>>720401885 (OP)
Only thing I unanimously think looks bad in UE5 is hair, it always looks like shit. Tim is right though that it's always the devs fault for it being un-optimized.
>>720401885 (OP) >QUICK TO THE UNREAL ENGINE 5 >WOOOOOOOOAHHHHHHHHHHHAAAAHHHHHH OH GOD OH GOD OH MY GOD >PETER WHAT THE HELL >JOE JOE GET INSIDE THE SHADERS ARE STILL COMPILING
>>720401885 (OP)
Was made for movie cgi first gaming second, has a lot of experimental features that nobody bothers to use properly, requires internal tweaking for best output which also nobody gives a shit to do.
I have to work with this trash every day. Worst thing is that the editor takes like 5 minutes to open a project and needs to be restarted every time you change a C++ header or when it crashes (all the time). Makes work a lot slower than Unity which uses C#.
>>720401885 (OP)
I live in Brazil and post on a phone. Digital Foundry says it stutters, and that means that being poor is a blessing that prevents me from playing games made for goys.