I don’t know how they fumbled it this damn hard and still don’t understand what made the early games so creepy and eerie.
There’s nothing creepy about fighting big monsters over and over.
It’s way more unsettling to hide from one psycho, like in Outlast.
There’s nothing creepy about fighting big monsters over and over.
It’s way more unsettling to hide from one psycho, like in Outlast.