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Thread 719251810

18 posts 14 images /v/
Anonymous No.719251810 >>719255378 >>719255527 >>719256031 >>719256196 >>719256223 >>719256593
AAAAAIIIIIIEE SEAN-SAMA YAMEROOOOOOOO ONEGAI
Anonymous No.719253072
ship building is super cool and well done. however, after doing that and going to a few planets its just the same shit over and over still. no reason to gather resources or make money for older saves. the terrain generation is better but still not that interesting, it's so fucking boring
Anonymous No.719253162 >>719254740 >>719255172
How has NMS not reached a new peak in 9 years?
Anonymous No.719254740 >>719255172 >>719256083
>>719253162
people check the new content, realize there's no reason to do anything after and stop playing. there's a lot of things to do but they have no meaning, repeatable stuff has no meaning, there's no long term goals in this game. there's no endgame. the concept of making your own endgame through adventure is a failure
Anonymous No.719255172 >>719255312 >>719255425 >>719255845 >>719256328
>>719253162
>>719254740
Are you guys retarded? 99% of games never peak again after launch.

NMS is 10 years old and its 24hr CCU mogs all time peaks of recent releases.
Anonymous No.719255312
>>719255172
Cyberpunk won
Anonymous No.719255378
>>719251810 (OP)
HAHAHAHAhahahaHAHAHAHAHAHAHhahahahHAHAH
>b-b-but No Man's Sky s-s-sucks!
HAHhahahah
Anonymous No.719255425
>>719255172
All time recent peaks for comparison

few exceed NMS' 40k 24hr peak
Anonymous No.719255527
>>719251810 (OP)
>নাহ, দয়া করে থামো! এই অপমানটা বড়। তুমি সব দিক দিয়েই আমার চেয়ে শ্রেষ্ঠ।
Fixed it to the correct language
Anonymous No.719255845
>>719255172
>Avowed
oh yeah, i completely forgot about that pile of shit
Anonymous No.719255941
what am I into?
Anonymous No.719256031
>>719251810 (OP)
slopfield is the biggest failure this gen
Anonymous No.719256083
>>719254740
devs didn't spend time to handcraft the content = I won't waste my time "exploring" it
Anonymous No.719256196
>>719251810 (OP)
NMS' problem is people simply wanting it to be something it's not. All the patches in the world make it pull a 180 and become that space RPG you wanted it to be.
Anonymous No.719256223
>>719251810 (OP)
>starfield came out almost 2 years ago
what the FUCK
Anonymous No.719256328
>>719255172
>his live service game doesnt get a new peak every content update
must suck to play a game past its prime
Anonymous No.719256409
planets are far too simple. they dont feel like planets, just one simple map with random building spawns that come from a relatively small pool of possibilities, same with monsters and everything else that spawns in, when planet terrain generation and spawnables are predictable there's no reason to explore.
Anonymous No.719256593
>>719251810 (OP)
is there a game with the spaceship building complexity of space engineers while actually being a good survival craft game? I played space engineers and the survival craft part was super bare bones, unfortunately.