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Thread 720624468

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Anonymous No.720624468 [Report] >>720625984 >>720626013
>is artificially difficult and relies on cheap "gotcha" tricks in you're path
Anonymous No.720625845 [Report] >>720627308
*rips the loudest fart you've ever heard in your life while bellowing in agony*
Anonymous No.720625873 [Report]
>gotcha
No, it's pronounced "Got SHAW"
Anonymous No.720625984 [Report] >>720626439 >>720626706
>>720624468 (OP)
>Gameplay design philosophy: be as obnoxious to the player as possible at all times
This game currently holds the record for "FUCKING NIGGER!" per minute for me
Anonymous No.720626013 [Report] >>720626081 >>720626373 >>720626998
>>720624468 (OP)
Give us example. I am near act 3 and I didn't got such thing expect that one rest place which is trap that you need turn off to rest.

Still not sure what kind of idiot thought that starting with 5 HP when BOSSes hit for 2 was a good idea. FIrst HP upgrade is useless
Anonymous No.720626081 [Report]
>>720626013
>5 HP
2.5 HP actually.
Anonymous No.720626373 [Report] >>720626487
>>720626013
>Still not sure what kind of idiot thought that starting with 5 HP when BOSSes hit for 2 was a good idea
You heal for 3.
Your heals are unlimited
Anonymous No.720626439 [Report] >>720626887 >>720627041
>>720625984
Is everyone just ass? This game has the perfect difficulty progression so far. I'm on my way out of act 2.
Anonymous No.720626487 [Report] >>720626701 >>720626802
>>720626373
Which means until you get 7 masks you only have 3 hits realistically unless you can find a safe spot to out heal the damage.
Anonymous No.720626701 [Report] >>720627237
>>720626487
just stop getting hit
Anonymous No.720626706 [Report] >>720627213
>>720625984
For me it's little things, like flying enemies placed exactly on your jump arch during a boss runback. Or that trash falling down from pipe, timed to hit you right as you jump, placed right before a bench in underworks and it's the first time you even see one of those pipes in the game.
Anonymous No.720626802 [Report] >>720627237
>>720626487
Pay attention to enemy attack patterns and you too can find openings to heal.
Anonymous No.720626887 [Report] >>720627237
>>720626439
>Is everyone just ass?
90% of the complaints are coming from retards with bad memories or the women who attached themselves to HK due to "cute bug game" and are now in the finding out phase.

Look up the discussion after HKs release. People complained about the difficulty left and right. Only because SS is a sequel, the same people now use that against it, to once again cry about the difficulty.
Anonymous No.720626940 [Report] >>720627174
Am i being gaslit?
Just killed the ants ambush and aside from that one fat retard near the prison that is blatantly telling me to go away and come back later nothing has been "difficult" so far. Even the red thing pogoing clicked after two tries.
Anonymous No.720626998 [Report]
>>720626013
>BOSSes hit for 2
Most regular enemies hit for 2, too. And then knock you into an environmental hazard for extra 1 or 2 damage.
Anonymous No.720627041 [Report] >>720627237
>>720626439
>This game has the perfect difficulty progression so far
Not him, but the game is ass. The progression treats you like a dumb, slogging subhuman, and your moveset is basic as hell. And somehow, this "difficult" game lets you jump to enemies but doesn't use that for platforming?. How do people play this for more than 15 minutes?
Anonymous No.720627174 [Report]
>>720626940
Nigga you aren't even out of the turtorial
Anonymous No.720627213 [Report]
>>720626706
>flying enemies placed exactly on your jump arch
I've noticed the devs fell in love doing that, and in general just having enemies camping out of your reach (or even off-screen until you're already committed to the jump) ready to hit you when you jump on the one spot you have available to approach
Anonymous No.720627237 [Report] >>720628432
>>720626701
Trying my best.

>>720626802
I'm through nearly 2/3rds of the full game at this point.

>>720626887
I really do for the most part feel like the game started off harder than HK but after a few more hours in it got easier the more equipment I got to a level on par with HK.

>>720627041
I'm not quite sure what you're complaining about. I've been using enemies to cheese platforming sections early and the mountain area literally has you mandatorily using enemies to platform, although they are stationary and respawn so they might as well be platforms.
Anonymous No.720627285 [Report]
I finished act 3 with the true ending yesterday

Game is hard, but I loved it. I think these types of games are mostly made for people that enjoy being challenged, and don't mind dying over and over again until they understand the mechanics
Anonymous No.720627308 [Report]
>>720625845
bro this guy just shit himself lol
Anonymous No.720628432 [Report]
>>720627237
>I'm not quite sure what you're complaining about
Progression is extremely slow, and it feels like the game treats the player as if they have a two digit IQ and nothing better to do. If you want sport analogy, imagine playing basketball but you're not allowed to run, dunk, or even shoot unless you're in a specific area. Then, as the game goes on, you unlock the ability to run in the later quarters, and only then can you eventually dunk. Instead of just letting you play the game from the start, it deliberately holds you back just to stretch out the playtime