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Thread 719951450

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Anonymous No.719951450 >>719951475 >>719951840 >>719951926 >>719952925 >>719953820 >>719954524 >>719955797 >>719956067 >>719956248 >>719959175 >>719961127 >>719962526 >>719962743 >>719962784 >>719963951 >>719965586 >>719966886 >>719967246 >>719967658
ITT: Games that came and went
saucy No.719951475 >>719951527 >>719951603 >>719953832 >>719962041 >>719962232 >>719964370 >>719966978 >>719967493
>>719951450 (OP)
Why did no one like this game, it's pretty good
Anonymous No.719951527
>>719951475
you need to get a life bro, posting on cooldown for hours on end is not healthy
Anonymous No.719951582 >>719951682 >>719956067
I remember the lead up to this game with half the anons thinking real dungeons were confirmed by artbook leaks and the other half realising it was gonna be the same shit
Anonymous No.719951603 >>719951981 >>719953679
>>719951475
Too similar to BotW. The new stuff largely felt tacked on and didn't really feel like Zelda. Hardly any QoL improvements in a game that really needed them.
Also they aged up Purah.
Anonymous No.719951682
>>719951582
It's like that with every Zelda game. People analyzing pixels, convincing themselves that their personal Glup Shittos are back.
Anonymous No.719951840 >>719951898
>>719951450 (OP)
Literally that Peach Showtime game. Legit forgot about its existence until someone brought up how shit it was
Anonymous No.719951853
BOTW DLC pack 4: Islands in the sky
Anonymous No.719951898
>>719951840
Nintendo really wanted that mario movie money between that game and wonder
Anonymous No.719951926
>>719951450 (OP)
This came out? I remember everyone was talking about BotW a while back and TotK was announced but I never heard of its release.
saucy No.719951981 >>719952024
>>719951603
I liked the nuance of the old map. Plus the new stuff to do felt like retreading old ground, but with a different modality. Like the fresh feeling of walking into a re-opened toy store, you know it's just waiting for you to visit every aisle.
Anonymous No.719952024
>>719951981
>no master mode
>no trials
Over.
Anonymous No.719952925 >>719953280 >>719953569 >>719953910
>>719951450 (OP)
Everyone and the media spend a month jerking this game off only for it to be forgotten.
Anonymous No.719953280 >>719953889 >>719956067
>>719952925
Why are tendies upset over this year's goty?

Does it bring back memories?
Anonymous No.719953569
>>719952925
It's a single player story based game, those always have a limited discussion time span. Doesn't prevent it from being kino
Anonymous No.719953679
>>719951603
>Also they aged up Purah.
You need to be killed in prison
Anonymous No.719953820
>>719951450 (OP)
Me inside your mom lmao
Anonymous No.719953832 >>719954739 >>719961959
>>719951475
>Playing BotW on Switch 1 at launch
>People jizzed and pissed all over at this new "DIFFERENT" experience
>Playing its sequel on the same console 6 years later
>People not as impressed, just seeing the content-model for what it is.
Nu-Zelda is just Ubishit. It may have felt new for "Nintendo" or for "Zelda" but once you see the objective design patterns for what they are, you won't have the same impression of it, that it was this "groundbreaking, different, unknowable" experience. For some people that realization kicked in during BotW. For a lot of others it never did, but then they played TotK and realized it.

It's a bit like Mass Effect 2. It seemed unprecedented and awesome but a few fans moaned about how it lost the substance of the first game. Then the remaster came out, and suddenly everyone hates Mass Effect 2, as if the minority was always correct in the end.
Anonymous No.719953889 >>719953942
>>719953280
hey Eric
the last Famitsu report really did a number on you, huh
Anonymous No.719953910
>>719952925
Its been months and we still have daily threads about it over here,
Anonymous No.719953942
>>719953889
I don't visit tranny generals, sorry Darren
Anonymous No.719953962
For some reason i convinced myself that this came out around 2022 when it was actually a few months ago.
What a let down
Anonymous No.719954521
It just doesn't have the replayability that BotW had especially without master mode and DLC, you play it once and see everything the game has to offer.
Anonymous No.719954524 >>719956067
>>719951450 (OP)
This game has the Skyrim problem. At first it seems very deep and complex mechanically. You see vids of people doing whacky shit. Then you try it yourself and realize a 20 hour game has been bloated to a 200 hour game (for full completion).
All of this despite it reusing BOTW map, somehow making flying and exploring hell boring, man this game deserved to flop like any AC game deserves to flop
Anonymous No.719954739 >>719956067
>>719953832
I'm convinced that anyone that was blown away by BOTW had played less than 3 open world games before, none of which are Ubisoft games. It's literally just a Ubisoft game with a survival layer over the top and a physics engine. TOTK is the same but with Gmod tool on it
Anonymous No.719955797
>>719951450 (OP)
Anonymous No.719956067
>>719951450 (OP)
>>719951582
>>719953280
>>719954739
>>719954524
You lost and got raped;;; Eric
Anonymous No.719956248 >>719956606 >>719957081 >>719958645 >>719963923
>>719951450 (OP)
Picerel had like 2 weeks in the sun. Pretty pathetic for a game that took 8 years and the launch title of a new console. It won't even be the best kart racer of its year thanks to sonic and kirby
Anonymous No.719956606
>>719956248
You lost and got raped;;; Eric
Anonymous No.719957081 >>719957447 >>719958645
>>719956248
no legs
Anonymous No.719957447 >>719957528
>>719957081
You lost and got raped;;; Ericy
Anonymous No.719957528 >>719957924
>>719957447
Why is this nintenjeet obsessed with rape?
Anonymous No.719957924
>>719957528
You lost and got raped;;; Eric
Anonymous No.719958503 >>719961127
Funny, this game came out almost on same day
Anonymous No.719958645 >>719959229 >>719961382
>>719956248
>>719957081
I love how before Switch 1, the way people discussed Nintendo games was simple based on whether they like it or not.
Starting with Animal Crossing for Switch, the average consumer had already been mind-poisoned by Ubislop and Destiny shit, and say things like "The game has no legs", or make rage bait because Nintendo didn't decide to keep updating Animal Crossing with more content after 2 years.

It's very funny when you consider that Nintendo fans suddenly talk about everything in terms of live-service as if Nintendo ever said they were doing that.
Anonymous No.719958776 >>719958990 >>719959094
They gave this 10/10 and said it was ebtter than BOTW which they told us was the greatest game of all time. No one gives a shit about TOTK. I don't think BOTW was a 10/10. But I can at least say it made a splash. This didn't.
Anonymous No.719958990
>>719958776
You lost and got raped;;; Eric
Anonymous No.719959094 >>719959326
>>719958776
TotK is literally the same game as BotW except better in every way that matters, and only thus goes to show that BotW wasn't good to start with, based on the sudden onset of BotW fans no longer liking the thing they said they liked.
Anonymous No.719959175 >>719960871 >>719964218
>>719951450 (OP)
>came and went

How come it's still the highest rated game of 2025 and still in the charts?
Anonymous No.719959229
>>719958645
The most live service thing you get from them is splatoon and nobody playing that expects it to last forever. The Updates for 3 have gone beyond the expected 2 years and it continues doing it's own thing.
The game being playtested last month could be some sort of live service thing considering it had a live events schedule.
But all that aside, the way they monetise and support their games after the initial sale is so vastly different to the competitors that it's funny when people try and make comparisons, usually showing they've not played the game.
Anonymous No.719959326
>>719959094
You lost and got raped;;; Eric
Anonymous No.719960871 >>719961148 >>719961641 >>719962532
>>719959175
lmao
Anonymous No.719961127
>>719958503
>>719951450 (OP)

>Both games are just reused assets with some minor tweaks and excuse of a plot
Anonymous No.719961148
>>719960871
You lost and got raped;;; Eric.
you say that in a thread that got 40 replies in 3 hours
Anonymous No.719961382
>>719958645
Anon, mario kart 8 was a top seller and regularly played for a decade. For the new game to have people dropping it mere months in is pretty bad. I didn't even say it was due to the game not getting updates, its because what is there sucks
Anonymous No.719961641 >>719962647
>>719960871
>Twitch views

Kek, they're based on the channel, not the game.

LMFAOO what a schizo
Anonymous No.719961649 >>719963275
Anonymous No.719961959 >>719964616
>>719953832
>Nu-Zelda is just Ubishit. It may have felt new for "Nintendo" or for "Zelda" but once you see the objective design patterns for what they are, you won't have the same impression of it, that it was this "groundbreaking, different, unknowable" experience

So how come Ubisoft now make games like Zelda?

Explain this phenomenon.
Anonymous No.719962041
>>719951475
i like it and i play it. these downies don’t have their own opinion and get influenced by what they see here 24/7
Anonymous No.719962232
>>719951475
>Why did no one like this game, it's pretty good

Bruh it's one of the most acclaimed and successful games of all time. The Switch 2 version the highest rated game of 2025 on metacritic and its still in the Top 10 charts.

Never pay attention to seething 4troon retards.
Anonymous No.719962526
>>719951450 (OP)
I played it for 250 hours when it came out and thoroughly enjoyed it. Lately I've been having the itch to play it again. I don't care what /v/ says, I enjoyed it.
Anonymous No.719962532 >>719962647 >>719963275
>>719960871
DELETE THIS!!!!!!!!
Anonymous No.719962647
>>719962532
DELETE THIS >>719961641
Anonymous No.719962743
>>719951450 (OP)
your existence
Anonymous No.719962784 >>719963275
>>719951450 (OP)
lol, I had almost forgotten all about it.
But I will never forget how disappointing it was to beat all those centaurs down in the submerged land arena and only getting uselesss trash as a reward.
That shit took me so god damn many tries because I suck and have skill issues and I wanted an unbreakable weapon or something.
Anonymous No.719963047 >>719964738
>Remember that incredibly successful single-player game from 2 years ago?
>Looks like people aren't talking about it much anymore...I guess that means it actually FLOPPED
Explain this /v/ phenomenon to me, I don't really get it
Anonymous No.719963275
>>719961649
>>719962532
>>719962784

You lost and got raped;;; Eric
Anonymous No.719963923
>>719956248
the intermission update killed this game fundamentally i don't know how nutendo thinks the DLC will save it when 8D will always be the more objectively superior game to play
Anonymous No.719963951 >>719964618 >>719966625
>>719951450 (OP)
Legend of Zelda is garbage.
The N64 one was loved because it was the β€œelder scrolls” of its time. Open world sword rpg with dragons and shit.
It aged like milk.
Nevermind the fucking new zeldas where link looks like a tranny, but even the good ones suck/are just mediocre compared to an actually good game of its ilk like the original Dragon’s Dogma or something.
And this is coming from someone who kind of likes Zelda lore. I like the music and Link is cool he’s one of my Smash mains but the Zelda series as a game is fucking garbage and I can’t help but cringe at its gay ass fanbase.
Anonymous No.719964218 >>719971130
>>719959175
>IS THAT NINTENDO???? *sois out* 10/10 I HAVE TO TELL MY FUR BABIES ABOUT THIS!!
Anonymous No.719964370
>>719951475
I don't like open world games
And Riju is the only good part about it
Anonymous No.719964616 >>719964845
>>719961959
>How come Nintendo made Ubisoft and now Ubisoft makes Nintendo games?
All it took was a few iterations on what they are already doing, as opposed to making 2 entirely different genres of games.
Anonymous No.719964618 >>719965242
>>719963951
Must be a terrible existence having the mentally ill occupying your head to the point where you start thinking everyone looks like one.
Anonymous No.719964738 >>719964935
>>719963047
It's called "OP has been wasting 8 years of his life making this type of thread hourly".
Anonymous No.719964845 >>719965989
>>719964616
YAWN....

BotW has more in common with Zelda 1 than any game in the series.

BotW/TotK is the Zelda game Nintendo have always been trying to make.
Anonymous No.719964935
>>719964738
>It's called "OP has been wasting 8 years of his life making this type of thread hourly".

Kek OP has been seething since the BotW E3 reveal in 2016.
Anonymous No.719965091
I like how hard some mentally ill people try to fit in. If you play Breath of the Wild and Zelda 1 back to back, they're nearly same game just different graphics/presentation. Zelda 1 has the dungeons advantage, but Zelda 1 is also a 2 hour game if you know where everything is lol.
Anonymous No.719965242 >>719965305
>>719964618
You’re being a disingenuous faggot. You know it. I know it. Link looks like some faggot ladyboy OF whore. What even is the right side supposed to be? Literally not Link.
Anonymous No.719965305
>>719965242
Long hair doesn't automatically make you a woman.
Anonymous No.719965586 >>719966154
>>719951450 (OP)
It ruined BotW's story and rendered the entire Calamity Ganon fight useless since Ganon just returns the next day anyway.
Anonymous No.719965989 >>719967132 >>719971381
>>719964845
>BotW is actually a BIG HOMAGE to the first Zelda
Ocarina of Time has more in common with the design layout of Zelda 1 than BotW does.
In Zelda 1 you have to find a lantern somewhere, and use it to burn a tree. You have to find a raft so you can cross the sea, and you have to go to 9 dungeons if you want the Triforce, and really get it done properly.
BotW has "freedom" which is something they consistently traded off the further they exploited the ALttP formula, but ultimately BotW is way closer to an Ubisoft experience than Zelda 1, since anything can be tackled up front in its "game loop" rather than truly mystery-driven, gated world-design, and while OoT, and games up to SS especially suffer from occasionally locking progression behind Event Triggers, they're ultimately following the same principles as Zelda 1. You can technically go anywhere in the world upfront... you just don't yet have found the secrets that makes them passable.
Anonymous No.719966154 >>719966886
>>719965586
In the new Zelda voice memories in the Switch 2 port, Zelda says "After the calamity the Guardians all turned to dust."
Anonymous No.719966625
>>719963951
I can't relate to this. I played Ocarina of TIme when I was 10 years old, and the feeling was never "Omg so big" like it was when I played Oblivion 5 years later. It's an entirely different appeal. What got me with Zelda was the feeling that it's a truly immersive "adventure" and storyline. But where games like Uncharted falter on the hard seperation between cutscenes and the game loop, Zelda felt like a game where everything you see and do in the game IS the story. So the whole "Omg you can just GO ANYWHERE, and BE INSIDE THE WORLD" doesn't get to me, since the feeling of being actively involved in a storyline is hampered by this freedom.

What I always took away from Zelda based on Ocarina of Time being "the definition" I grew up with, it was always contrasted to all other games I would play, whether it's GTA, Skyrim, RPGs or Shooters, that Zelda are games with THE PERFECT BALANCE between "too open" and "too linear".

And that's literally it to me. I like GTA IV and Zelda games almost equally for slightly different reasons, but the thing both are extremely good at, is making me feel like everything is diagetic in the game's story and what you're doing in the video game of things. But what Zelda has that many other games don't, is it has a monomythic design structure. Everything being compartmentalized into "dungeons" that are found within the open world would be very boring if it was a movie, but as a video game, the dungeons kind of tell the story of the main character's growth. If you watch Spider-Man, it's exciting to see Peter Parker learn he has super powers, flail around without knowing what that makes him; becoming the city's hero; being challenged as a hero, and ultimately ending in a life or death fight with Green Goblin and his suit is almost ripped off.

And Zelda channels that same "oomph" with how you're expanding your toolbox as you go, and the story develops along with dungeons becoming more "mature" as the game progresses.
Anonymous No.719966716
I don't play open world slop
Anonymous No.719966886 >>719969070
>>719951450 (OP)
They should've either kept this as a smaller-scale expansion for BotW like originally planned, or made a unique sequel set in a new world and focusing on mostly new characters (i.e. what every other fucking direct sequel in the series did beforehand). Making a full sequel set in the same world as the direct previous game massively hurt this game out of the gate.
>>719966154
THAT'S really the best they could come up with? After two extra years, no less?
>Purah and the Sheikah research team dismantled them to repurpose the materials in their research for building new technology, and reverse engineered their designs to isolate and eliminate the vulnerabilities that allowed the Calamity to possess them.
There, I just shat that out in two minutes off the top of my head.
Anonymous No.719966978 >>719967582
>>719951475
>hated BOTW
>get tricked into playing BOTW again

Still better than echoes though
Anonymous No.719967132 >>719968043
>>719965989
>Ocarina of Time has more in common with the design layout of Zelda 1 than BotW does.
HAHAHAHAHAHAHAHA. I'm playing Zelda 1, OoT, and BoTW back to back right now. Disingenuous liar. A Link to the Past is probably closest to Zelda 1. Ocarina of Time is extremely railroaded in comparison. The mental gymnastics you have to jump through to say Zelda 1 and BotW are different is insane. Breath lacks dungeons, that's a big problem. But to say it isn't in the same spirit of the original is asinine as far as I'm concerned.

Ocarina of Time is fine for what it is, great even, but it is not a 1:1 recreation of the original Zelda game. A Link to the Past 2 in Japan, otherwise known as Link Between Worlds internationally, is actually my favorite 2D modern Zelda game. Not that it has barring on the sperging out over TOTK and BOTW, just wanted to give a shoutout to A Link to the Past 2 on 3DS.
Anonymous No.719967246 >>719967567
>>719951450 (OP)
Expedition 33
Silksong
Anonymous No.719967493
>>719951475
I like the game just fine, it just doesn't have the wow factor of BotW and some of the story stuff sucks. My nigga Kass is gone with zero explanation, people don't seem to remember that Link saved the world before, the guardian beasts are also missing with no explanation, a lot of it feels like some kind of dream you'd have about a sequel that doesn't actually add up once you wake up. Also not enough mineru.
Anonymous No.719967567
>>719967246
Both infinitely better than slop of the goyim
Anonymous No.719967582
>>719966978
Echoes is better than BOTW and TOTK
Anonymous No.719967658 >>719968184
>>719951450 (OP)
>people who cant see the apple still seething about this game
>"IT CAME AND WENT GUISE!"
>still talking about it
Anonymous No.719968043
>>719967132
Yeah. Each game got increasingly "Zelda Formula'd" until Skyward Sword started the whole "Rethink Conventions of Zelda" BS.
Then BotW was the attempt to make a Zelda 1 in 3D using modern audience expectations, and Nintendo finally looking out the window and seeing what games are supposed to be like in the modern age.
And I just lament that, because to me Zelda was always this pocket dimension where things weren't getting enshitified. Sure, I like almost each Zelda less than the former (although I pick OoT over ALttP) because it's the same format, but parts of it were cut back, or it became more linear than it already was. But I still believed in that formula. I think the worlds had the perfect map size. I think the side-content handling is perfectly UI-less and even if there is UI, it's interesting like in Majora's Mask. And the dungeons stayed pretty interesting, even if they occasionally suffer from "Oh it's just the Boomerang again in the new game."

So much of buying and playing a brand new Zelda game is exactly the same appeal as buying the latest FIFA, the latest Street Fighter, or the latest Assassin's Creed. It has its own fanbase, and people are content with what that content model is. You're expecting a new story, a new set of items and new dungeons, and a different art-style with a different theme, and that was a model that kept Zelda exciting every time, especially because Zelda never got to the point of Assassin's Creed or Post Far-Cry-3 of literally just copying itself from start to finish. There was always a "catch" to every Zelda game whether it was the great ocean, or being a wolf in TP, or the masks in Majora's Mask.

And I lament BotW because it has converged the rest of the industry further towards there just being "1 type of game" that you can make anymore.

https://www.youtube.com/watch?v=5qrAOHcdZ8s
Anonymous No.719968126
Came and went platinum
Anonymous No.719968184
>>719967658
>you have to le make your own fun or you don't get anything out of TotK
Anonymous No.719969070
>>719966886
>THAT'S really the best they could come up with? After two extra years, no less?
Yeah. But to be fair almost all of Zelda's memories in TotK talk about "The Calamity" constantly, so they're actually explaining how bits and pieces moved on from BotW and into where TotK starts. BotW's voice memories are pretending to be Zelda's thoughts from before the Main Story memories, and in TotK her memories are also after BotW but right before the Ganondorf encounter happens, which creates the Light Dragon timeloop shit.

Another cool memory I found was that when you examine the Temple of Time on the Great Plateau she says historical artefacts show various different Temples of Times and they never quite look like how the BotW version does, which is probably a nod to the Refounding theory, and existence of the older games. In BotW we did also find the tablets that canonize OoT's Princess Ruto.

She does also talk about Purah redeveloping Guardian tech but she literally explains it like "All the Guardian tech turned into dust but we remade it from blueprints."

All in all the BotW/TotK canon cemented Zelda as a whimsical lore where yes, everything IS connected, but everything can literally change on a whim, and shouldn't ever be taken that seriously. Master Kohga is kind of the embodiement of that to me.
Anonymous No.719971130
>>719964218
Glad to see there are better men posting on /v/
Anonymous No.719971381
>>719965989
>You can technically go anywhere in the world upfront... you just don't yet have found the secrets that makes them passable.

Fucking retard. You can't enter any of the divine beasts or even enter Gerudo Town, until you complete certain conditions or get certain items.

Rope yourself for being a moron.