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Thread 719696098

11 posts 6 images /v/
Anonymous No.719696098 >>719696198 >>719696828 >>719698939 >>719699605 >>719702578
I guess it's not that bad lol
Anonymous No.719696187 >>719704362
It's fun. Contrarians on /v/ will tell you otherwise.
Anonymous No.719696198
>>719696098 (OP)
>you avoided the game under /v/'s warning didn't you anon?
Anonymous No.719696828 >>719696940
>>719696098 (OP)
its a meh platformer diguised as a combat game with terrible world design and unrewarding exploration.
Anonymous No.719696940 >>719703929
>>719696828
It's a fun platformer with incredible combat and an expansive world design that rewards getting lost into the world with discovery.
Anonymous No.719697091
Popularity is carried because it's lore/theoryslop heavy.
Anonymous No.719698939
>>719696098 (OP)
i miss quirrel.
Anonymous No.719699605
>>719696098 (OP)
Good boss fights and good visual variety. Movement is responsive and the soul system works as intended. Filling out your map is a great idea, but navigation is very tedious, especially in a blind playthrough.

I think if they wanted a tighter and more focused game, they would have been capable of making it. The creators were probably fine with excessive backtracking and somewhat underwhelming exploration. I think the intended effect was to make players satisfied that they completed it, but in the process of accomplishing that they relinquished control over a lot of mini-victories the player could have experienced along the way.

I really liked it, of course. Its competition is Environmental Station Alpha and La-Mulana, so it just can't live up to comparsions. Essentially an action game with too many wrong turns.
Anonymous No.719702578
>>719696098 (OP)
Shallow bing bing wahoo arcade toy
Anonymous No.719703929
>>719696940
>incredible combat
>jump and attack
Nigga the combat is so boring and slow
Anonymous No.719704362
>>719696187
It's alright. Never bothered to finish it after a couple of tries. I know im alone in this but I dont like the discount tim burton artstyle and I do not care about the world building at all even if i enjoyed dark souls and super metroid a lot.

Also not fond of the bossfights consisting in learning the attack patterns and hitting the thing with a sword. There's too many of them and presentation alone is not enough to keep me interested.

Im also salty that this game eclipsed Rain World since it launched around the same time and this one is so much more accessible.

I do appreciate the map mechanic and the sound direction.