>>719176023
Good to know, thanks. I'll give it another go.
Anonymous No.719176862 >>719177139
I'll let you guys in on a secret. Years ago, I spent a whole afternoon imagining a game in which you started out on a planet with a broken ship (that looked like a Viper from Battlestar Gallactica). You then spent the first few hours of the game fixing that ship to get out of the planet and into a fully simulated universe.
The game had everything NMS ended up having, and I imagined it in minute detail.
A few years later, NMS was announced.
The same thing happened to me with Minecraft. I even have a full notebook which could very well be Notch's non-existant Minecraft design notebook.

I have magical powers that let me sprout games into existence. What sort of game do you want to see in the next 10 years? I'm not getting any younger, so I advise you take advantage of this opportunity.
Anonymous No.719176879
They really should just turn it into a sort of my summer car life sim but in space
Anonymous No.719177123
>>719176616
They still promised a turd with a hat then released half a turd with no hat.
Now we have a turd with a hat, bespoke suit, a 20 acre property, and a Corvette.
Anonymous No.719177135
>>719160304 (OP)
Starfield will be talked about for years to come. This update will be forgotten about in a few hours
Anonymous No.719177139 >>719177657
>>719176862
MMBN JRPG
Anonymous No.719177196
>>719160304 (OP)
Cool update but it's still NMS
Anonymous No.719177423
>>719160304 (OP)
ok, but that do you do in this game?
Anonymous No.719177427
>>719160304 (OP)
>No Man's Sky has added walkable ship interiors and ship building
But have they added an actual game yet?
Anonymous No.719177641 >>719177807 >>719178091 >>719178513
>>719160304 (OP)
>another superficial gimmick
>no gameplay integration
>only possible because the physics is as simple as can be
It will still sell like crazy because we keep lowering the bar
Anonymous No.719177657
>>719177139
I don't know what those initials mean.
I actually need to design the game in detail in my imagination for this to work, so if you could explain...
Anonymous No.719177807
>>719177641
I just enjoy flying around and playing pretend.
Anonymous No.719177846 >>719180531
>>719176684
You know they are making another game right? Light No Fire. From what its described as its NMS but in a fantasy setting and taking place all on one planet instead of a galaxy. Theyve said a lot of the stuff theyre putting into NMS is going to also be in Light No Fire so theyre using NMS as a test bed for development.
Anonymous No.719177904
>>719160304 (OP)
Fucking finally. I'll reinstall tonight. It took how fucking long to become a decent game?
Anonymous No.719178091 >>719178420 >>719180997
>>719177641
You can literally just go to the nexus and be given a mission to complete.
Sandbox games are a litmus test for people with a dead soul who just can't think outside of their lane.

So stay in your lane and wait for death to come I guess.
Anonymous No.719178420 >>719178582 >>719178654
>>719178091
the missions:
>go to planet asdfgasedrgaweefgas x and scan 10 life forms
>go to planet hsrthygwetsrh II and kill a greater kjmafgopag
>go to planet jnfgrtbpoinjksfdgbrpoisdfgbpoiazsdfgzsadpfpojiuhazdsfg and investigate blah

nigger that is what i am already doing
where is the game?
Anonymous No.719178513
>>719177641
>sell like crazy

It's a free update anon
Anonymous No.719178582
Starfield tried to steal the scanning aspect from NSM, so it's only fair that they implemented ship building BETTER.
>>719178420
>where is the game?
In your mind. Like everything else.
Anonymous No.719178654 >>719178997
>>719178420
The question you should ask yourself is what exactly do you wanna do. What is the "game" youre looking for. NMS is a sandbox, it gives you offerings of what you could do but it never forces you to do that, its main strength is finding what you wanna do.
Anonymous No.719178997 >>719179302
>>719178654
It only works for ensouled people anon, if they don't have it they won't get it. It's like other games like Kenshi, you need to be ensouled.
Anonymous No.719179092
>>719176023
You can play while entirely offline.
Anonymous No.719179302
>>719178997
Nobody who's born an organic portal will be in these threads complaining about sandbox games. I used to be able to spend hours playing with fucking sticks. The problem is we lose sight of our souls over the years. We grow up thinking the soul in the games we played as kids was outside of us, but it was in us all along.

Hello Games just reminds us of that fact.
Anonymous No.719179657
The problem with this game is that it has all the features but none of the depth, it's sort of shallow and surface level in every aspect.

The whole game could just be focused around mining and traveling and be absolutely amazing.
Anonymous No.719179770
The hotspot scanner will still play audio cues for distant spots even if its visuals are telling you nothing is found.
Pretty neat attention to detail (or happy accident).
Anonymous No.719179846
Sure, but it doesn't fix the core issue of exploration being shit and it being entirely about shooting different colored rocks.
Anonymous No.719180267
Mission complete. I'm going to make a fat steak and have a beer while watching an episode of Charmed.
Anonymous No.719180531 >>719180681
>>719177846
I didn't know that. sounds like it's going to be worth checking out then. I still think they should just move away from nms entirely.
Anonymous No.719180681 >>719181240
>>719180531
NMS still makes them a lot of money, especially every time they release a update, and its a perfect place to test features and develop new mechanics.
Anonymous No.719180997
>>719178091
Sandbox games are fine if the actual gameplay is fun. Nms is still clunky as fuck because of consoles holding it back.
Anonymous No.719181240 >>719181476 >>719181713
>>719180681
But how? Are that many new people buying the game every update? None of this stuff is paid DLC.
I'm happy that they seem to be making it work, but its a mystery to me how. Just to keep the lights on you're looking at a few hundred to a thousand sales a month for a 20 man studio unless they're paying almost nothing.
The more likely situation is that a big studio is still funding them. Sony might still be paying them and for Light No Fire, which seems more likely than a 10 year old game which has no monetization supporting a studio for that entire time with no other cash input.
Anonymous No.719181289
>>719160304 (OP)
star citizen bros in shambles
Anonymous No.719181476
>>719181240
There's always a new generation of players.
Anonymous No.719181618
It's still peaking Chriscuckies... Toddsisters... SeanGAWD is fucking us in the asshole how will we recover...
Anonymous No.719181713 >>719182064
>>719181240
Name another sandbox with space ships and minecraft building autism and "long list of all the normalfag bait shit like mechs and pets and vehicles and 9000 of other irrelevant mechanics". Go on. I'm not even shilling NMS, it's still a fundamentally flawed game, I'm just asking what do you propose.
Anonymous No.719182064 >>719182352
>>719181713
>I'm just asking what do you propose.
What do you mean? I'm just wondering where they're getting their money. I'm happy the game is still being developed. I don't think its likely the game itself is making very much. I think its more likely that they are being supported by a publisher like Sony for Light No Fire, and to save face from the bad release.
Its not a bad thing. Just speculation.
Anonymous No.719182256
>tries to make a two story house
>can't for set a stair inside
>wall refuses to attach to the outside of the stair
>manages to close it but now the second story is considered outside for some goddamn reason
I got filtered by the basics.
Anonymous No.719182352
>>719182064
>where they're getting their money
People give them money because there's not much alternatives for those who want a space sandbox. Scam Citizen? Shartbound? Shartfield? Elite Fuckyoudyssey?
Anonymous No.719182906
>>719160304 (OP)
Great, but like 10 years late
Anonymous No.719183085
>>719160304 (OP)
Meh. Between this or Starfield, I'm anticipating what they are doing with the latter, if they are doing anything in the first place.