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Thread 719191237

53 posts 10 images /v/
Anonymous No.719191237 >>719191345 >>719191426 >>719191516 >>719191678 >>719191948 >>719194372 >>719196420 >>719196645 >>719196896 >>719197102 >>719197219 >>719197474 >>719197695 >>719198345 >>719199194 >>719201774
Holy fuck...
Anonymous No.719191345 >>719196896
>>719191237 (OP)
Yup, this is why shit like Soipunk and BG3 can't compete with Rockstar.
Anonymous No.719191426 >>719191462 >>719196601
>>719191237 (OP)
Oblivion already did that in 2006
Anonymous No.719191445
Greet/Antagonize mechanic is so simple yet it completely ruined every other open world game for me. I can't live without it now.
Anonymous No.719191462
>>719191426
In Todd's dreams.
Anonymous No.719191464 >>719191665
>saw just falls off


kek
Anonymous No.719191516
>>719191237 (OP)
>doesn't pick up the saw after it falls over
Immersion ruined
Anonymous No.719191665
>>719191464
Makes it even more impressive
Anonymous No.719191678 >>719192685 >>719192810 >>719196896
>>719191237 (OP)
This is why I'm hyped for GTA 6. I'm not expecting much story wise, but I am expecting much tech wise. I am expecting, once again, the most technically advanced game since RDR2. Nobody matches Rockstar on a technical level.
Anonymous No.719191690 >>719196896
HO..LEE...
Anonymous No.719191948 >>719192173 >>719192375 >>719199571
>>719191237 (OP)
i don't get it. it's just a scriped sequence. can you disrupt his flow (not by assaulting him) and make him get mad at you for messing with his work? is he going to report you to the law personally or are psychic guards going to appear out of thin air behind you?
Anonymous No.719192173
>>719191948
Witnesses to crimes will usually run to the sheriff's office to report you. And yes if you bump into him it'll disrupt him and annoy him.
Anonymous No.719192352 >>719194519 >>719194917 >>719202286
Radiant AI (2006) :|
Radiant AI (Rockstar) :OOOOOOOOOOOOOOOOOOOOOOOOOOOO
Why are normalfags like this?
Why do they glaze rockstar's mediocrity so hard?
Anonymous No.719192375 >>719194449 >>719197167
>>719191948
It's a lot more detailed and interactive than it's competitors at say CDPR, Ubisoft, and Bethesda. Go walk around in RDR2, mess with the physics and the NPC's. Then do the same in those other studios games. You'll notice a drastic difference in quality and radiant AI.
Anonymous No.719192685
>>719191678
This. It's gonna be a huge, well detailed map with some of the best npc animation work in the business. It's not going to be surpassed for decades to come.
Anonymous No.719192810 >>719196850
>>719191678
Hate to be the bear of bad news but Rockstar is 100% focusing on the online component and not the single player.
Anonymous No.719192824 >>719193096 >>719194435 >>719196896
look at them go !
Anonymous No.719193096
>>719192824
unironically beautiful compared to seeing amerigolems on a florida beach
Anonymous No.719194372
>>719191237 (OP)
lol this is not good game design.
Anonymous No.719194435
>>719192824
>your rdo gf
uh?
Anonymous No.719194449 >>719195935 >>719196324 >>719196484
>>719192375
>It's a lot more detailed and interactive than it's competitors at say CDPR, Ubisoft, and Bethesda

All of those make better gameplay so i'd take them over RDR2

Ubisoft = Chaos Theory: Better gameplay than RDR2
CDPR = Witcher 3 and Cyberpunk: Better gameplay than RDR2
Bethesda = Elder Scrolls and Fallout 4: Better gameplay than RDR2
Anonymous No.719194519
>>719192352
Because they are normalfags, they dont know.
normalfags in 2006 are now not normalfags anymore, they either quit gaming or became veterans.

the current normalfags are rockstar fans
Anonymous No.719194817 >>719196847
why didn't he set his saw up on the balcony where he is storing the planks?
Anonymous No.719194917
>>719192352
didn't they can the original radiant ai in development?
Anonymous No.719195935 >>719196324
>>719194449

The thing about Ubisoft, CDPR and Bethesda games compared to RDR2 is that they actually 'have' gameplay.
Anonymous No.719196324
>>719194449
>>719195935
If they are so much more fun to play then why don't they sell better? Apparently exploring and playing in Rockstar's open world simulations is a lot more engaging to people. So I had to decline and say you're wrong. Picking up and playing a Rockstar game is apparently worth more than their contemporaries
Anonymous No.719196420 >>719197898 >>719198557
>>719191237 (OP)
People shit on this but effort was put in. They made this because they wanted to, and more importantly, had the skill. Do you think zoomers and Indian coders will be able to do this in ten to fifteen years? It's a lost art. They won't even know how to do this.
Anonymous No.719196484
>>719194449
Lmao literally with all of those dev you mentioned you don't even know if they're going to be working on release. They may work months or years after. With Rockstar you know you're getting a polished high quality experience the moment you boot the game up.
Anonymous No.719196601
>>719191426
shhhhhhhh
Anonymous No.719196645
>>719191237 (OP)
Then what?
Anonymous No.719196847
>>719194817
Saw dust
Anonymous No.719196850
>>719192810
just like rdr2 right?
Anonymous No.719196896
>>719191237 (OP)
>>719191345
>>719191678
>>719191690
>>719192824
Get a real job nigger
Anonymous No.719196979
i have to be there
Anonymous No.719197102 >>719197202
>>719191237 (OP)
>pass through valentine 100 times
>different npc cutting and delivering the same fucking plank always there
what a waste of thousands of man hours
Anonymous No.719197167
>>719192375
i just want to play a fucking game anon
Anonymous No.719197202 >>719197301
>>719197102
>thousands of man hours
>was probably done in 1-3 days by 1 skilled animator
>is probably used in multiple areas of the world to make it more immersive
nice one lazy ass
Anonymous No.719197219
>>719191237 (OP)
Looks neat for the first or second time you're seeing it but that living breathing worldโ„ข would have been better if it went into actual gameplay like bank robberies, or bounties that are based on crimes you can see performed in those randomly generated events. I don't feel the 15 something bounties available are that indepth that they warranted gutting the randomly generated bounties from 1 in favor of it
Anonymous No.719197301 >>719197587
>>719197202
i meant overall you dumb fag
they wasted so much time with this retarded shit that only the most autistic person will actually notice and the rest will just watch a quick youtube short about it instead
none of it adds to the fucking gameplay
its like all the shit george lucas shoves into the background in star wars, none of it added to the films at all
Anonymous No.719197337
Breath of the Wild is still better and sold more copies. Even the majority of RDR2 copies were given out for free on PS+ and Epic launcher.
Anonymous No.719197474
>>719191237 (OP)
Yeah it sold because of the guy sawing planks
Anonymous No.719197587
>>719197301
Overall they probably spent many hours developing NPC routines, animations, paths, etc..yes. Your point? they should all be wandering around aimlessly like they do in Bethesda games?
>none of these adds to the fucking gameplay
Really? what exactly do you define as gameplay?
Anonymous No.719197695
>>719191237 (OP)
*This is why
Anonymous No.719197898
>>719196420
It doesnt change the fact that the game is boring as fuck which is the problem, and is it really worth waiting 8 years for? Its just a scripted animation
Anonymous No.719198345 >>719198741
>>719191237 (OP)
All this fancy shit means dick if the game feels like ass to play, which it does
Anonymous No.719198557 >>719198741
>>719196420
things like this are multiplicative, if the game was good it'd make it even better
the gameplay is not good, so it just makes it look much worse that they put all the effort into this and not creating interesting and dynamic missions and stories
Anonymous No.719198741
>>719198345
>>719198557
/thread
Anonymous No.719199194 >>719199806
>>719191237 (OP)
Took way too long to cut that plank. Also giving a NPC a schedule is actually nothing that amazing. You can code it for a NPC pretty quickly, and you can reuse it on other NPCs in the game as well. What's more impressive is when AIs react to player action. In RDR2 you gotta code every NPC to have a reaction to being talked to, pointed gun at, punched, shot with different reactions depending on gunshot location, etc. Granted tho, you do it for one NPC you can copy paste it on every other one in the game.
Getting into game developing just showed me that it's not that hard to make a game, and only reason a dev team of 50+ people take so long is purely laziness. And creating original assets take the longest time I guess.
Anonymous No.719199571
>>719191948
Yes, I do it everytime I'm in town. Sometimes I run into them on the unfinished balcony to knock them off and on occasion they'll land but it wont be fatal... limping off hurt while Arthur continues to antagonize.
Anonymous No.719199806 >>719202178
>>719199194
Is it laziness or a case of โ€œtoo many cooks in the kitchenโ€?
Anonymous No.719201774
>>719191237 (OP)
It sold that much because it had a rockstar logo
Anonymous No.719202178
>>719199806
Could it be too, but more people should be able to finish a game faster. Even as a solo indie dev you can make a smaller version of RDR in like a month just by downloading/buying premade assets instead of creating them.
Anonymous No.719202286
>>719192352
>:I
The fuck do you mean ":I"?! People are still making videos about Half Life 1 and its expansions