>>719797317
not really all 'role playing video games' were initially is just games that took the ideas of progression from actual RPGs like D&D. i think one of the first ones was literally 'dnd' like half a century ago.
i think the idea of actually roleplaying kinda died with 3D games because there was so much work involved in making game assets,animations..... that the idea of having branching stories where players only experiance 1/10 of the game you made for their particular set of choices made it more economic to make 10 linear games than 1 branching game with 10 linear games worth of content.
there's some exceptions to this like telltale but in general this is what makes stuff like DE so unique is it's actually designed for you to mentally assume another character's mind and make decisions for it and the mechanics/point simulator is secondary.