>>719857097
It is but not by a large margin, Zero Mission for all of its praises, has some glaring flaws even i cannot ignore, i don't care if its a low hanging fruit to complain about, the fact that the zss stealth section CANNOT be done 100% stealthy unless you get very fucking lucky with the very first leap of faith and hit the frame perfect stunshot ruins that section completely, nevermind that the trek to 100% the game is just Power Bomb shittery when Power Bombs are beyond optional and even if i praise Zero Mission for being a funny time attack game at its core, the audacity from Nintendo's level designers at the time coming up with the most bastardous speedbooster and shinesparking puzzles is on the same level of Bitch-made as AM2's work on F-Zero GX.
At least every tool in Super has an use even the glitched beams, Power Bombs in Zero Mission are just dogshit and don't even hurt bosses, or should i say boss because unless you skipped the bigass bee, the only boss left after getting back the suit and getting Power Bombs is Mech Ridley, who takes zero damage from Power Bombs all while he has a nasty slap that on hard mode and 100% completion, ONESHOTS YOU.