Anonymous
9/9/2025, 2:02:30 PM
No.720204701
[Report]
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Tim Sweeney confirms that its game developers fault for making unoptimized games
>Metal Gear Solid Delta is the latest Unreal Engine 5 game to be suffering from big performance issues
>It appears as though any fears that you'll need to upgrade to the best graphics card from our buying guide to play these new games are unfounded, and instead, there is simply more work to be done on optimizing games for low-spec hardware.
>Speaking on the problems after Unreal Fest in South Korea in an interview translated by Clawsomegamer, he states "the main cause is the order of development," and further clarifies this by saying "many studios build for top-tier hardware first and leave optimization and low-spec testing for the end."
>In short, developers are too focused on appeasing gamers with high-end gaming PCs or consoles, and everyone else is suffering as a result.
>In the meantime, Sweeney confirms that more support is coming to developers using Unreal Engine 5, including "automated optimization across devices" as well as "expanding developer education" to ensure that optimizing early "becomes standard practice."
>Games such as Fortnite, Valorant, and Dead by Daylight have also made the switch seemingly without issue, so the main concerns appear to be with games fully developed for the first time using Unreal Engine 5.
https://archive.today/pf6CW
>It appears as though any fears that you'll need to upgrade to the best graphics card from our buying guide to play these new games are unfounded, and instead, there is simply more work to be done on optimizing games for low-spec hardware.
>Speaking on the problems after Unreal Fest in South Korea in an interview translated by Clawsomegamer, he states "the main cause is the order of development," and further clarifies this by saying "many studios build for top-tier hardware first and leave optimization and low-spec testing for the end."
>In short, developers are too focused on appeasing gamers with high-end gaming PCs or consoles, and everyone else is suffering as a result.
>In the meantime, Sweeney confirms that more support is coming to developers using Unreal Engine 5, including "automated optimization across devices" as well as "expanding developer education" to ensure that optimizing early "becomes standard practice."
>Games such as Fortnite, Valorant, and Dead by Daylight have also made the switch seemingly without issue, so the main concerns appear to be with games fully developed for the first time using Unreal Engine 5.
https://archive.today/pf6CW