Anonymous
9/8/2025, 4:36:44 AM
No.720093605
>>720093697
>>720094967
>>720097575
>>720098463
>>720100785
>>720101564
>>720101919
>>720106334
>>720106543
>>720109246
>>720109313
>>720111564
>>720111765
>>720113020
>>720116639
>>720117590
RTS
Multiplayer is where the money is. See eSports.
TA-likes are best. Have any recent games even tried? E.g., having a commander is fun and pivotal. Lots of units is more strategic than SC likes. https://urc.tauniverse.com/tasc.htm.
I don't personally want to play campaigns, but I also think that RTS popularity is as simple as good advertising. It fulfills a fantasy with money/economy and large scale battles (when made properly), and already has the best, most fulfilling casting in all of gaming (see Gyle for SupCom FAF).
SupCom FA(F) is an example of the best in the genre because of huge variety and familiarity of units and buildings (frigate, destroyer, sub, battleship, etc.). This is also an example of it's enjoyability in casting.
At me.
TA-likes are best. Have any recent games even tried? E.g., having a commander is fun and pivotal. Lots of units is more strategic than SC likes. https://urc.tauniverse.com/tasc.htm.
I don't personally want to play campaigns, but I also think that RTS popularity is as simple as good advertising. It fulfills a fantasy with money/economy and large scale battles (when made properly), and already has the best, most fulfilling casting in all of gaming (see Gyle for SupCom FAF).
SupCom FA(F) is an example of the best in the genre because of huge variety and familiarity of units and buildings (frigate, destroyer, sub, battleship, etc.). This is also an example of it's enjoyability in casting.
At me.