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Thread 719700289

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Anonymous No.719700289 >>719700373 >>719701159 >>719701748 >>719704102 >>719704326 >>719704882 >>719705387 >>719705616 >>719705686 >>719706242 >>719706264 >>719706523 >>719706817 >>719706867
What is the best open world game in your opinion?
Anonymous No.719700373 >>719700738
>>719700289 (OP)
Witcher 3 with hud mod
Anonymous No.719700736
minecraft
Anonymous No.719700738
>>719700373
Which hud mod?
Anonymous No.719701129
There are none
Anonymous No.719701159
>>719700289 (OP)
It should have been Dragon's Dogma 2.
Anonymous No.719701748 >>719705950 >>719706352
>>719700289 (OP)
I don't think I can pinpoint a single game as the best open world, so let me put down some criteria that I consider to be important
>completely traversible from the moment you start the game (or finish the tutorial)
Games that limit your movement to most areas until you complete an arbitrary quest are bad design, because the world isn't really open. Small areas limited by quests are okay, so long as the majority of the world is traversible.
>Sense of distance
"See that mountain? You can go there" but unironically. Edges of the map being the only exception, you have to draw the line somewhere on a map otherwise it would be an awful lot of work to create an entire planet that's lifesize and traversible. This means reaching the end of the open world should also feature good looking distance but are exempt from this rule.
>Dynamic elements
Travelling merchants, characters going to different areas (either due to quests or otherwise), maybe local economies. All of these further the believability of a world being truly open.
>Reactive-ness
Saving a realm, stealing items or even killing people should spur a reaction from the local population. People talking about your deeds or issuing money on your head is a common idea in such games.
>Side activities
Mini games and other things that are not tied to quests, meaning that you can do that whenever you want is also a common idea of good open world design.
A very common example is fishing, but playing a card or dice game, playing an arcade cabinet or any similar activities that you can do in-between quests anytime you want are just as good.
(activities that are tied to quests do not count, you have to be able to do them anytime you want, see as bad example Cyberpunk 2077's street racing which becomes inaccessible after the questline)
>Random events

SOME good examples include (may not have all criteria): Skyrim, Minecraft, RDR2, Bully, Kenshi, Starsector, Witcher 3, Breath of the Wild, Tsushima, Meiers Pirates, WoW
Anonymous No.719703184
Dragon's Ligma
Anonymous No.719703247
Anonymous No.719704102 >>719704187
>>719700289 (OP)
DDDA
Gothic 1 and 2
New Vegas
PS2 era GTAs
Morrowind
Botw and maybe Totk
Something else I forgot
Anonymous No.719704187 >>719706313
>>719704102
what, are you 17?
Anonymous No.719704326 >>719704367
>>719700289 (OP)
RDR2. The ""'realistic""" (shit) controls and rockstar always trying to be as annoying as it is humanly possible when it comes to 100%-ing their games are the biggest cons.
Anonymous No.719704367 >>719704707
>>719704326
>nothingburger the game
Anonymous No.719704707
>>719704367
It's comfy and the usually lame open world format actually works well in it. Witcher III, Fallout NV, Elden Ring are full of empty or copy&paste spaces. Take WIII as an example - go to the south of velen or northeast of novigrad and all you will see is random bandit and flaming rose camps with no quests, landmarks, unique monsters, nada.
Anonymous No.719704882
>>719700289 (OP)
vanilla wow
Anonymous No.719705154 >>719705689
>muh comfy
I don't even bother to reply that
Anonymous No.719705387
>>719700289 (OP)
Out of all open world games I enjoyed playing Valheim with friends the most. It truly felt like a journey through unknown lands.
Anonymous No.719705442 >>719706146
Unironically Stalker SOC and COP
They are the best open world ever released without a single doubt.
Anonymous No.719705616 >>719706282
>>719700289 (OP)
Dragon's Dogma
KCD
BotW
Gothic 1/2
MGSV
Just Cause 2/3
The Forest/Sons of the Forest

Shit open world games:
Anything by Rockstar
Anything by CDPR
Anything by Bethesda
Anything by Ubisoft
Elden Ring
KCD2
Anonymous No.719705686
>>719700289 (OP)
Saints Row 2
Anonymous No.719705689
>>719705154
Good, then fuck off
Anonymous No.719705950 >>719707690
>>719701748
>vast land is an "unconquerable" clusterfuck
Anonymous No.719706146
>>719705442
Didn't play COP, but SOC was boring up until the mission where you meet stalkers at Pripyat, everything after that was kino Though for some reason my game just just keeps skipping the stadium after the cutscene and teleports me straight to CNPP bridge, kinda disappointed I can't experience that
Anonymous No.719706242
>>719700289 (OP)
Anonymous No.719706264
>>719700289 (OP)
The one I have found the most fun is Rise of the Ronin but they're all inferior to good semi linear/ linear games.
Anonymous No.719706282 >>719706427
>>719705616
>"MGSV's open world is good"
>"Witcher 3's open world is shit"
by what metric?
Anonymous No.719706313
>>719704187
18 tomorrow, wish my happy birthday please.
Anonymous No.719706352 >>719707690
>>719701748
this thread is human only.
Anonymous No.719706427 >>719706557
>>719706282
MGSV has good gameplay mechanics.
Anonymous No.719706482
Red Dead 2 and it isn't close
say what you want about the gameplay story etc but the world is amazing and it makes you actually want to explore all of it plus there's a shit ton of easter eggs
Anonymous No.719706523 >>719706840
>>719700289 (OP)
Gothic II or Risen 1
Anonymous No.719706557 >>719706808 >>719709270
>>719706427
yeah but that the open world itself is bare bones and unfinished just like the rest of the game. By this logic yakuza 6 is arguably a better open world than any of what you listed.
Anonymous No.719706792
Anonymous No.719706808
>>719706557
You need a fun world to do stuff in amd gameplay that supports that.
>yakuza 6 is arguably a better open world than any of what you listed.
I hope you're not pretending any Yakuza game has good gameplay. They're simple brawlers with a bunch of minigames. 6 having some goofy ragdoll physics doesn't change that.
Anonymous No.719706817
>>719700289 (OP)
Baldurs Gate 1
Anonymous No.719706840
>>719706523
based also archolos
Anonymous No.719706867
>>719700289 (OP)
Gothic 2 of course.
Anonymous No.719707690
>>719705950
lmao

>>719706352
If giving detailed and genuine replies constitutes as inhuman these days, then I really should leave this hellhole sooner than later.
Anonymous No.719707987
Elden Ring, unironically.
Anonymous No.719709270
>>719706557
It's open world is good, it's not filled with dogshit slowing you down