>>719214096
1 is full of potential to be something great. 2 feels like a soft reboot that doesnt try to actually do anything interesting, it just remade the same game again but for everything it does good it also did something worse.
Both games are good, but DD2 just showed that Capcom has no ambition with DD at all. Noone that wanted a sequel of DD1 wanted the same amount of enemies, no difficulty options, the same classes, a static world, less customization, the same shitty geat balance where its linear and no dungeons. They wanted more of DD, and for improvements over what was established.
>game makes use of a consumable that brings you back from the dead and is considered a rare item
>the game is too easy and you never die, so this rare item just stacks up and you never have a use for it, you constnatly open a chest to see "wakestone shard" when exploring, and this is worse than finding a generic healing item because its something you will never use
Seriously, why the fuck is there no difficulty options, even DD1 had this, this was the thing that made me think they were working on the game and were going to add shit over time but it never happened. I part of me holds hope for an expansion but the time to announce that has came and went, next year Capcom has a bunch of other stuff they are launching, and DD was not mentioned at any point. There is no chance in hell they are doing an expansion 3 years after the game came out, DD is dead for real now DD2 killed it. There will be no more "DD sequel?" at game shows anymore, because its actually dead now, and that sad.