>>719714595
several misconceptions here
>coerce
the women volunteer. the way prostitution arises organically is women in need of resources start trading sex for favors, then run into the issue of being ripped off, then make a deal with a man to become their pimp so they will get ripped off less often
>dangerous strangers
there aren't gonna be too many strangers around. most customers will be repeat. you realize there are no "cities" in a zombie apocalypse, right? communities are small and people don't travel much because the world is too dangerous to go out any more than you absolutely have to. if there's any way you can stick around in one place you will do just that. characters in zombie movies and games are always roaming hundreds of miles because it makes for cool imagery, showing different biomes and cities, usually in the US, in their desolate post-apocalyptic form. nobody would be a globetrotter in a real apocalypse. there would be fortifications that people only leave to scavenge, then go right back to.
>on the run from zombies
prostitution would obviously happen in the safe zones, not out in the wilderness where zombies could be. the main privilege women would gain by prostituting themselves would be to never have to leave the safe zone. a successful hooker would live in safety from zombies 24/7 and she wouldn't have to worry about food etc. because men would be giving her all resources she might need as payment for sex.
prostitution is basically a tradeoff where you get more short-term advantages than a wife but your long-term outlook is questionable. yeah, men want to fuck you NOW so NOW you're rich. but you have to prevent pregnancies, worry about STDs and ultimately you will age out and then nobody will care for you as you'll have no children and no husband. it's a young woman's game, just look at the dubai porta potties.