Anonymous
9/13/2025, 7:27:00 AM
No.720528681
>>720529516
>>720531836
>>720533574
>>720533747
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>>720536030
Was it a mistake to use squares instead of triangles to make 3D games or is it unrelated to the Saturn's poor performance in 3D?
I know the hardware itself was too complicated to code for and whatnot, but i wonder if using squares also played a role, since it seems like it would take more computational power to render something with more edges/sides. It seems like you could probably make the same models with less polygons if you are using triangles.
I don't know why i've been thinking about it recently.
I know the hardware itself was too complicated to code for and whatnot, but i wonder if using squares also played a role, since it seems like it would take more computational power to render something with more edges/sides. It seems like you could probably make the same models with less polygons if you are using triangles.
I don't know why i've been thinking about it recently.