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Thread 720401885

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Anonymous No.720401885 [Report] >>720402110 >>720402169 >>720402248 >>720402251 >>720402406 >>720402425 >>720402597 >>720402809 >>720404032 >>720405457
Give reasons for why it's bad without sounding like a retard
Anonymous No.720402043 [Report]
the homogenization of a medium that is supposed to be creative is a bad thing
Anonymous No.720402110 [Report]
>>720401885 (OP)
I don't personally like it.
Anonymous No.720402169 [Report]
>>720401885 (OP)
i don't like it stuttering when it loads something new
Anonymous No.720402248 [Report]
>>720401885 (OP)
Tim Sweeney
Anonymous No.720402251 [Report]
>>720401885 (OP)
All games have bad performance, lots of bugs, look the same and look bad.
Anonymous No.720402406 [Report] >>720402623
>>720401885 (OP)
Only thing I unanimously think looks bad in UE5 is hair, it always looks like shit. Tim is right though that it's always the devs fault for it being un-optimized.
Anonymous No.720402425 [Report] >>720403013
>>720401885 (OP)
>QUICK TO THE UNREAL ENGINE 5
>WOOOOOOOOAHHHHHHHHHHHAAAAHHHHHH OH GOD OH GOD OH MY GOD
>PETER WHAT THE HELL
>JOE JOE GET INSIDE THE SHADERS ARE STILL COMPILING
Anonymous No.720402597 [Report]
>>720401885 (OP)
Was made for movie cgi first gaming second, has a lot of experimental features that nobody bothers to use properly, requires internal tweaking for best output which also nobody gives a shit to do.
Anonymous No.720402623 [Report] >>720402712
>>720402406

There's no specific rule for how you do hair though, unless you mean Groom which i can count on one hand the amount of games i've played that use it.
Anonymous No.720402712 [Report]
>>720402623
I'm not going to pretend to know why it always looks bad but I have yet to see a single UE5 game that doesn't have shitty hair.
Anonymous No.720402809 [Report]
>>720401885 (OP)
I have zero issues with the engine itself. It needs to be implemented and optimized well by game developers.
Anonymous No.720403013 [Report]
>>720402425
Canon UE5 Fortnite Lore BTW
Anonymous No.720403568 [Report]
I have to work with this trash every day. Worst thing is that the editor takes like 5 minutes to open a project and needs to be restarted every time you change a C++ header or when it crashes (all the time). Makes work a lot slower than Unity which uses C#.
Anonymous No.720404032 [Report]
>>720401885 (OP)
I live in Brazil and post on a phone. Digital Foundry says it stutters, and that means that being poor is a blessing that prevents me from playing games made for goys.
Anonymous No.720405457 [Report]
>>720401885 (OP)
UE5 wasn't production ready up to 5.5 version, idk why Timmy hyped it so early