← Home ← Back to /v/

Thread 719780362

64 posts 24 images /v/
Anonymous No.719780362 >>719781241 >>719781406 >>719781469 >>719782208 >>719782459 >>719795372 >>719799157
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Anonymous No.719781241 >>719795621
>>719780362 (OP)
man I never realised how fucking huge his service studs were
Anonymous No.719781406
>>719780362 (OP)
AAAAAAH
Anonymous No.719781469
>>719780362 (OP)
Anonymous No.719781734 >>719785962 >>719786546
kawaiii
Anonymous No.719781974
BROTHERS, CHARGE THE ORKS FROM THIS DEFENDED POSITION SO WE CAN ENGAGE IN HAND-TO-HAND COMBAT THAT ONLY I AM EQUIPPED FOR
why yes I was trained by Indrick Boreale brother how could you tell
Anonymous No.719782137 >>719782293 >>719782371 >>719782428 >>719782823 >>719796749 >>719799428
>calls for a Thunderhawk strike on his own position
>was told that reinforcements are en route
>loses a Predator
>charges a numerically superior enemy on top of a hill
>loses a Dreadnought
>loses his entire squad
>all to plant a stupid flag where he could have waited just a few minutes more until reinforcements drop
Anonymous No.719782208
>>719780362 (OP)
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH
Anonymous No.719782250
>play remaster
>Campaign
>Hard
>AI isn't even close to being able to play the game, puts up 0 fight in the skirmish maps
Lame
Anonymous No.719782293
>>719782137
Welcome to 40k.
Everyone is a retard even though they're supposed to be geniuses.
Anonymous No.719782371 >>719785746
>>719782137
Anon. Reinforcements started dropping BECASE he captured the flag.
Anonymous No.719782428 >>719782534 >>719783039 >>719785875 >>719789161
>>719782137
>that cutscene probably represents the most catastrophic loss of marines in the last century of the chapter's history
>play campaign and immediately lose 100s more
Anonymous No.719782459
>>719780362 (OP)
>mfw I finally noticed that his battery fell off which is why he is barely able to run up the hill at the end
Anonymous No.719782534 >>719782985 >>719783039
>>719782428
Spess Mehreens lose half a company/entire companies all the time in massive conflicts, they simply handwave it by having an equal number of neophytes and aspirants ready to become Spess Mehreen replacements as the plot dictates
Anonymous No.719782635 >>719782679 >>719783153
Why are the Sisters of Battle so bad? Did the developers think the other races were too easy to play and made SoB in Soulstorm fucking fragile not glass canons that have unwarrantedly high micro management needs as some sort of hard mode?
Anonymous No.719782679 >>719785607
>>719782635
SoBs are just IGs with bolters and lesser Spess Mehreen gear

Spess Mehreens are weak in DoW skirmish
Anonymous No.719782823 >>719782889 >>719783037
>>719782137
CODEX ASTARTES NAMES THIS MAVUEER STEEHL REHINN
WE WILL DESCEND UPON THE FOE, WE WILL OVERWHELM THEM, WE WILL LEAVE NONE ALLLLLIVE!!!
Anonymous No.719782889 >>719788951
>>719782823
How the DoW games portray the Blood Ravens is wildly different to how they're presented in the lore and their lore was written in the mid-2000s around the Dark Crusade era.
Anonymous No.719782985
>>719782534
It's why I stopped bothering with 40k. It had the foundations of a great universe for storytelling until it was squandered by GW whoring out their IP to every fanfic writer that they thought could sell them a few more minis
Anonymous No.719783037
>>719782823
I look like that
Anonymous No.719783039 >>719783095 >>719783257
>>719782428
>>719782534
Easily resolved by retcon to have a chapter be 10,000 instead of 1,000. I doubt that many people would have a problem with a sensible number correction.
Anonymous No.719783095
>>719783039
Even non-codex compliant Chapters like the Space Wolves and Black Templars lose thousands when they're at war
Anonymous No.719783153
>>719782635
Their actual army in TT is kinda small, even nowadays.
Generally they need army buffs to scale vs other factions as their stuff is usually just girls in power armor inside a rhino.
Anonymous No.719783257
>>719783039
Yeah I know GW can't into lore consistency. I wouldn't even call it retconning at this point since the setting has lost any sense of linear progression. It's just one le epic space conflict after another.
Some of the best black library books are the ones where a single marine is sent to deal with a world destroying threat. Properly conveys the actual nature of marines. Then of course in the next book I try to read a marine gets killed by some jobber with sticks and stones
Anonymous No.719785607
>>719782679
I have no problems with SM. They are versatile and have answers for everything. SoB melt if not kept an eye on during combat and and their vehicles are garbage to the point that their cheap transport Rhinos are more viable in combat than the Immolator "tank". I mean it's variety is so god awful that the Unification mod gives them a tank thats not garbage.
Anonymous No.719785746
>>719782371
No, that's not how drop pods work. He saw his squad was dead and planted the banner as a last ditch glory move. The banner being planted on the hill and the drop pods coming down are entirely unrelated.
Anonymous No.719785875 >>719788017
>>719782428
Games and tabletop are not accurate representations of conflicts where space marines are concerned. Most of the actual fighting and dying in the fluff is done by imperial guard and planetary defense forces while space marines act as special units applying force to tip the scales. It was only during the great crusade era where space marine legions numbered in the 10s of thousands or even hundreds where those kinds of losses could be sustained.
Anonymous No.719785962 >>719791763
>>719781734
hated how you cant have gold trim in skirmish
Anonymous No.719786546 >>719786619 >>719787264 >>719790697
>>719781734
The only 40k games i don't own or haven't played are: Mechanicus, Inquisitor - Martyr, and Chaos Gate - Daemonhunters

These ones any decent?
Anonymous No.719786619
>>719786546
mechanicus is yeah, the soundtrack is definitely worth your time at least.
Inquis seems to be? but I don't know haven't played myself.
Anonymous No.719787264
>>719786546
>Mechanicus
Pretty good
>Inquisitor - Martyr
Not really. If you must, only heavily discounted, or even cheaper than that
>Chaos Gate - Daemonhunters
Ehh.
Anonymous No.719787385
Anonymous No.719787767 >>719787874 >>719788218
Even if Dawn of War IV, by some miracle from the Emperor himself, turns out to be good, we will never get the same levels of KINO that was original Dawn of War with expansions, it's simply impossible to surpass it, especially with modern Gays Wokeshop and their retarded push to turn warhammer into boring capeshit franchise
Anonymous No.719787874
>>719787767
Of course, you can never go back to when you were younger, less cynical, and more easily impressed.
Anonymous No.719788017 >>719788283 >>719792773
>>719785875
>lorelet
1. All secondary lore (video games, books, series, etc) are not under the guise of reliable narration but as imperial propaganda, legends, myths, and stories/rumors.
2. The only true representation of power in Warhammer 40K is the tabletop, as it was literally made to wargame and determine which unit would beat another under certain circumstances and factors, and ONLY on the tabletop itself and data sheets, not by lore snippets in codices.
Anonymous No.719788218
>>719787767
>turns out to be good
People were talking about the trailer looking good but it literally just looks like DoW2 and 3 for me.
In the same vein as Company of Heroes immediately going to shit after the first, I don't see DoW4 being any better.
They just can't into kino RTS games. All the talent probably left 15 years ago
Anonymous No.719788283 >>719788653
>>719788017
Most chapters are codex compliant and possess no more than 1000 standing troops, ten companies, one of which is the scout company. Chapters logistically cannot sustain the losses they take on tabletop unless conflicts are exceedingly rare, or geneseed rejection, aspirant losses and induction failure rates are far lower than stated. Therefore, lore is required to explain why space marine chapters don't go extinct after a handful of battles against armies that always have superior numbers.

So yes, anon, most of the fighting and dying is done by IG and PDF units.
Anonymous No.719788653 >>719788980
>>719788283
>lore is required to explain why space marine chapters don't go extinct after a handful of battles against armies that always have superior numbers.
Except they literally do, by your standard. The Lamenters whole thing is that they lost like, 3-4 big battles/campaigns and are now almost completely extinct with their status currently unknown.
>Chapters logistically cannot sustain the losses they take on tabletop
Only around 50, maybe 80 models max are fielded for Space Marines on the tabletop in the largest of standard games. Furthermore, every game of 40K is self-contained and only canon if the players running it agree that it's canon, which has always been intended because Warhammer 40K is (or at least was and SHOULD be) a player-adaptive world first rather than a big gay lore circlejerk for autists and GW to make up shit about like space marines only needing one squad to conquer an entire world.
Anonymous No.719788951
>>719782889
The only discrepancy is how they're described to have more Librarians than normal which never comes up in the games (maybe wargear flavor text but never represented in game). They're otherwise a fairly standard codex chapter aka smurf recolor.
Anonymous No.719788980 >>719789446
>>719788653
>The Lamenters whole thing is that they lost like, 3-4 big battles/campaigns and are now almost completely extinct with their status currently unknown.
Now compare this to THE codex compliant chapter, the Ultramarines, who've been fighting for 10k years straight and still exist despite all the difficulties in actually coming out with a battle ready space marine. You cannot say they've won every battle they've ever been in considering that, in terms of crunch, a surprising number of units have parity to space marines because the game needs to be balanced first and foremost. That is what the lore explains.

So, again, most of the fighting and dying is done by IG and PDF units. Space Marines are special forces, not frontline units.
Anonymous No.719789161 >>719789264
>>719782428
>that cutscene probably represents the most catastrophic loss of marines in the last century of the chapter's history
ARE YOU SURE ABOUT THAT BRUVVA
Anonymous No.719789264 >>719796291
>>719789161
I still cannot believe he lost 3 fucking companies, but then, that was the point considering how Retribution went.
Anonymous No.719789446 >>719789571 >>719793130
>>719788980
Tabletop games are not necessarily frontline wars. They are usually either part of a battlefield, or an isolated incident somewhere.
>who've been fighting for 10k years straight and still exist despite all the difficulties in actually coming out with a battle ready space marine.
Anon, by your lore, they have an entire sector that they are literally lording over to pull recruits from. They also get supplemented by their descendent chapters all the time. That's besides the point though. The lore outside the tabletop is wildly inconsistent and constantly contradicts itself.
>because the game needs to be balanced first and foremost
And the setting/lore was always supposed to be based on and subservient to the game itself. You point at this as if it's supposed to be proof that the tabletop has deviated, when in reality, it's the """lore""" that has deviated. The entirety of lore originally only existed to either hype you up to buy models for a faction, provide context for your battles, or explain the foundation for why the battles are occurring. It was never supposed to be about power scaling or "these dudes would never lose/win and these ones would never die/live" because that was supposed to be determined on the tabletop. Besides, what you claim to be an inaccuracy for "balancing purposes" isn't even a thing because they'll introduce units that are objectively better/worse than another when they need or provide a point value change as balance.
Anonymous No.719789571 >>719789712
>>719789446
>Tabletop games are not necessarily frontline wars. They are usually either part of a battlefield, or an isolated incident somewhere.
So you're literally agreeing with me, if not, I don't even understand what you're trying to argue about here. Saying that most of the fighting is done by the IG and PDF while Space Marines are used as supporting special forces isn't an absurd statement.
Anonymous No.719789712 >>719790272
>>719789571
>I don't even understand what you're trying to argue about here.
That space marines "don't do dying" when they die all the time on the tabletop, and by your standard, die in lore just as often. No, they don't die in absolute droves like the guard by their very nature, but they still take tons of losses all the time since plenty of things are just as powerful as (and more powerful than) Space Marines.
Anonymous No.719790272
>>719789712
>That space marines "don't do dying"
Ah, I see, you're arguing with another guy that exists in your head, not me. Anon, please read this line very slowly and understand what it means "Most of the fighting and dying is done by IG and PDF units".

Space Marines can't sustain the kinds of losses we see in the RTS video games, it logistically does not work, and not every tabletop battle is considered a canon outcome for the same reason. It is highly unusual for space marines to lose an entire company, which is just about what you would deploy on tabletop. Considered the actual scale of warfare in 40k happening across, planets, star systems, and the entire milky way galaxy, for tens of thousands of years, it makes perfect sense that on average, most of the actual fighting the Imperium does isn't with the Space Marines.

Therefore, they pick and choose where they fight, and almost always in theatres where it would be obvious that Imperial Guard and PDF are doing much of the general fighting elsewhere in the backdrop.

To be clear, I'm not saying a single thing about power scaling, per Crunch, many units are on par with Space Marines, but this then means there needs to be an explanation as to why they don't sustain catastrophic losses. The explanation is simple, most of the dying is done by regular humans. You wouldn't post SFs on garrison, or use them as frontliners, you deploy them against strategically important objectives.

All of that said, a non-compliant chapter like the Black Templars who are literally at legion strength can sustain the kinds of losses you'd see in frontline wars, but they're an obvious outlier.
Anonymous No.719790697
>>719786546
Inquisitor is fucking awful. Mechanics and daemonhunters are good tho
Anonymous No.719791278 >>719791748
>whirrrrlllBRRRRRRRTT
Anonymous No.719791653
SPESS MEHRENS TODAI DE ENEME IS AT OUR DOAR
Anonymous No.719791748 >>719792073
>>719791278
>magdumps empty ground
What was he thinking?
Anonymous No.719791763
>>719785962
Me, it's the forced red eyes on the helmet. Let us customise those too!
Anonymous No.719792073
>>719791748
>What was he thinking?
Either one of those two things:
There are enemies somewhere in this general direction
or EVEN IN DEATH, I STILL SURF
Anonymous No.719792773
>>719788017
Point one isnโ€™t even accurate as it canโ€™t be โ€œimperial propagandaโ€ when theyโ€™re often written in the first person or from the perspective of the individuals as events are unfolding. As shitty as it is, the HH books give us the best view into what happened during that mythic era, and itโ€™s too detailed to be mere propaganda. For 100% word of God how it is, codexes and big rule book always take precedence.
Anonymous No.719793130 >>719794463
>>719789446
That other guy is forgetting the 1st Tyrannic War and how the Ultramarines losing their entire 1st company and fortress stronghold was a huge blow to the chapter that it forced them to specialize and thus become codex non compliant.
Anonymous No.719794463
>>719793130
Yes, I'm sure the Ultramarines were literally the only individuals fighting at the time, there was no one else, not a single imperial guard or PDF trooper present in the slightest. The Ultramarines fought Tyranids in the hundreds of millions, if not billions, despite Warriors and others being at parity to Space Marines in Crunch entirely on their own. No one else was there.

See how stupid it sounds?
Anonymous No.719794815
BROTHER I AM PINNED HERE
Anonymous No.719795335
WE NEED A NEW DRIVER. THIS ONE IS DEAD!
Anonymous No.719795372
>>719780362 (OP)
>orks: haaaaaaa!
>HU! MAN!: HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
Anonymous No.719795621
>>719781241
Those are not service studs. Those see bullets lodged into his brain.
Hence all the tactical retardation that happened in the intro.
Anonymous No.719796291 >>719796438
>>719789264
Not as bad as Stupps losing a hundred Baneblades. The dude they unceremoniously murked in the opening cutscene to show in the bolter bitches would not have been as incompetent.
Anonymous No.719796438
>>719796291
>Not as bad as Stupps losing a hundred Baneblades
He didn't lose a hundred Baneblades, why does everyone misunderstand that line? 100 Baneblades "had just gone out to serve". Meaning they were shipped out-system, likely before the warp storm. It's even weirder that you'd even find a hundred Baneblades being made by anything but a Forgeworld.
Anonymous No.719796749
>>719782137
>scenes women will never understand
Anonymous No.719799157
>>719780362 (OP)
pure fucking testosterone kino
Anonymous No.719799428
>>719782137
If they're outta ammo it makes more sense.