The secret recipe of fun.
for some reason games are great when you're at a real risk of losing and every skill you have has a serious limitation or reason why it sucks. that seems to be the recipe for fun.
I mean it feels like too much power is like too much sugar in a coffee, meanwhile too few power can feel like not enough sugar on the same drink.
also I think dificulty should come from multitasking multiple simple enemies more than a smarter or more complex AI or sponge bullet
seems like the best is to juggle between 3 diferent dangers, less than 2 and is too easy, and more than 3 is frustrating.
I mean it feels like too much power is like too much sugar in a coffee, meanwhile too few power can feel like not enough sugar on the same drink.
also I think dificulty should come from multitasking multiple simple enemies more than a smarter or more complex AI or sponge bullet
seems like the best is to juggle between 3 diferent dangers, less than 2 and is too easy, and more than 3 is frustrating.