>>720035426
Maybe they're so satisfied with their own individually-curated escapist fantasies, that when they try to engage with escapism fantasy created by somebody else, they have no interest?
Like being offered food after you've already eaten your favorite meal. Even if the food offered to you is good, you're already satisfied. No desire.
>>720034590
Metroidvanias in general seem to revolve around running around the game world, with no clearly explicit purpose, using your abilities to interact with objects and unlock new abilities, ultimately to achieve ... ???
I can see why spontaneous people would enjoy this genre, as there's always something new to explore, but if you're not an innately curious individual, if you have your own priorities that you cling desperately to, the premise just won't interest you enough to keep your attention. Too vague. Be more specific, please.
People like him, and to an extent, you, require a strong sense of purpose. I think this is why Blow struggles so much with open-ended games.
Tell him exactly what he needs to do, and he'll do it. Otherwise, he'll find the interaction meaningless, and look for something else to invest his energy into. He'd probably be a great investor.