>>719204302
NTA, but honestly I thought Persona 5 was boring, drawn out as hell, and really goofy. But I loved this game to the point that I’ve played it more than once, and still think about it to this day. It has a quality to it that most modern JRPGs don’t have. It’s very to the point with its characters, and actually makes its theme feel like something the writers cared about instead of set dressing.
The characters all naturally develop and grow closer to the MC, slowly opening up and revealing themselves, instead of having swift arcs like in P5 where they’re just gag characters for the next 100 hours who repeat the same dialogue over and over and over.
And the game respects your intelligence and doesn’t hold your hand. It actually expects you to figure out how to solve puzzles without yapping at you. And expects you to manage your party members and level them up, as well as figure out how to level them efficiently on your own.
I don’t care about the reviews. I don’t care how low budget it is. It’s an actual interesting game that tried to be something. And that’s more memorable than a streamlined, samey sequel like Persona 5 that shaved off all the edges of the Megaten games before it. It’s oldschool, it’s rough, and that’s really cool to me.