>>720312515
>Playing Revision btw
well, probably too late now given all the skill points you've invested, but next playthrough try GMDX
> Should I just keep a sniper rifle
I end up occasionally keeping around as a big lockpick too. You can also break cameras with it after some level-ups and damage upgrades, not sure if you're already at that point by now.
It's definitely more economical than the GEP gun, which is a whole third of your inventory - if you're not also planning on using the GEP gun in actual combat (against bots for example), it might not be worth it.
Another trick for saving on lockpicks - in addition to the explosives you're actually carrying on your person, some levels have plenty of explosive barrels or TNT crates lying around too. It can take some time dragging them around, so you have to be kind of autistic about saving picks/multitools like me.
A GMDX-specific side of this which I discovered is turning Men-in-Black into portable human(-ish) bombs. Normally they self-destruct on death, but you can knock them out (this may also be GMDX-specific, don't remember if they were tranq/prod-able in vanilla) which circumvents that, then lug their bodies around and, thanks to the Arm Strength aug, throw them at a door (or an enemy) with enough velocity to make them gib and trigger the self-destruct. It's a ton of fun